A good example of too futuristic would be the Gem Hadar bridge. An empty room with a couple of guys standing around wearing headsets with eye pieces. Hows that for a cheap set.
Maybe I'm missing something here... what about the TOS engine room has a 1960's look?Do we? After all, we're enjoying an universe fundamentally based on the 1960s looks: in this particular case, we accept and indeed favor the looks of a 1960s industrial plant, as used for the TOS engineering sets.
Which was the point of making use of equipment that is both real and also far outside of people's normal experiences.Yet we don't know what requirements "warp space flight" would set. However, we know what machinery in general looks like: consoles and vanity covers in some places, exposed piping and cabling in others, both efficiently hiding the real working parts which we typically don't understand much.Work them together along with some CGI and set dressing elements would give you an engineering section that would seem like it was designed for the purpose of warp space flight.
Theoretically, piping and cabling might grow obsolete in 200 years. But TOS is built on the premise that it doesn't. Theoretically, control consoles might be abandoned in 200 years, too. But again, TOS shows us they aren't. A "truly futuristic" show would be a major step away from Star Trek - and probably a false step for STXI to take, although that's something of a separate issue.
Maybe I'm missing something here... what about the TOS engine room has a 1960's look?
And how, by comparison, have breweries changed so much that a 1960's brewery looks different from one in 2009?
One of the moments I recall the most from my first viewing of STXI was watching Kirk get chased around the brewery and seeing the back wall and a window to the outside.
Which was the point of making use of equipment that is both real and also far outside of people's normal experiences.
One of the moments I recall the most from my first viewing of STXI was watching Kirk get chased around the brewery and seeing the back wall and a window to the outside.
I don't know what you want in the way of an answer...
I can tell you where Matt Jefferies thought it was... The engineering decks were the double height deck level of the secondary hull (deck 16) and the forward bulkhead of the engine room was 177 feet back from the front of the secondary hull and extended back to nearly the forward bulkhead of the hangar bay (225 feet from the front of the secondary hull).
I don't know what Okuda or Drexler think, but Jefferies was pretty explicit about the location (and in my book, it is his ship).
Here is a basic reference to where Jefferies saw the deck levels... And I finally plotted out the position of engineering (rather than attempting to read it from my notes).
I think I've gotten all this right this time.![]()
Sickbay's on deck 7, the lower of the two decks in the rim of the saucer.
There's no room in the neck for anything other than a lift shaft and observation rooms.
Google Franz Joseph's Enterprise blueprints. They were put online by his family after his death, and although a few of the assumptions he made (like...the location of the engine room) are a little outdated, they're well worth a look.
Sickbay's on deck 7, the lower of the two decks in the rim of the saucer.
There's no room in the neck for anything other than a lift shaft and observation rooms.
Google Franz Joseph's Enterprise blueprints. They were put online by his family after his death, and although a few of the assumptions he made (like...the location of the engine room) are a little outdated, they're well worth a look.
Onscreen evidence suggests deck five for sickbay, which works quite well with Jefferies loft lines as reconstructed by Shaw above.
Here's the only place online, I think, where the Joseph plans can be found outside of tiny thumbnails...
http://www.ottens.co.uk/forgottentrek/tos_1.php
(about halfway down the page, just follow the numbers)
There's no room in the neck for anything other than a lift shaft and observation rooms.
Deck 3 might be implied by Captain Spock living there in ST2, and by fellow senior officer McCoy supposedly having his quarters on that deck),
the engineering spaces curiously don't get deck identity in more than one episode - "Day of the Dove". There, Klingons are said to hold Engineering by holding "Deck 6 and starboard Deck 7" while the heroes hold decks above that.
...Which is curious by itself, since it sort of implies that Deck 7 is above Deck 6 and thus contested by the heroes.
Anyone seen my blueprints lately?![]()
It's also the location of Yeoman Rand's quarters in Charlie X and Enemy Within. In the latter we see significantly more of the corridor, and it is curved.OTOH, Deck 12 seems to be where Kirk has his quarters in "Mudd's Women"
...Which is curious by itself, since it sort of implies that Deck 7 is above Deck 6 and thus contested by the heroes. The writers in that episode might have been thinking that Deck 1 is at the very bottom... Meaning Decks 6 and 7 would actually be in the secondary hull, just like the VFX of the episode suggests.
Anyone seen my blueprints lately?![]()
Allow me to paraphrese Dr. McCoy
"Just don't stand there jawin, You and Shaw get crackin!"
No. But let me tell you this: even if they somehow reconcile every single piece of TOS weirdness and randomly named deck numbers into a cohesive whole, and make it mesh with all the later technical assumptions in other Treks flawlessly, I'll probably still prefer FJ's. Sorry.
I guess I've got a little of that "misguided loyalty" Christopher was talking about earlier
Place links for absorbtion!
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