This would be a general statement about the GTA series. Mission design is often very poor. They have you driving all over the map to do simple chores and it's just driving, there's no time limit, no chase involved, just driving to get from point A to point B for no other reason than to get from point A to point B when all they had to do was start the mission with a cutscene at point B in the first place.
A good example of this was in GTAIV with the mission "Four Leafed Clover" where you pickup the brothers to go rob the bank then you have to drive a LONG ways to the other island for the actual mission to start. I really don't understand why Rockstar does this.
A good example of this was in GTAIV with the mission "Four Leafed Clover" where you pickup the brothers to go rob the bank then you have to drive a LONG ways to the other island for the actual mission to start. I really don't understand why Rockstar does this.