• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

Sonic the Hedgehog 4

People still have hope for a good (I'll even take decent) Sonic game now a days?! :lol:

You are living in Kirby's Dreamland. ;)
 
So Sonic's going the megaman route, eh?
Well that should give us a few good games but it won't help the character grow as a franchise in the same way as say Mario. Hopefully they will use this time to build back the fanbase and figure out how to make Sonic work in 3d before they try again
 
I admit Sonic Team and Sega have dissappointed a lot over the last few years, but they make just have taken the fanbases opinions to heart and are giving us a kickass followup to the Megadrive games, then again I'm still trying to forget Sonic '06...

And I know what you mean about Super Sonic, I want the ability to use him before some unlockable last stage crap that you have to play the game several times to get to.

I went through Sonic 2 the other day just for the lulz, had Super Sonic by the end of the first Zone and just dashed through the rest. I miss that, Sonic 4 had better well have it.
 
Some interesting opinions on Sonic 3... Personally, I think it's great and holds up very well today, and critics who reviewed the Wii and XBox 360 online releases tend to agree.
 
I don't think I ever actually played 'Sonic 3'. But I'm totally intrigued by a new 2D Sonic game.
 
If anyone has a DS the Megadrive games will be out in March, theres always the Mega Collection on PC as well. For anyone who wants to catch up before 4 goes online.
 
All I want, all we need, though is Sonic, Robotnik and super-transformation in-game. I keep reading that having Super Sonic playable as soon as you collect the Emeralds makes the game too easy, Wrong - it makes it fun. Nothing makes you have to transform, and what's more fun than smashing through whole levels at top speed?

I'd urge Sega to use this checklist for Sonic 4:
Sonic
Rings
Robotnik
Spin Attack and Spin Dash abilities. No homing attack, no Peel-Out, nothing else
Fire, Water and Lightning Shields
7 Chaos Emeralds collectable in-game, enabling Super Sonic as soon as they're collected
Kickass music

What more could be needed?

This should be be printed off, photocopied, and stuck all over the developers offices. Especially the SuperSonic bit (once I found the cheat mode in Sonic2 enabling it, I used and abused this for endless fun replay value). :techman:

Nothing is as fun as using debug, level select and SS cheats to go super on the last level and trash that giant Robotnik. Nothing.

Another thing for the checklist: no talking or dialogue of any kind.

Oh no, Sega. I'm not falling for it again. Every year or so you announce some new Sonic game that you claim fixes the problems of the 3D games and returns the series to its old school roots. You keep doing this and I keep hoping against hope that it will be the first great Sonic game since Sonic & Knuckles. It always disappoints, but I keep hoping that this time it'll be good. No more Sega. My heart can't take it any longer. I'm done with you.

Ah, but all those games were 3D or contained some dreadful gimmick (guns, Excalibur, Werehog etc). If this is 2D from the ground and has no unnecessary rubbish like that, it stands a good chance.
 
All I want, all we need, though is Sonic, Robotnik and super-transformation in-game. I keep reading that having Super Sonic playable as soon as you collect the Emeralds makes the game too easy, Wrong - it makes it fun. Nothing makes you have to transform, and what's more fun than smashing through whole levels at top speed?

I'd urge Sega to use this checklist for Sonic 4:
Sonic
Rings
Robotnik
Spin Attack and Spin Dash abilities. No homing attack, no Peel-Out, nothing else
Fire, Water and Lightning Shields
7 Chaos Emeralds collectable in-game, enabling Super Sonic as soon as they're collected
Kickass music

What more could be needed?

This should be be printed off, photocopied, and stuck all over the developers offices. Especially the SuperSonic bit (once I found the cheat mode in Sonic2 enabling it, I used and abused this for endless fun replay value). :techman:

Nothing is as fun as using debug, level select and SS cheats to go super on the last level and trash that giant Robotnik. Nothing.

Indeed, now I want to go fire up Kega and do that. :lol:
 
All I want, all we need, though is Sonic, Robotnik and super-transformation in-game. I keep reading that having Super Sonic playable as soon as you collect the Emeralds makes the game too easy, Wrong - it makes it fun. Nothing makes you have to transform, and what's more fun than smashing through whole levels at top speed?

I'd urge Sega to use this checklist for Sonic 4:
Sonic
Rings
Robotnik
Spin Attack and Spin Dash abilities. No homing attack, no Peel-Out, nothing else
Fire, Water and Lightning Shields
7 Chaos Emeralds collectable in-game, enabling Super Sonic as soon as they're collected
Kickass music

What more could be needed?

This should be be printed off, photocopied, and stuck all over the developers offices. Especially the SuperSonic bit (once I found the cheat mode in Sonic2 enabling it, I used and abused this for endless fun replay value). :techman:

Nothing is as fun as using debug, level select and SS cheats to go super on the last level and trash that giant Robotnik. Nothing.

:techman: :techman: :techman:

Too awesome for words. And something I did way too frequently. :D
 
Oh no, Sega. I'm not falling for it again. Every year or so you announce some new Sonic game that you claim fixes the problems of the 3D games and returns the series to its old school roots. You keep doing this and I keep hoping against hope that it will be the first great Sonic game since Sonic & Knuckles. It always disappoints, but I keep hoping that this time it'll be good. No more Sega. My heart can't take it any longer. I'm done with you.

Ah, but all those games were 3D or contained some dreadful gimmick (guns, Excalibur, Werehog etc). If this is 2D from the ground and has no unnecessary rubbish like that, it stands a good chance.

No dreadful gimmick or unnecessary rubbish yet. Give it time. Sega still has plenty of time to give Sonic a jetpack or team him up with Batman or something.
 
Well one bit of good news is that Sonic is the only playable character, so there'll be only one linear story and no needless troves of other characters to get through.
 
Oh no, Sega. I'm not falling for it again. Every year or so you announce some new Sonic game that you claim fixes the problems of the 3D games and returns the series to its old school roots. You keep doing this and I keep hoping against hope that it will be the first great Sonic game since Sonic & Knuckles. It always disappoints, but I keep hoping that this time it'll be good. No more Sega. My heart can't take it any longer. I'm done with you.

Ah, but all those games were 3D or contained some dreadful gimmick (guns, Excalibur, Werehog etc). If this is 2D from the ground and has no unnecessary rubbish like that, it stands a good chance.

No dreadful gimmick or unnecessary rubbish yet. Give it time. Sega still has plenty of time to give Sonic a jetpack or team him up with Batman or something.

:guffaw: Sonic has already had a form of jetpack - the rocket shoes in Sonic Chaos. I liked those a lot - they had some wonderfully crazy music for the 5 seconds they worked and completely ruined your level progression :lol:
 
Not to mention made the Special Stages pretty damn hard to do, as well as those spring shoe things.
 
^ The worst offender though were those tubes in two of the special stages. At least with the rocket shoes you could just point yourself right and go straight and just hope you didn't land on a spring. The tube mazes were much more evil.

All of the above are saints compared to those bastard hang-gliders and invisible cloud springs on Sonic 2 though. It took me sixteen years to get that emerald and finish it without cheating!

To Sega: Sonic 4 must have no hang-gliders. Thanks.
 
Oh I know, that Green Emerald, or was it the Purple one, took god knows how many goes through those tubes to get.

I only had 4 of the Sonic games for the Game Gear, well I had Tails' Adventure as well lol, finished them all within a few weeks of getting them except for Triple Trouble, took me a year or more to get it done.

Then again it only took me 2 weeks to finish Sonic 3 with all Emeralds, one week for the game, another one for the Emeralds, and that was only bcause I was at school lol.
 
I think it was the green one - you go through 4 identical tubes and keep getting invincibility for no reason then the 5th tube you have to go left or down or whatever with no clue at all. I may blast through it later and remind myself of how much I loved Sonic Chaos.

I'd never even heard of Triple Trouble until Gems Collection - what a game. Tails' Adventure on the other hand I came across in a second hand games shop in 1995 and I love it. Second only to S3&K in my overall Sonic list. That was a 'Sonic game' with a gimmick I could get along with.
 
I think it was the Green one, you had to do a very quick up manouver to get the final pipe, time it wrong and the whole thing was for nothing, I hated that one. Loaded up the game last night and got the first Emerald but didn't bother after a few attempts to get the second.

Tails' Adventure was pretty good, I got it when it first came out and took a few weeks to get through all of it. Its a pity he didn't get a proper 16bit game to himself, they had to wait until 32bit and waste it on Knuckles.
 
^ The second one with the pogo pads? You just go left, right, left, right, right, left and right. I just did it and takes about 10 seconds. Pipes are next...

Chaotix is okay but has many flaws. The elastic effect of the Link Rings, the Sonic CD-wannabe level designs, the rubbish powerups, the hub room, nonsequential levels, no ending, rubbish final boss... But it did have genuinely good special stages for the Chaos Rings, and Mighty and Espio were great fun to play as with their unique abilites. Doesn't hold a candle to either Sonic CD or Tails Adventure, but I would play it over any game released after Sonic Adventure 2.

Edit: got the green one no problem. Purple on the other hand... well, let's just say I'm lucky to still have a laptop with a functioning screen. Nice challenge, the Chaos emerald stages.
 
Last edited:
I played Sonic 1,2 and very briedly 3 oh and Spinball. However I loved Sonic Adventure on the Sega Dreamcast and sadly never played the sequel but after that the franchise seem to lose its way so I look forward to a new 2-D game.

Not a fan of the whole episodic idea.
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top