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ST:TMP - Lost Footage from the Trench

If we HAD the original footage shot for the trench/memory wall sequence, do you think somebody could use CG editing to finish it off the way it was originally intended to look?

They could, but it would go against the grain of the film (pardon the pun), and would have to be done very, very carefully -- a lot more carefully than the DE of ST:TMP was handled, for instance.

Anyhoodle, this is my first time posting in this thread, so I'd just like to say I'm very excited at mere idea of a fan, or group of fans, acquiring and assembling discarded footage, to say nothing about the prospect of actually seeing this thing and enjoying the fruits of their labour.
 
What's the problem with this thread, exactly? Is it interfering with the other 12 posts per day being made in other threads? Is the board malfunctioning and causing disruptions as a result of its being here?

If so many people dislike this thread, then might I suggest staying the fuck out of it instead of whining that it's here, effectively keeping it on page 1?

Some of us are very keen to see the footage, and having this thread serves as a means to share any information that presents itself, be it the PM I received from alchemist, for alchemist himself to answer questions or post updates, or any of the other people involved with the site's redesign to do the same.

But yeah, go ahead and cry for it to be locked. Then we can move onto Kirsty Alley's eyebrows, a line-by-line recount of every Star Trek film ever made, or something else equally fascinating.
 
Fact is, every time someone bumps this thread people go in expecting some news, only to find it's "are we there yet?" Maybe elton doesn't find that a little irritating, but some of us do.

Anyway, as to fixing the original trench sequence, people are forgetting that Trumbull said that VFX costs aside, the film came to a thudding halt with the original spacewalk. Fixing it up would just be replacing the fastest-paced part of the movie with something really slow.
 
The fact remains, it was never finished; Trumbull never saw it in the context of the finished, edited film. His opinion, as credible and insightful as it may be, certainly isn't absolute.
 
The fact remains, it was never finished; Trumbull never saw it in the context of the finished, edited film. His opinion, as credible and insightful as it may be, certainly isn't absolute.

His notion that it stopped the film cold because it was paced so slowly IS significant.

And if you did put it in the theatrical version, coming after the extremely stately pace of the cloud and vger flyover/thru, you'd be looking at a huge pace dif in the second hour vs the first, PLUS more irreconcilable issues with the need to come in at 2:10 runtime.

If you wind up shortening the flyover to include the spacewalk, you're maybe okay, but I don't think so, because you've got some dead stuff right before the spockwalk as-is.
 
If we HAD the original footage shot for the trench/memory wall sequence, do you think somebody could use CG editing to finish it off the way it was originally intended to look?

They could, but it would go against the grain of the film (pardon the pun), and would have to be done very, very carefully -- a lot more carefully than the DE of ST:TMP was handled, for instance.

Anyhoodle, this is my first time posting in this thread, so I'd just like to say I'm very excited at mere idea of a fan, or group of fans, acquiring and assembling discarded footage, to say nothing about the prospect of actually seeing this thing and enjoying the fruits of their labour.

Well, they'd have to have ALL the footage -- and who knows if that even exists anymore. If I recall correctly, Alchemist said the film was chopped up and sold at Lincoln Enterprises, but even so -- who knows if THAT was ALL the film or all the takes that were shot from the sequence.

The trench isn't the whole sequence anyway -- there's the memory wall portion of it as well -- so, for a fan (or anyone else) to reconstruct the scene they'd need all the footage and in good condition.

Alchemist is having to restore the footage he has due to some damage to the film. I am sure all the footage (if it all exists) would have to be restored in some way to eliminate damage from the years of storage.

And, it would have to be scanned to get it into the digital world...

Then, after all that is done, it could be edited together and any CGI work could begin...but you're talking about a pretty labor-intensive project for a fan...

Not saying it couldn't be done, but that person would spend a LOT of time doing this...and it would result in more "are we there yet" posts...:lol::lol::lol:
 
Why did the footage get chopped up?


Alchemist can answer this one better than I. But, I believe they chopped up the frames to sell as stills or film clips or some such...

But, I am not saying ALL of the footage shot suffered this fate...

I sure hope not. I hope there were multiple takes and this survives somewhere...
 
Why did the footage get chopped up?


Alchemist can answer this one better than I. But, I believe they chopped up the frames to sell as stills or film clips or some such...

But, I am not saying ALL of the footage shot suffered this fate...

I sure hope not. I hope there were multiple takes and this survives somewhere...

But the thing is, they didn't even shoot the whole sequence. What, it was scheduled for a week, and they shot that long, maybe more, before wrapping and figuring the rest would be done as a pickup, probably against blue, later on.
 
Why did the footage get chopped up?


Alchemist can answer this one better than I. But, I believe they chopped up the frames to sell as stills or film clips or some such...

But, I am not saying ALL of the footage shot suffered this fate...

I sure hope not. I hope there were multiple takes and this survives somewhere...

But the thing is, they didn't even shoot the whole sequence. What, it was scheduled for a week, and they shot that long, maybe more, before wrapping and figuring the rest would be done as a pickup, probably against blue, later on.

Something was shot for all of it. The stills to prove it are at Forgotten Trek.

For the life of me, I don't understand how this myth keeps getting perpetuated. I thought I put that to death over at FT.

Look, there's a beginning shot of Kirk exiting the airlock and an END shot of Spock screaming from the mind meld...and plenty of pics that fit between point A and point B. On this page: http://www.ottens.co.uk/forgottentrek/tmp_19.php. Now scroll down and look at all the little thumbnails on the right hand side and tell me there wasn't a whole sequence shot. There's Kirk exiting the ship...there's Kirk following Spock...there's Kirk getting attacked by V'Ger...there's Spock rescuing Kirk...there's Spock holding the "bit"...there's Kirk and Spock going through the tunnel following the bit after Spock let's it go...there's the memory wall and Kirk and Spock talking about it...Spock scanning it with his tricorder and then Spock melding with it.

What, pray tell...besides completed FX work...do you think is missing from this sequence. Hell, we even gave you the script to use as a go-by along WITH the pictures...what's missing?

Something was shot for all of it.

Now, did they plan to do more takes? Probably. Who knows? Something was shot for all of it though.

I don't know what more evidence one needs...?

Please...let's end this myth once and for all.

The only questions/mysteries are: Who has all the footage and what condition is it in? And...do the tracks for the audio (probably only on-set dialogue between Kirk and Spock) still exist?
 
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For all we know, there are wires visible in every shot.

We DO know that faceplate reflections (almost impossible to replace in post) were problems during all of the set shooting, so every one of those aspects you mention probably have reflection issues on the closeups.

The Spock screaming might only be one angle on a scene that there is nothing else for ... there is nothing for him to meld with practically, right?
 
Well, there's the memory wall set they are hanging in front of in one of those pictures...I assume he melds with that. And, if you look at the pre-production paintings (also at Forgotten Trek) the memory wall was actually on a big ball floating in part of the interior of V'ger...there were more than one of those too. So, the "memory wall" wasn't really a wall per se but rather the surface of one of these big spheres...

If you look at the pre-production paintings, you can see there would have had to have been a lot of matte work for that scene.

And yes, I read the wires and reflections were a problem...they clearly were *then* (1978). Those things might be correctable to one degree or another *now*. The wire removal would be the easiest part to fix. The reflections would be (I think) problematic...
 
Reflections would be awkward, but no more than that. See the Star Wars prequels, especially C-3PO in ROTS, where they had to paint out the reflections on his (for that film) very shiny body, frame by frame. The digital age has given us ridiculous power over our imagery. Yes, it would be trickier to get rid of reflections over the subtle textures of a human face and still have the human face looking correct, but it can be done. That said, I don't envy the person(s) who might set themselves, or have set, this tedious task.

A couple of further points:

- All technicalities aside, I wouldn't necessarily want to see this sequence re-incorporated with the film, and I certainly feel the Spock Walk is (almost certainly) superior, not least because it adds a counter-balancing dynamism (just consider the shot of the Enterprise receding in that reverse angle shot, with Jerry Goldsmith's exciting score) -- Doug Trumbull ... WHAT A GENIUS! The entire "Memory Walk", if it could ever be recovered, cleaned up, VFXed, edited and assembled, would be better as a supplementary feature, to use DVD/Blu-ray parlance. On the other hand, if it *were* ever to be completed, miracle of miracles, you know someone would jump on it and make a fresh TMP edit. And I doubt I'd be able to resist the temptation to watch said edit, at least once. Could any TMP fan say different?

- Forgotten Trek is a fan dream come true. In fact, ten fan dreams come true. Great concept, great content. I LOVE it! One more reason to adore the Internet! If I had a nitpick (and this ALWAYS irritates me, no matter the context), it would be with the light text over a black background. I don't know about anyone else, but my eyes always hurt after a bit with a situation like that. I honestly think Trek Nation and this 'ere subsidiary TrekBBS have the right look: light text over a more moderate background of medium greys and dark blues. Light text over a totally dark background is very harsh, leading to discomfort, especially when there are great globs of text to read, which a more moderate background instantly and painlessly solves. That is all. :cool:
 
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Reflections would be awkward, but no more than that. See the Star Wars prequels, especially C-3PO in ROTS, where they had to paint out the reflections on his (for that film) very shiny body, frame by frame. The digital age has given us ridiculous power over our imagery. Yes, it would be trickier to get rid of reflections over the subtle textures of a human face and still have the human face looking correct, but it can be done. That said, I don't envy the person(s) who might set themselves, or have set, this tedious task.

A couple of further points:

- All technicalities aside, I wouldn't necessarily want to see this sequence re-incorporated with the film, and I certainly feel the Spock Walk is (almost certainly) superior, not least because it adds a counter-balancing dynamism (just consider the shot of the Enterprise receding in that reverse angle shot, with Jerry Goldsmith's exciting score) -- Doug Trumbull ... WHAT A GENIUS! The entire "Memory Walk", if it could ever be recovered, cleaned up, VFXed, edited and assembled, would be better as a supplementary feature, to use DVD/Blu-ray parlance. On the other hand, if it *were* ever to be completed, miracle of miracles, you know someone would jump on it and make a fresh TMP edit. And I doubt I'd be able to resist the temptation to watch said edit, at least once. Could any TMP fan say different?

- Forgotten Trek is a fan dream come true. In fact, ten fan dreams come true. Great concept, great content. I LOVE it! One more reason to adore the Internet! If I had a nitpick (and this ALWAYS irritates me, no matter the context), it would be with the light text over a black background. I don't know about anyone else, but my eyes always hurt after a bit with a situation like that. I honestly think Trek Nation and this 'ere subsidiary TrekBBS have the right look: light text over a more moderate background of medium greys and dark blues. Light text over a totally dark background is very harsh, leading to discomfort, especially when there are great globs of text to read, which a more moderate background instantly and painlessly solves. That is all. :cool:

Thanks Cryo! And I'm sure Nick Ottens thanks you as well.

I didn't design the site -- if I had, it would look differently. Nick contacted me requesting permission to use my 2001 interview with Richard Taylor (and all the pre-production artwork he provided to me) and we sort of ran with the ball after that and I procurred other material for his site.

I think Nick has a great and unique site but Curt McAloney's Star Trek History also serves a similar role -- giving the fans something they haven't seen before (or at least rarely if ever).

My original intent was to present similar material to the fans, so teaming up with Ottens seemed like a good move. Plus, me being so anal retentive about how any site I would design looks, having time to build one, etc...Nick was ready to go on that end of things.

But, I agree...the internet is a wonderful thing! Imagine if we had to wait for books or magazines to be published covering any of this.

I doubt we'd ever see it.

Douglas Trumbull has always been one of my heroes in the industry without a doubt.

With regard to any "completion" of the Abel version of the spacewalk -- I would love to see it! I think if it were to ever happen, it should be on a disc with seamless branching where one could pick and choose whether or not they want to watch the film with the sequence edited back in -- or watch the theatrical version/Director's Cut.
 
Thanks Cryo! And I'm sure Nick Ottens thanks you as well.

I should probably send him the same.

I didn't design the site -- if I had, it would look differently. Nick contacted me requesting permission to use my 2001 interview with Richard Taylor (and all the pre-production artwork he provided to me) and we sort of ran with the ball after that and I procurred other material for his site.

Fans collaborating. That's what I like.

And since TMP was such a collaborative effort, positing the same about our future within its own film narrative, it makes a lot of sense. :)

I think Nick has a great and unique site but Curt McAloney's Star Trek History also serves a similar role -- giving the fans something they haven't seen before (or at least rarely if ever).

I'll have to check that one out.

My original intent was to present similar material to the fans, so teaming up with Ottens seemed like a good move. Plus, me being so anal retentive about how any site I would design looks, having time to build one, etc...Nick was ready to go on that end of things.

Ah, right. Everyone wins! :cool:

But, I agree...the internet is a wonderful thing! Imagine if we had to wait for books or magazines to be published covering any of this.

I doubt we'd ever see it.

It can also help to spur books and other things along. ;)

Douglas Trumbull has always been one of my heroes in the industry without a doubt.

Have you ever interviewed him? A living legend -- and, as we all will reach, should we live long enough, a man with fewer days ahead than behind. It's worth getting his thoughts while you still can.

With regard to any "completion" of the Abel version of the spacewalk -- I would love to see it! I think if it were to ever happen, it should be on a disc with seamless branching where one could pick and choose whether or not they want to watch the film with the sequence edited back in -- or watch the theatrical version/Director's Cut.

Seamless branching! Yes! That idea did flick across my mind, but I was too stubborn to acknowledge it. I think it's a viable and tasteful option, should sufficient footage be found, and should it be sufficiently massaged to finished-film-like quality.
 
Thanks Cryo! And I'm sure Nick Ottens thanks you as well.

I should probably send him the same.

I didn't design the site -- if I had, it would look differently. Nick contacted me requesting permission to use my 2001 interview with Richard Taylor (and all the pre-production artwork he provided to me) and we sort of ran with the ball after that and I procurred other material for his site.

Fans collaborating. That's what I like.

And since TMP was such a collaborative effort, positing the same about our future within its own film narrative, it makes a lot of sense. :)



I'll have to check that one out.



Ah, right. Everyone wins! :cool:



It can also help to spur books and other things along. ;)

Douglas Trumbull has always been one of my heroes in the industry without a doubt.

Have you ever interviewed him? A living legend -- and, as we all will reach, should we live long enough, a man with fewer days ahead than behind. It's worth getting his thoughts while you still can.

With regard to any "completion" of the Abel version of the spacewalk -- I would love to see it! I think if it were to ever happen, it should be on a disc with seamless branching where one could pick and choose whether or not they want to watch the film with the sequence edited back in -- or watch the theatrical version/Director's Cut.

Seamless branching! Yes! That idea did flick across my mind, but I was too stubborn to acknowledge it. I think it's a viable and tasteful option, should sufficient footage be found, and should it be sufficiently massaged to finished-film-like quality.


Well, I would love to interview Trumbull, but I believe the ultimate interview with him on ST:TMP is the 1981 interview he did for Cinefex Magazine (Issue #1). And the experience was much fresher -- I am sure -- in his mind then than now. I don't really think there is anything I could ask him that he hasn't answered in that interview -- it really is the most thorough interview and coverage of the effects of TMP through the experiences of Doug Trumbull and John Dykstra...and others.

What I setout to do in 2001 and last year (my interview with David Negron Sr.; Production Illustrator) is get the *other* side of the story from the Abel team -- as that is something that there was almost a media blackout on circa 1978-79. To my best recollection, I am the only person (or one of the very few) to interview Richard Taylor regarding TMP. And I don't believe anyone had interviewed Mr. Negron regarding that project either.

I say this not to "pat myself on the back" or anything -- only to underscore the lack of coverage the Abel team received for all their work on Star Trek. They did, after all, do a ton of design work that created elements of Star Trek (the aztec pattern on Starfleet ships, for example) that continue to be a part of Star Trek to this day.

So, for that reason alone, I felt they deserved an interview and some respect for the work they did on TMP.

Fans collaborating is nothing new, and I think we see an excellent example of that with Jim Cawley's Star Trek Phase II online series...just to name one example. That's an example of what happens when people with shared passions and talents work towards a common goal...and really, who are more passionate than Trek fans?

But, in the case of Forgotten Trek, it was a trans-Atlantic effort which added a whole other aspect to the collaboration...
 
Well, I would love to interview Trumbull, but I believe the ultimate interview with him on ST:TMP is the 1981 interview he did for Cinefex Magazine (Issue #1). And the experience was much fresher -- I am sure -- in his mind then than now. I don't really think there is anything I could ask him that he hasn't answered in that interview -- it really is the most thorough interview and coverage of the effects of TMP through the experiences of Doug Trumbull and John Dykstra...and others.

Oh, yes! Indeed! I actually meant with respect to Trumbull's whole career, and not just his time on TMP. Especially since you said you're such a fan of his. I mean, if there's an unsung hero of Science Fiction cinema (and there are more than a few contenders), then maybe it's Trumbull. The guy is not just a master craftsman, but a visionary extraordinaire. He's the guy who even tried to usher in 70mm 60fps, isn't he? Ahead of his time, alright.

What I setout to do in 2001 and last year (my interview with David Negron Sr.; Production Illustrator) is get the *other* side of the story from the Abel team -- as that is something that there was almost a media blackout on circa 1978-79. To my best recollection, I am the only person (or one of the very few) to interview Richard Taylor regarding TMP. And I don't believe anyone had interviewed Mr. Negron regarding that project either.

I say this not to "pat myself on the back" or anything -- only to underscore the lack of coverage the Abel team received for all their work on Star Trek. They did, after all, do a ton of design work that created elements of Star Trek (the aztec pattern on Starfleet ships, for example) that continue to be a part of Star Trek to this day.

So, for that reason alone, I felt they deserved an interview and some respect for the work they did on TMP.

Oh, totally. And you *do* deserve personal credit for that, too, so let me thank you right here and now. Excellent point about the aztec pattern, by the way. It underscores just how important everyone's contributions were. Incidentally -- and without meaning to stray too far off-topic -- I don't think that the Foundation Imaging Enterprise, featured in the "Director's Edition" of TMP, actually replicated the correct patterning (in fact, the CG Enterprise seemed poorly done, on multiple levels). How important every detail and every decision is. Not excluding any source is a must. Truth comes from all corners.

Fans collaborating is nothing new, and I think we see an excellent example of that with Jim Cawley's Star Trek Phase II online series...just to name one example. That's an example of what happens when people with shared passions and talents work towards a common goal...and really, who are more passionate than Trek fans?

But, in the case of Forgotten Trek, it was a trans-Atlantic effort which added a whole other aspect to the collaboration...

Collaborations like that are, in the broadest terms possible, increasing a hundred-fold every day. Long may it continue. And Trek fans are a pretty passionate bunch, aren't they? :cool:
 
Well, I would love to interview Trumbull, but I believe the ultimate interview with him on ST:TMP is the 1981 interview he did for Cinefex Magazine (Issue #1). And the experience was much fresher -- I am sure -- in his mind then than now. I don't really think there is anything I could ask him that he hasn't answered in that interview -- it really is the most thorough interview and coverage of the effects of TMP through the experiences of Doug Trumbull and John Dykstra...and others.

Oh, yes! Indeed! I actually meant with respect to Trumbull's whole career, and not just his time on TMP. Especially since you said you're such a fan of his. I mean, if there's an unsung hero of Science Fiction cinema (and there are more than a few contenders), then maybe it's Trumbull. The guy is not just a master craftsman, but a visionary extraordinaire. He's the guy who even tried to usher in 70mm 60fps, isn't he? Ahead of his time, alright.

What I setout to do in 2001 and last year (my interview with David Negron Sr.; Production Illustrator) is get the *other* side of the story from the Abel team -- as that is something that there was almost a media blackout on circa 1978-79. To my best recollection, I am the only person (or one of the very few) to interview Richard Taylor regarding TMP. And I don't believe anyone had interviewed Mr. Negron regarding that project either.

I say this not to "pat myself on the back" or anything -- only to underscore the lack of coverage the Abel team received for all their work on Star Trek. They did, after all, do a ton of design work that created elements of Star Trek (the aztec pattern on Starfleet ships, for example) that continue to be a part of Star Trek to this day.

So, for that reason alone, I felt they deserved an interview and some respect for the work they did on TMP.

Oh, totally. And you *do* deserve personal credit for that, too, so let me thank you right here and now. Excellent point about the aztec pattern, by the way. It underscores just how important everyone's contributions were. Incidentally -- and without meaning to stray too far off-topic -- I don't think that the Foundation Imaging Enterprise, featured in the "Director's Edition" of TMP, actually replicated the correct patterning (in fact, the CG Enterprise seemed poorly done, on multiple levels). How important every detail and every decision is. Not excluding any source is a must. Truth comes from all corners.

Fans collaborating is nothing new, and I think we see an excellent example of that with Jim Cawley's Star Trek Phase II online series...just to name one example. That's an example of what happens when people with shared passions and talents work towards a common goal...and really, who are more passionate than Trek fans?

But, in the case of Forgotten Trek, it was a trans-Atlantic effort which added a whole other aspect to the collaboration...

Collaborations like that are, in the broadest terms possible, increasing a hundred-fold every day. Long may it continue. And Trek fans are a pretty passionate bunch, aren't they? :cool:

Thanks again, Cryo!

Although I think you are being kind of harsh with regard to your opinion of Foundation's work on ST:TMP. I have a lot of respect for Darren Dochterman as an artist -- and I think given the requirements of the project they did a darned good job of adding some polish to the film and trying to bring it up to Rober Wise's original intent.

I personally like Dochterman's Enterprise. You never really see it close up though, so I'm not sure what you are basing your opinion on. He's got pictures of it up on his site though. From what I have read, they had access to the actual shooting model from TMP, so I am sure it's as accurate as they could make it. I know that would have been Darren's approach. The guy has got tons of "Skillz" (as an artist) as we say...

The shot I have a "problem" with is the one where you can see all of V'Ger when it approaches Earth. First of all, it was never intended to be seen like that -- even Richard Taylor said that. The idea was to keep it's actual shape a mystery -- kind of like the Alien warrior in the first ALIEN movie. So, when they show it in the director's cut -- it loses all it's scale...and looks small. I think the choice of camera angle and lens was not a good one. I would have used more of a "keystone" effect with the lens showing it from the front approaching the camera -- the front large and menacing...trailing off to the back. But, I would have never shown it with Earth...unless the Earth was small in the frame. Maybe reverse the previous shot with camera facing the arse end of V'Ger large with the front trailing off towards Earth...? With Earth small in the frame. Something to make it look big and menacing...it just doesn't come off that way in the shot as it is...

Anyway...

Trumbull did indeed spend years developing ShowScan (which was the 60fps process). In fact, the film Brainstorm, starring the late Natalie Wood and Christopher Walken, was planned and conceived as a vehicle for presenting the new process to moviegoers but because of not getting enough theaters onboard for ShowScan, Trumbull and MGM decided to go ahead and release the film in standard 70mm.

Anyway, we are WAY off topic...but I guess this beats "Are we there yet" and "We should close this topic"...etc...

:lol:
 
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Thanks again, Cryo!

My pleasure!

Although I think you are being kind of harsh with regard to your opinion of Foundation's work on ST:TMP. I have a lot of respect for Darren Dochterman as an artist -- and I think given the requirements of the project they did a darned good job of adding some polish to the film and trying to bring it up to Rober Wise's original intent.

I personally like Dochterman's Enterprise. You never really see it close up though, so I'm not sure what you are basing your opinion on. He's got pictures of it up on his site though. From what I have read, they had access to the actual shooting model from TMP, so I am sure it's as accurate as they could make it. I know that would have been Darren's approach. The guy has got tons of "Skillz" (as an artist) as we say...

Awww, sheesh.

I know you guys like to stick together and watch out for each other, so you'll have to excuse any rudeness you see coming off my remarks (it isn't my intent to offend or upset anyone), but as you said: Trek fans are a passionate bunch!

Where am I getting my images from? Doug Drexler's blog:

http://drexfiles.wordpress.com/2009/07/18/1701-tmp-directors-cut/

Incidentally, the blog entry credits Sir Lee Stringer, Rob Bonchune, Jose Perez, Koji Kuramura, in addition to Daren Dochterman, with the CG design.

The shots that Doug provides on that page aren't the most detailed in the world, but I think they serve their purpose...

The problems, for me, range from weak lighting (what about specular highlights, self-shadowing, etc.?) to low polygon counts (you can see, if you look closely, that the saucer is not circular), and, the real kicker, perhaps: low texture detail.

The real Enterprise model was stuffed with very fine lines, which aren't duplicated on the CG model (lots of faint black lines, in addition to the aztec panelling), as well as even more moderate lines and details which weren't duplicated. For instance, the three distinct "art deco" lines you see around the edge of the saucer were each comprised of individual bands of lines (four for the top and bottom art deco lines, and five for the middle line), and these are *clearly* visible, not only in HD, but on the original, grainy, fuzzy DE DVD (only in the original physical model shots, of course)!

Here is some pictorial evidence to what I speak.

This first shot is from Forgotten Trek itself. The aztec panelling detail is very clear and precise, which I don't get from the Drexler images:

http://www.ottens.co.uk/forgottentrek/images/TMP/ST_TMP%20Wiring%20Enterprise.jpg

Obviously, the lighting is exaggerated in that shot (with the rest of the ship being overexposed versus the somewhat shadowy and high-contrast saucer), but it helps strengthen exactly the detail I'm talking about. On the Foundation Imaging Enterprise, the panelling appeals more random and diffuse.

And here's a second shot, straight off the 2001 DVD. Like the last shot, I hope you can see it (if not, try copying and pasting):

http://movies.trekcore.com/gallery/albums/tmp/themotionpicture0415.jpg

See what I'm talking about? Faint black lines are quite visible in the trapezoidal block between the impulse engines (to be fair, the CG model *does* capture this), while the saucer's art deco lines are very obviously discrete blocks of lines, going 4 (top), 5 (middle), 4 (bottom). Once again, this is in standard DVD definition, straight from the DE itself! Yet it's not evident in any of the DE's CG ship shots!

* * *

While I can sympathise with your sentiments, I cannot share them. If the artists were really upholding the craftmanship of the original film, short of going back to practical models and effects, then they AT LEAST needed to TRULY TRY and bring the same level of detail to their CG Enterprise. I realise they only had a limited budget and they were just rendering for DVD, but the result doesn't jibe with what you said, in my opinion.

One of the joys of watching TMP is soaking in all that detail and appreciating the immense dedication that originally brought it to the screen. Whether you pick up on things consciously or subliminally, some part of your brain KNOWS such details are there, and knows that they're missing in the CG shots. The most egregious example of Foundation Imaging's seeming lack of concern over these critical details is in the "wingwalk" sequence. Once again, if you look on Doug Drexler's page, you'll see images (in this case, DVD captures) that show the saucer section up close, as the hexagonal blocks that V'Ger puts out are just beginning to form:

http://drexfiles.files.wordpress.co...otion-picture-directors-cut-7.jpg?w=655&h=368

If I may be so bold, I think that the Enterprise looks rather fake and cartoony there (as do some other people). By neglecting to adequately model the fine surface detail of the original model, they made that shot look particularly bad (and it's meant to be one of the KEY additions of the DE). If they'd have at least done the art deco saucer lines correctly, it would have made that shot look a lot more realistic and "fine-grained", so to speak, since the bands of lines dramatically strengthen the sense of scale, acting as a treat for seeing the saucer up-close, and suggesting a vast surface replete with intrigue.

The shot I have a "problem" with is the one where you can see all of V'Ger when it approaches Earth. First of all, it was never intended to be seen like that -- even Richard Taylor said that. The idea was to keep it's actual shape a mystery -- kind of like the Alien warrior in the first ALIEN movie. So, when they show it in the director's cut -- it loses all it's scale...and looks small. I think the choice of camera angle and lens was not a good one. I would have used more of a "keystone" effect with the lens showing it from the front approaching the camera -- the front large and menacing...trailing off to the back. But, I would have never shown it with Earth...unless the Earth was small in the frame. Maybe reverse the previous shot with camera facing the arse end of V'Ger large with the front trailing off towards Earth...? With Earth small in the frame. Something to make it look big and menacing...it just doesn't come off that way in the shot as it is...

Yes, this was also badly handled. The V'Ger craft loses all sense of mystery, beauty and danger with such a sloppy, matter-of-fact reveal. Apparently, there was some intellectual tussle behind-the-scenes (back in the day) about whether V'Ger should ever be shown, and the paintings that *were* done were significantly more foreboding. So, if they HAD to show it in the DE, they could -- and really should -- have gone back to the source, rather than cooking up something that, in my opinion, and that of various others, doesn't cut the mustard.

Anyway...

Trumbull did indeed spend years developing ShowScan (which was the 60fps process). In fact, the film Brainstorm, starring the late Natalie Wood and Christopher Walken, was planned and conceived as a vehicle for presenting the new process to moviegoers but because of not getting enough theaters onboard for ShowScan, Trumbull and MGM decided to go ahead and release the film in standard 70mm.

Anyway, we are WAY off topic...but I guess this beats "Are we there yet" and "We should close this topic"...etc...

:lol:

Ah! Thread derailment is fun! Seriously, though, the original ShowScan technology -- especially in terms of how it was implemented in "Brainstorm" -- would be something to see. Great people are always limited by the constrained knowledge and dreary realities of their time.
 
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I never said Foundation's Enterprise model was perfect -- only that I believe those guys did the best they could with the budget and time they had. And I know that working on TMP was not just a business decision but a labor of love...I was satisfied with what they did for the DE DVD. There's no doubt in my mind that they improved the film.

And...are you kidding me? You don't like the wing-walk shot in the DE? It's not perfect, but compared to that horrible matte painting (I always hated that one -- from day one) in the theatrical version it's pure genius!

The shots of V'Ger firing the plasma weapons towards Earth I think work well in the DE, but I think they could have shown it out of the cloud approaching Earth in a much better and dynamic way. It could have been shot in a way that gave the thing some weight, scale and menace...granted, it wasn't a terribly long shot as they have in the DE.
 
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