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What are your controversial Star Trek opinions?

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We all know TOS tech was classified after that terrible warp 10 incident resulted in weird mutations and Kirk couldn't fix the salamanders
No but his attempts were documented.
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Speed of plot is why the Klingon Homeworld is just four days away in 2151 but still seems on the edge of known space and never gets seen in the 2260s. Even in TNG it seems like a big trip to go to Qo'noS.
Is it even mentioned in TOS? All we know is the Klingons and the Feds are butting against each other out there in space. TMP is the first place we get any sort of distance from Klingon space to Earth.
LIEUTENANT: We've plotted a course on that Cloud, Commander. It will pass into Federation space fairly close to us.
BRANCH: Heading?
LIEUTENANT: Sir, it's on a precise heading for Earth!
KIRK: That's all we know about it, except that it's now fifty-three point four hours away from Earth. Enterprise is the only Federation starship that stands in its way. Our orders are to intercept, investigate, and take whatever action is necessary, ...and possible.
No idea how much time passes since Epsilon started tracking the cloud and Kirk's speech, but it's two days away at that point. And at warp seven they can intercept the cloud in twenty hours..
 
Speed of plot as always.

I'm tired of "speed of plot." Seems like sloppy writing. Imagine writing a story set in the 1800s and having your characters get from Washington DC to California in a day.



They are already spending the energy. The "structural integrity field" has been a thing since The Next Generation.

You're spending $50 so you might as well spend $50,000?

Is it even mentioned in TOS? All we know is the Klingons and the Feds are butting against each other out there in space. TMP is the first place we get any sort of distance from Klingon space to Earth.

He's referring to ENT. Previous Trek depicted Qo'nos a fair distance away. Enterprise pilot suddenly depicted it metaphorically next door. The fanwanky explanation was warp corridors.
 
You're spending $50 so you might as well spend $50,000?
Got an episode to back that up?

They changed for a reason, in-universe. We haven't been told the reason. The same energy being spent by the fandom to explain why it's bad could be spent explaining why it's good. Or the energy doesn't have to be spent at all. 🤷🏻‍♀️
 
I'm tired of "speed of plot." Seems like sloppy writing. Imagine writing a story set in the 1800s and having your characters get from Washington DC to California in a day.
Real places under the constraints of real technology. Though I'm willing to bet a few 19th Century authors fudged travel times for need of the plot. :lol: Not sure "Sloppy" is the word for it.

He's referring to ENT. Previous Trek depicted Qo'nos a fair distance away. Enterprise pilot suddenly depicted it metaphorically next door. The fanwanky explanation was warp corridors.
He mentioned the 2260s (TOS) and TNG in contrast to ENT. Now I'm curious as to when in TNG was the distance to Q'oNoS mentioned? We go there in the Movie era in STVI. The D visits in "Sins of the Father" but there are no "timestamps." Perhaps in other episodes?
 
tired of "speed of plot." Seems like sloppy writing. Imagine writing a story set in the 1800s and having your characters get from Washington DC to California in a day.
Whelp, there goes most of Star Trek.

And, unlike DC to California, we don't actually know how fast warp drive is. In historical fiction I can calculate that just fine. In speculative fiction I cannot.
 
Got an episode to back that up?

Do I need to cite an episode in order to support a basic scientific concept? The more energy used the greater the cost. The larger the structural integrity field is, the more energy used.

Plus, those systems seem to fail, especially in combat. Maybe not completely, but partial failures would result in greater strain. One high speed impulse maneuver and those nacelles fly off whichever way.

Various comments on how Trek is fictional with fictional technology and not real.

Cop out. It's called consistent world building. Fictional universe is still a universe.

Yes, I know every series does it. The planet furthest from the bright spot at the center of the universe is only a few minutes from the planet farthest from.

Sometimes I don't notice. I love TUC and only recently noticed the laughable speed of the plot.

I had to chuckle and roll my eyes when, in another topic, someone praised the high quality writing of NCIS. Um, no. Here's a modern show that definitely plays it fast and loose with speed of plot. Our heroes come back to DC after a harrowing encounter in Afghanistan. They are exhausted and the dirt and grime of the desert still cakes their clothes and hair. The sun just now setting at the end of the day. One wanders off to have the doctor set a broken bone sustained during the fight earlier. Because, you know, the Afghanistan desert is 15 minutes from NCIS headquarters.

Enjoyable show. I watch it. But I'm definitely not taking it seriously.

I would always laugh at how Jack Bauer could zip around the entirety of Southern California as if it were all one small town.

This week Jack Bauer is sidelined for half the episode while he stops at a convenience store to deal with the effects of last night's spicy burrito and then spends 10 minutes trying to check out as the person in front of him buys 20 lottery scratchers.
 
Cop out. It's called consistent world building. Fictional universe is still a universe.
Ok, but the pilot establishes that a ship reached the edge of the galaxy two-hundred years ago, and the current ship is subsequently able to do that once a year while still being able to turn around and reach the center of the galaxy at least once ("The Magics of Megas-Tu").

So impossible speeds are the "consistent world building" and later sources that say it would take decades are defying the "consistent world building", but somehow that's ok but then going back to impossible speeds is bad.

It doesn't have to be speeds, it could be anything. You don't know that it takes more energy to keep a pylon from snapping in half than it does to just hold the nacelle in place without a pylon, you're just saying that it does. Apparently they've solved for that!

I'm not unsympathetic. I have my stuff. I got obsessed with making fictional timelines as a teenager and all that stuff is still knocking around in my head, not just historical facts but character arcs too. Strange New Worlds is an absolute roller coaster for that part of my thought process.

But like... It's always been us who puts together the "consistent world building", to figure out why Archer can get to the Klingon Homeworld in three days, and Kirk can get to intergalactic space in a comparable amount of time a century later ("consistent"!), but a century after that Janeway can't get home from the Delta Quadrant in less than an entire lifetime.

The show gets bad when it stops to explain that stuff.
 
Obviously warp is the speed of plot but I do like the idea Voyager's travel time was based on 12 hours warp then a 12 hour cooldown. Assuming the ship could and would do nothing but jet off at top speed in a straight line.
 
Since I am quoting someone else, follow the quotes.

In essence for you, a warp drive field, is a field drive. Field drives in science fiction allow a ship to accelerate, without experiencing g-force consequences. Rockets, however don't do this. Look at the old X-15 rocket plane. If you were the pilot of said experimental aircraft, you would, for a human, have fun with comparatively high g-forces.

Now with warp drive the main body of the ship, is floating in the warp field...

@Firebird you again are making a a false assumption about the microgravity environment. It is a microgravity environment. Meaning that not much energy is required to hold in place.
 
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