I do actually have Crusader Kings (and the somewhat buggy Deus Vult expansion), and while I'm definitely tempted to get EUIII the lack of coverter from one to the other is somewhat a damper on that. That, and I'm trying really hard not to spend too much at the moment.Indeed. I used to be a huge Civ2 junkie back in the day, but these days I mainly play the Paradox fare. Very good, intricate games.(Check out a game called Imperialism at Home of the Underdogs. Now there's a strategy game you can really sink your teeth into.)
Imperialism is a great game, but it pales in comparison to Europa Universalis.![]()
Civ IV is still a gretat game and the best RTS out there other than Civ III :>))
There's no risk allowed with the galleys, etc...you just are simply allowed to move into sea squares. What fun is that?
Religion is a useful way to fill the coffers, speed up research and increase production. Founding a religion is profitable (after a point). Also, there are religious buildings which add research points and wonders which turn religious buildings into money makers or add additional research points. Cities with the state religion are more productive.And the religion thing...never got the point of it.
The computer opponent would just throw ships away stupidly sending them on low percentage missions, when the AI is better served be using that production to do something more useful than lining the ocean bottom with galleys.
I do actually have Crusader Kings (and the somewhat buggy Deus Vult expansion), and while I'm definitely tempted to get EUIII the lack of coverter from one to the other is somewhat a damper on that. That, and I'm trying really hard not to spend too much at the moment.Indeed. I used to be a huge Civ2 junkie back in the day, but these days I mainly play the Paradox fare. Very good, intricate games.Imperialism is a great game, but it pales in comparison to Europa Universalis.![]()
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