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Clone Wars 2X5 "Landing at Point Rain"

Grade Clone Wars 2X5: Landing at Point Rain

  • Excellent

    Votes: 17 85.0%
  • Good

    Votes: 2 10.0%
  • Mediocre

    Votes: 1 5.0%
  • Poor

    Votes: 0 0.0%
  • Bad

    Votes: 0 0.0%

  • Total voters
    20
  • Poll closed .
I loved it. The battle was huge. They brought back the gunship beam turret. They had flamethrowers and artillery. It was total carnage. Very impressive for a non-japanese animated show.
 
As I recall, in TPM, the Gungans erect an enemy shield that the battle droids are able to walk through. It must absorb the blaster energy.

Those Geonosians were tough and they are the first sentients in full scale to be killed on the Seperatist side on this show. My guess if they had been human, we wouldn't have seen them getting killed. Well, we do see the clones killed on a regular basis. Probably wouldn't have seen them burned though.

The shields block both blaster fire and repulsor driven craft. They must be walked through with walkers or something that physically pushes through the field. A large ship that got too close would just be getting creamed while they couldn't fire into the target area. I guess proton torpedoes from the first Star Wars movie weren't around yet(How Luke shoots through the ray shielded vent to blow up the Death Star).

Star Wars Empire at War was a great game that observed all the rules. Walkers or troops had to be used to down a shield in that too. Then you could follow with a bombing run.
 
I do appreciate their range -- to go from the unusually dramatic and action-light "Senate Spy" one episode to something this intense and frenetic the next -- but personally I'm hoping this one is more the exception than the rule.
Yeah, you can't do this every week and have it be as jarring in its presentation (which, I have to believe, was one of the goals of this episode). Just the fact that they went this far with the graphic depictions of flamethrowers, incidental and mass casualties and the like is an eye-opener (to be fair, the series has done something like this in other episodes, just not to this extent).

As for plausibility concerns, they certainly are legitimate. But this is one of those cases in which the final product is so visceral that details aren't as much of an issue for me. Would it be better if they had thought some of these things through a bit more? Definitely. But I think the point of the episode -- to be both a military and sensory blitz -- makes the minor faults less of a concern.
 
Just the fact that they went this far with the graphic depictions of flamethrowers, incidental and mass casualties and the like is an eye-opener (to be fair, the series has done something like this in other episodes, just not to this extent).

We've seen onscreen killings on this show before, but always committed by the villains or the occasional monster. Until now, the Jedi and Republic forces have only been shown "killing" droids, or else blowing up ships whose occupants were unseen. Showing Republic characters killing living, sapient beings, particularly in such a horrific way, is a first.
 
^ But would little kids see them as being intelligent creatures or just bugs is the question.
 
Well, naturally the fact that they don't look like us means that the censors were more willing to allow their deaths to be shown. (Kids are generally smarter than censors.) There's a lot of implicit bias in the standards of censorship for kids' fantasy shows, with the death of a "monster" being more acceptable than the death of a human. But that doesn't change the fact that Geonosians have been clearly established as sapient beings, and it sets a precedent, at least where nonhumanoids are concerned.
 
Star Wars Empire at War was a great game that observed all the rules. Walkers or troops had to be used to down a shield in that too. Then you could follow with a bombing run.

Yes it is a great game also interesting is that in the Forces of Corruption expansion pack you can use orbital bombardments.
 
Star Wars Empire at War was a great game that observed all the rules. Walkers or troops had to be used to down a shield in that too. Then you could follow with a bombing run.

Yes it is a great game also interesting is that in the Forces of Corruption expansion pack you can use orbital bombardments.

I never got that one. Was the Super Star Destroyer cool in that? Did they have any really great land units?
 
^ The Rebellion got Luke and Yoda for land battles.

Pretty much every major change to the game through Forces of Corruption (well other than the introduction of the Consortium) had been introduced through mods for EAW.
 
^ The Rebellion got Luke and Yoda for land battles.

Pretty much every major change to the game through Forces of Corruption (well other than the introduction of the Consortium) had been introduced through mods for EAW.

Though one downside is the Death Star II in Forces of Corruption has an annoying habit of blowing up after a certain amount of time for some reason. It also sucks that you only get to use the Eclipse on the last campaign mission and not anywhere else in the game.
 
I thought this episode was pretty impressive. The battle scenes on Geonosis, from the ships & explosions, to the clones & the environment itself, were almost, if not on par with what was seen in AotC.

I also liked Obi-Wan's comment to Rex that the last time he was here he was tied to a post and attacked by various monsters. A nice nod to Episode II.
 
Loved that it was jammed packed with action.

Anybody know what those new purple clones are called?
 
^ True. The Death Star II Blowing up is because of the IG-88 infiltration though.

Gee, and I thought it was because of Wedge and Lando shooting the main reactor. Who knew it was all because some background prop robot who appeared for less than 60 seconds in Empire Strikes Back?
 
^ True. The Death Star II Blowing up is because of the IG-88 infiltration though.

Gee, and I thought it was because of Wedge and Lando shooting the main reactor. Who knew it was all because some background prop robot who appeared for less than 60 seconds in Empire Strikes Back?

In the expanded universe of Star Wars IG-88 hacks the Death Star's computer core and was about to take complete control over the DSII at the time that it was destroyed. The game's creators confirmed that they kept this bit of continuity for the game.
 
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