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Spoilers ST Strange New Worlds - Starships and Technology Season Three Discussion

Was "Motion Control" a thing when ST:TOS was being made?

Wasn't that a new technology at the time in the 1960's?

Well, that wasn't really my point. Rather, that the ship looks stereotypically CGI (like something you'd see in an '80's low-budget scifi flick) but if they were trying for a '60's aesthetic, they should have used a physical model.
 
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Well, that wasn't really my point. Rather, that the ship looks stereotypically CGI (like something you'd see in an '80's low-budget scifi flick) but if they were trying for a '60's aesthetic, they could have used a physical model.
I concur it would've been more authentic to the era & TOS.

Would it have been cheaper to do for that one scene?

Or chock it up to the HoloDeck AI screwing it up like IRL AI screws things up.
 
I’m no expert when it comes to the cost differential between physical modeling and CGI modeling, but at least as far as time goes, CGI is undoubtedly quicker.
Makes sense, they can easily KitBash the StarShip together, which is what it looks like.

Then apply a simple filter over it once it's animated.
 
but the recently released SNW novel “Toward the Night” that also introduced Noonien-Singh’s new season 3 given name “La’An”,
has provided a class designation for the 2257-era Disco D7 subclass: D7-A class / K’t’agga class.
Her name has been spelled 'La'An' by CBS/Paramount in press releases and the shows subtitles since Season 1. I did some digging after it was pointed out in that novel's thread in the lit subforum.

The DSC D7 is called a K't'inga on screen in Subspace Rhapsody.

The D7A K't'agga is an existing class from non-canon lore, it comes the FASA Klingon Ship Recognition Manual. In the FASA lore it's the class of the D7s seen in TOS.

 
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Thanks for clarifying.
So, visually we have 3 prime-timeline Klingon D7-style classes. Ignoring the reuse in ENT: "Unexpected" (D'ama or Koro't'inga class for the win) and the Kelvin timeline Klingon warbirds.
1. TOS/TAS style D7 class (2260s).
2. TMP-era K't'inga class (2270s).
3. DSC's D7/SNW's K't'inga class (2250s).

Perhaps "D7 class" represents the TOS-era variant in particular and the entire D7-line in general.
The K't'inga is a particular model within the D7 class, represented by the 2250s-era and 2270s-era styles. Analog to how the Enterprise-A is both Constitution class (refit) and Constitution II class.
So, the K't'agga class name covers both TOS an DSC style. K't'inga covers both DSC and TMP.

This is gonna take some time for my brain to untangle.
 
Now we understand why the 24th Century HoloDecks run on a completely different power source that is different from the rest of the ships EPS grid along with a dedicated server room for it.

Though they're apparently not fully isolated. The holodeck tapped the whole ship's resources momentarily to create Moriarty in "Elementary, Dear Data." And there's the whole bit of "The Killing Game," though that was with heavy modifications. On the other hand, it does fit with how hard it was to try to transfer the Doctor around Voyager before they got the mobile emitter. IIRC, there was an early episode or two where even moving from sickbay to the holodeck wasn't straightforward.
 
Though they're apparently not fully isolated. The holodeck tapped the whole ship's resources momentarily to create Moriarty in "Elementary, Dear Data." And there's the whole bit of "The Killing Game," though that was with heavy modifications. On the other hand, it does fit with how hard it was to try to transfer the Doctor around Voyager before they got the mobile emitter. IIRC, there was an early episode or two where even moving from sickbay to the holodeck wasn't straightforward.
It's probably a safety in design to prevent what happened with the original incarnations of the HoloDeck.

Because the HoloDeck simulation system could become a Computer Processing / Energy Hog that could become "Viral" if it wasn't self contained, isolated, and prevented from tapping into available resources.
 
I'm guessing the writers simply used TNG-era epsiodes as a reference and just wrote the episode as though the technology was the same.

- The "re-creation" room is called the holodeck "for short", which makes no grammatical sense, but gets the point across for the audience.

- The holodeck is adjacent to the science lab. The whole room seems to be a virtual construct shot on the volume stage, as the door and everything else looks CG.

- The classic TNG yellow holodeck grid is a thing.

- There are safety protocols which exist solely to be taken offline.

- "Spock" calls for an arch when there isn't one when La'an walks in.

This is not discounting the existence of the technology with other races, notably the Xyrillians from ENT "Unexpected" a century prior, who were able to re-create the Klingon homeworld with only basic input from another species' databanks. Between that and 2025's expectation of AI being able to parse source material and whip up an original story based on existing files, this holodeck seems pretty plausible with the SNW-era transporter and forcefield tech we've seen so far. The only thing glaringly absent would be replicator tech for the food, but La'an doesn't really eat anything to discount this (she smells a glass for poison, but that's about it).

Mark
 
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