Are you mad that they changed thing at all, or is it just that you think went to far with the way they changed things?
Because there was absolutely no way they were going to make a big budge, modern streaming series that looked like it was made in the '60s. And anybody who honestly thought that was a possibility was clearly blinded by nostalgia and wasn't really thinking about they were going to approch shows like Strange New Worlds or Discovery. Now, I can see where the argument could be made that they never should have made this shows in the first place so this wouldn't be an issue, but once we knew they were it was obvious this was going to happen.
Well, that's the thing. I hear the idea of a big budget modern TV show, and things looking like it they were made in the '60s, thrown around a lot. Now I know that television is not the same as it was in past decades, so I understand that argument to a degree. But my point has always been that TNG, DS9, Voyager, and Enterprise were also big budget and modern for their times. They had also had advanced production technology compared to the original series. But each of them maintained the look of the original Enterprise and went to the trouble of recreating it. So to that degree, the, 'well technology has advanced, it's a modern show, you can't expect in this day and age...' argument falls flat to me, because it's already been disproven by numerous other series in the franchise. (Although again, I do see a difference between syndicated network television of the '90s and prestige format television of the 2010s, in spite of a preference for the former, so I do at least see where that portion of the argument can differ from the previous examples.)
Regardless, I think what bothers me is just the seeming arrogance, in which the show seemed to feel free to redefine everything. The Enterprise. The Klingon makeup. The technology. All of it. (Some of these being trends that Enterprise had already started that I had a problem with then, too.) The basic concept of a 'visual reboot,' that there simply was no visual cannon to be beholden to at all, is the idea that bothers me.
Deciding to change some things up, I can understand. Saying 'we are fudging the rule a few times for production's sake,' I get (like the lack of birds on the Romulan ships in Enterprise due to studio interference). Saying there is no rule at all, That's what bothers me. Just the idea of complete freedom, by throwing out the phrase 'visual reboot,' to ignore the consistent precedent set by 50 years of Trek - in the case of ship and set designs, and the general (though admittedly, as we've discussed here, not perfect) consistencies on makeup and the like (primarily in the area of Klingons) plus basic items of continuity (The Tholian Web established there was never a mutiny on a federation starship, for instance; literally episode 1 of Discovery begins with a mutiny and make its character the most famous high-profile mutineer in Starfleet history that everyone has heard of).
And yes, you basically hit the nail on the head at the end there. In my view, a prequel is inherently parasitic. It's entire purpose is to leach off the popularity of a pre-existing entity and try and grab its audience and nostalgia and the like. In my mind, that establishes a moral responsibility to actually be beholden to the thing that you are leaching off of for your popularity. A prequel is by definition tied to a pre-existing thing, it bears the responsibility of fidelity to that pre-existing thing to which it owes it's very existence. If you don't want to be beholden to old sets and designs and continuity- if you think they're outdated or old-fashioned or whatever- that's fine. Just don't make a prequel. But if you do, have the integrity to actually play by the rules that you yourself chose to assume. Creating a prequel, and then saying there's a visual reboot so you can just do whatever you want, capitalizing off of the nostalgia or inbuilt audience of the original thing while showing absolutely no fidelity to it at the same time, is to me just an inherently wrong thing to do. It's arrogant and self-important, having your cake and eating it too, thinking that you both have the right to steal from the popularity of something iconic well disrespecting it at the same time. *Especially* If you are not the first entry in a long-running franchise to revisit an existing time, and every entry before you has gone to the trouble of accurately rebuilding or recreating that thing that you're revisiting. It just strikes me as, basically, "who the hell do you think you are?" Why do you suddenly get the right to break 50 years of tradition just because you decide you do- again, especially as you are a parasite that is trying to leach off of the popularity of the TOS era while still trying to be the first show in the franchise that completely reimagines the TOS era?
I don't know. I'm sure others will not feel the same way, and I accept that. But to me that is such absolute arrogance- I believe Admiral Clancy has a term for that kind of hubris ;-) - that it offends me.
Your mileage completely may vary. And I totally respect that. I'm just trying to answer the question of what makes me mad. And yeah, to me, the idea that you write yourself a blank check, a get out of jail free card, to just say, 'well I don't have to follow the rules that every previous series has, but I'm also still going to be a prequel that is trying to cash in on nostalgia,' just rubs me the wrong way more than I can say. I really feel like they shouldn't have done a prequel at all, and there really wasn't anything in the first season of Discovery that necessitated it to be set in the TOS era. But more just the attitude of not even saying 'sorry, there are some things we'll have to fudge, 'but just kind of strutting on to the scene and saying 'look, we just don't care and we're going to do our own thing anyway and it doesn't matter if every other series beforehand has done this, we somehow have the right to invent an unprecedented 'visual reboot' concept for the first time in franchise history because we say we do,' that's the major thing. That they didn't even pretend like there was any kind of obligation to fidelity, right out of the gate. Making some exceptions, doing some redesigns, that I get. But just striding right out of the gate and saying 'I'm too good for that, I was never even considering playing by those rules,' that bothers me.
...Now aren't you sorry you asked? :-) Sorry for the soapbox speech.