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The General Anime Thread!

Not sure if anyone else has been watching season two of My Dress-Up Darling, but the level of animation in the show has been goddamn insane so far! CloverWorks has been introducing finely-drawn touches to bits of character movement that make everything feel amazingly real. Even the backgrounds and camera angle choices have an added touch of realism which enhances the character animation.

This week's episode featured a couple of shots where they actually animated parallax shift for a panning shot as well as a simple crane up from a low close-up angle into an eye-level close-up. These are things I'd only expect in a film which a significant budget and lead-time, not in a weekly TV series. Not sure what's gotten into CloverWorks to be flexing their talents this hard, but bless 'em for doing it!

IIRC, the team animating this season also did the first season of Bocchi the Rock and should be coming back for season two.
 
They've opened an official One Piece Cafe in LA.
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According to the website, there's also one in Las Vegas.
 
This week's episode featured a couple of shots where they actually animated parallax shift for a panning shot as well as a simple crane up from a low close-up angle into an eye-level close-up. These are things I'd only expect in a film which a significant budget and lead-time, not in a weekly TV series. Not sure what's gotten into CloverWorks to be flexing their talents this hard, but bless 'em for doing it!
Soukyuu no Fafner: Exodus was also a TV series that had far more budget than it had any right to be.

Modern Digital Animation & 3D CG mixed with traditional 2D Animation is really bringing up the minimum bar for Animation IMO.

I'm glad I've lived to this era to see such beautiful animation as a standard feature for certain series.

Especially "Soukyuu no Fafner" since it's the less known rival to the NGE (Neon Genesis Evangelion) Franchise.
 
Not sure if anyone else has been watching season two of My Dress-Up Darling, but the level of animation in the show has been goddamn insane so far! CloverWorks has been introducing finely-drawn touches to bits of character movement that make everything feel amazingly real. Even the backgrounds and camera angle choices have an added touch of realism which enhances the character animation.

This week's episode featured a couple of shots where they actually animated parallax shift for a panning shot as well as a simple crane up from a low close-up angle into an eye-level close-up. These are things I'd only expect in a film which a significant budget and lead-time, not in a weekly TV series. Not sure what's gotten into CloverWorks to be flexing their talents this hard, but bless 'em for doing it!

IIRC, the team animating this season also did the first season of Bocchi the Rock and should be coming back for season two.

Oh yeah! Season One was already beautiful, but it feels like they’ve really stepped it up this season! :luvlove:
 
Yeah, Tatum is a surprisingly big name for something like that, the only anime I've ever come across with actors of that level are Miyazaki's.
 
Yeah, Tatum is a surprisingly big name for something like that, the only anime I've ever come across with actors of that level are Miyazaki's.
Yup, that Mou$e Money they used on the Disney dubs will buy just about everything.

Interestingly, Bryan Cranston did some anime dubbing back in the 90s, but that's before he was a big name.
 
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