It seems like your criticisms boil down to "it's too hard." If it was meant to be easy, it would have been! You could argue that it's disproportionately hard, though, compared to the rest of the game.
I dug the PS3 article.
I also think the PS3, in addition to all your points, suffered from the amazing success and longevity of the PS2.
I suppose there is a potential silver lining for Sony: no one has yet managed to fill the shoes of the PS2. They should scrap whatever is in the works, start diminishing the PS3 marketing, and make a PS4 that is essentially a circa 2009 PS2. Why mess with a winning formula?
I can upgrade my PC for the cost of an XBox360, and pretty much crush the XBox. The niche remains. Nintendo Wii could take it, but Nintendo never seems to have gotten the game development down like Sony did with the PS2-era. Nintendo always seems more kiddie-oriented.
Nice list! My game collection is here although it's all PC games.![]()
The versions of DMIX.DLL and DINO2D.DLL that come with Sonic CD are not compatible with later versions of DirectX.
That said, I did find more recent versions which should, in theory, work.
DINO2D.DLL
DMIX.DLL
I think you might try to balance it out a bit. Why is it slow? There are probably technical reasons for that. The GBA may not be able to blit as quickly as a Genesis could. I guess that's irrelevant, since you just want to play a good game. But I doubt these problems were created on purpose.
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