• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

It's been a while since IDW did an intercompany crossover

In the 2010s it seemed like we had one almost every year, but then they suddenly stopped. The last one was Star Trek vs Transformers, which finished in 2019. There have been Galaxy Quest missions added to the Star Trek Fleet Command game and a Doctor Who limited-time event happened in The Badgey Directive, but video game crossovers are a lot less accessible because you have to invest a lot of time in learning the game.

Does anyone else want more crossovers or am I the only one?

I think they can be enjoyable. That's the key thing not to lose sight of: crossovers, mash-ups, whatever are supposed to be fun, first and foremost. And of course, there's always the easy option of "we're trapped in malfunctioning holodeck" or "Q did it" to explain away worlds that don't match up...

Star Trek x Galaxy Quest? I honestly never thought of that before, but now I want to see it! I wonder, though, which Trek crew would work best to meet up with the Protector's?
Star Trek D&D? I like the concept of an away team stuck on a planet where magic apparently works.
And I would have liked to read the IDW/Dark Horse ST:TNG/Aliens crossover that we almost got back in 2017.
 
To be fair to the producers, for the last few decades now those kind of stories do seem to have had a much wider appeal that more positive optimisitic stories.

If they're done well, yeah, but War of the Worlds season 2 was very badly written, and it just wallowed in the nastiness while having little point to it. Plus it was just so literally dark all the time, the sky perpetually overcast when it wasn't night, that it was depressing to watch. In the episode where they went back in time to just after the events of the 1953 movie and we actually saw daylight for the first time all season, it was so refreshing. (Although the past portions were inexplicably in black and white even though the movie was in color, and it made no sense to use black and white for a time travel sequence rather than a flashback or something. Also, if the present-day world was so grim and perpetually dark because of the long-term aftermath of the invasion, why was the sky clearer immediately after the invasion, when it should've been darkened by all the smoke and soot and dust from the worldwide devastation?)

The one time it worked was in the episode where the team strove to give the female lead's teenage daughter Debbie a happy birthday despite the grimness of the world they lived in, going to great lengths to extract some tenuous threads of positivity out of it all. That was one of the very few season 2 episodes I actually enjoyed.


OK, that does sound like fun. It could be fun to see the Star Trek characters would react to being in a full on epic fantasy world.

Back in the '90s, my best friend from college, who was a big D&D player, had the idea that we could do a 2-person RPG called Dragon Trek over e-mail, where I would play a Star Trek character sucked into a D&D world with her as the DM -- sort of a way to ease me into the RPG experience without throwing me off the deep end, and allowing two friends with only partial overlap in our interests to share a common experience. That was where I created the T'Ryssa Chen character I introduced in TNG: Greater than the Sum years later, although in the game, she was named T'Lyssa Chen and she wasn't as quirky and neurotic as the novel character (though her backstory was the same aside from being a few years earlier in the timeline). It was fun for a while, but we didn't get very far before my friend's family commitments took precedence. But the incongruity of a Starfleet science officer finding herself in a high-fantasy world and trying to make rational sense of it was what we found interesting about the premise.


And of course it would be out-of-continuity; these big splashy different-genre IP crossovers always are. (Pelia may reference the Doctor, but she’ll never mention that time I just made up when she teamed up with Elric of Melnibone — though ironically, Moorcock’s multiverse could handle that just fine.)

It's easy to rationalize Pelia's reference to a time-traveling doctor as someone else, since there's plenty of time travel in the Trek universe, and plenty of doctors (medical or otherwise). We know from "A Matter of Time" that there are time-traveling historians in future centuries, and one can have a doctorate in history.


That isn't necessary. The Magicks of Megas-Tu was about an alternate universe where real magic existed, so there's already precedent for it in Star Trek.

Or rather, an alternate universe whose physical laws manifested in a way that resembled our concept of magic. Which worked for me because they were profoundly alien beings that only presented themselves as humanoid for our benefit, so it wasn't the kind of contradictory premise where the physics is different but Earth, humans, and specific individual people nonetheless exist.


I think they can be enjoyable. That's the key thing not to lose sight of: crossovers, mash-ups, whatever are supposed to be fun, first and foremost. And of course, there's always the easy option of "we're trapped in malfunctioning holodeck" or "Q did it" to explain away worlds that don't match up...

Which is how we got canonical "crossovers" with Sherlock Holmes and Robin Hood. And Red Dwarf had Pride and Prejudice Land in its artificial reality simulator, which is sort of like Captain Janeway's holonovels.

Still, I generally don't like to cross the streams. I've sometimes dabbled with the question of whether I could cross over characters from different universes in my own original SF, like having Emerald Blair from Only Superhuman meet the gang from my Hub stories, but it always runs up against the fact that my different universes have different physics, histories, and cosmologies, which is kind of the point, since I like exploring the different possibilities. I've thought of ways I could rationalize them being alternate timelines of the same universe, but I decided I didn't want to, since it would undermine the distinct qualities and intents of the different universes. I don't like the idea of effacing the differences that give things their unique character and identity. Those differences are a key part of what makes them worthwhile.
 
My heart has wanted some kind of crossover with Star Trek and Power Rangers, since they were basically my first fandoms, though I admit that it would probably be difficult to manage. Though they’ve done crossovers with the Justice League, Godzilla, and multiple times with TMNT. Maybe if they were doing more with the more space-based seasons instead of sticking to roughly the MMPR era… It’s not impossible, but I do recognize that it is something a little difficult to manage within the confines of particularly Trek’s more science-focused approach while Power Rangers openly has magic. Still, one can dream.

Dream of the Enterprise Megazord…

I agree with the idea of “the key is to keep it fun.” These crossovers aren’t going to easily slot in to the standard framework of their respective universes, but generally, the idea involves love of both properties and seeing how they mesh with one another (or having fun with the clash). It’s always a case of can you get a story that works, and it might not work for everyone, but I do genuinely appreciate when it’s clear it comes from a place of mutual love of both universes.
 
I'm constantly amazed that Star Trek and Star Wars have coexisted for almost 50 years, and we've never gotten a Star Trek/Star Wars franchise. I can't imagine the idea hasn't come up, so I'm thinking it must be a matter of CBS/Paramount and Lucasfilm/Disney not being willing to cooperate on it.
Another one I could see being a lot of fun is a Star Trek/Stargate crossover, the two franchises do share a lot of similarities and I think they could actually fit together pretty well.
 
My heart has wanted some kind of crossover with Star Trek and Power Rangers, since they were basically my first fandoms, though I admit that it would probably be difficult to manage. Though they’ve done crossovers with the Justice League, Godzilla, and multiple times with TMNT. Maybe if they were doing more with the more space-based seasons instead of sticking to roughly the MMPR era… It’s not impossible, but I do recognize that it is something a little difficult to manage within the confines of particularly Trek’s more science-focused approach while Power Rangers openly has magic. Still, one can dream.

Dream of the Enterprise Megazord…

I agree with the idea of “the key is to keep it fun.” These crossovers aren’t going to easily slot in to the standard framework of their respective universes, but generally, the idea involves love of both properties and seeing how they mesh with one another (or having fun with the clash). It’s always a case of can you get a story that works, and it might not work for everyone, but I do genuinely appreciate when it’s clear it comes from a place of mutual love of both universes.
Power Rangers in Space? The bridge of the Astro Megaship was a homage to Trek of the day, for sure!

Who would Astronema team up with? Sela?
 
Power Rangers in Space? The bridge of the Astro Megaship was a homage to Trek of the day, for sure!

Who would Astronema team up with? Sela?

I could see that. Actually, I do kinda vibe with the dynamic between them, both plotting with and against each other at the same time…

Yeah, a distinct villain is the hard part for me to pick out - Trek is less on the “evil for evil’s sake” baddies as Power Rangers often gets. But maybe it’s a Romulan plot to take over a seemingly less-advanced version of Earth, only to get stymied by the power of the Morphing Grid…
 
Power Rangers in Space? The bridge of the Astro Megaship was a homage to Trek of the day, for sure!

Denji Sentai Megaranger (the show that was adapted into Power Rangers in Space) definitely based the Megaship (aka the Astro Megaship) on the Defiant from DS9, although its interior sets were different from the Power Rangers version. The holodeck-like training room was from Megaranger as well, IIRC.

Ironically, Megaranger wasn't a space-based season, though it kept the space theme to the mecha from its early concept, which would've been similar to Lost Galaxy. What they ended up doing instead was a high school-based season that was pretty much a nod to Power Rangers (and a subversion of it -- as soon as the bad guys learned the Megarangers' identity in the final arc, they had to go into hiding to keep themselves, their families, and their schoolmates from getting killed).
 
so it wasn't the kind of contradictory premise where the physics is different but Earth, humans, and specific individual people nonetheless exist.

That was my problem with the old unaired-but-leaked pilot for 17th Precinct, a cop show where magic exists and science is a largely unknown concept — yet just about everything looks exactly the same: architecture, fashion, cars, etc. Objects look machined, as they do in our world (because of course the props and locations *are*).
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top