^^^Yes, that's the wormhole distortion making it look all dimensional.
True--but that might be a good 3D effect for future displays. I remember a guy on G4 was doing cheap 3D type effects with the Wii that reminded me of the targeting effect.
^^^Yes, that's the wormhole distortion making it look all dimensional.
No. He says "Photon torpedo load status."In Star Trek TMP, wasn't there a line in the script where Chekov was talking about bringing Photon Torpedoes aboard while the ship was in dock?
Recently dug out the book "Chekov's Enterprise", Walter Koenig's account of making ST:TMP, to look up something about the Rec Deck scene, but while flipping through the book I saw something that I thought might be of interest to the guys into the show's tech.
Interesting trivia...but note the item "Deflector Screen Placements", which sounds like the deflector screens can be placed in different locations or distances.TUESDAY, AUGUST 8
<SNIP>
8:00 a.m. I am handed a new page of dialogue on the set. It is a checklist the Chekov must check off (I've waited ten years top say that) as the ship leaves dry dock. The other actors receive similar sheets. Mine is as follows:CHEKOV ...................................... COMPUTER VOICEWalter Koenig, Chekov's Enterprise, p.35-36
Targeting Scanners ....................... Check
Intruder Alert Scanners ................. Functioning
Phaser Power Accumulators ........... Standby
Phaser Manual Overrides ............... Automatic mode
Phaser Targeting .......................... Standby
Photon Torpedo Load Status .......... Full
Photon Torpedo Targeting .............. Standby
Photon Torpedo Manual Overrides ... Automatic mode
All Deflector Screen Power Levels ... Optimum
Deflector Screen Placements .......... Automatic mode
Forcefield Power Levels ................. Optimum
Also note that the Photon Torpedo load status is "full" while the ship is still in dock. Would this be the case if the torpedoes were intended to be pure energy in TMP? Make of that what you will.![]()
Except that's not how it's shown in the film....Or, in retcon, a simultaneous target lock and loading of recently armed torps. That'd be typical informative HUD stuff: everything in the center of the view, no need to look at other screens, panels or lights for anything.
...Especially not for something as crucial as "Are my torps loaded and ready for launch or merely armed?"!
Timo Saloniemi
So you can either say that tech changed from ENT to TOS and then back to ENT style in TNG or you can go with the retcon version and say it is all the same....
So you can either say that tech changed from ENT to TOS and then back to ENT style in TNG or you can go with the retcon version and say it is all the same....
Or you could say that there are several parallel universes going on (which links up pretty well with the different production staffs of the different series)
The fact was also pointed out that no matter what was really intended to for TOS the tech was altered for the movies and then TNG which now is considered as a sort of replacement for the original ideas, so anytime there were any references to TOS era during the newer shows it all had the TNG style tech, hence ENT having TNG warp coils and torpedos (this discussion had been on how TNG turned a TOS jet engine type warp nacelle into a tube with a bunch of coils wrapped around it and plasma that gets turned into a warp field that also didnt exist in TOS).
This is the definition of retcon in Trek terms. So you can either say that tech changed from ENT to TOS and then back to ENT style in TNG or you can go with the retcon version and say it is all the same....
...which is why there are so many continuity errors in trek.
In some respects, the TOS phasers seemed more powerful, steady bolts than what was seen in movies (ST II).
Personnaly I prefer the TNG tech, it was developed more as a literal concept on how Warp Drive and such might actually work, where as TOS seemed more fantasy sci-fi of the time. I like them both, but TNG seemed more true.
^^^^That's very true, it is left very vague....but I do know that there was a planned direction on how the tech was supposed to go.
'Pure energy' doesn't move at any speed below 186,000 miles per second.
Fact: Phasers couldn't be used in TMP because of the engine imbalance. They tap the ship's energy. Photon torpedoes apparently are a separate system - they have their own payload.
How can we reconcile the fact that TOS employs antimatter as weapons on two occasions while not using photon torpedoes? Simple - photon torpedoes don't use antimatter in TOS days.
KIrk's Enterprise having warp coils, in fact the basic idea of warp coils, originally came from the animated series episode "One Of Our Planets Is Missing," not from TNG. The warp coils were always a TOS/TAS thing.hence ENT having TNG warp coils ...
how TNG turned a TOS jet engine type warp nacelle into a tube with a bunch of coils
So you can either say that tech changed from ENT to TOS and then back to ENT style in TNG
'Pure energy' doesn't move at any speed below 186,000 miles per second.
Sure it does. All you need is a medium.
KIrk's Enterprise having warp coils, in fact the basic idea of warp coils, originally came from the animated series episode "One Of Our Planets Is Missing," not from TNG. The warp coils were always a TOS/TAS thing.hence ENT having TNG warp coils ...
how TNG turned a TOS jet engine type warp nacelle into a tube with a bunch of coils
So you can either say that tech changed from ENT to TOS and then back to ENT style in TNG
Okuda, Sternbach and others had absolutely nothing to do with the original idea.
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