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Spoilers Star Trek: Prodigy 2x20 - "Ouroboros, Part 2"

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Yes, but that didn't make much of a sense.
Earth alone probably has massive amounts of replicators (or they would be so abundant that using them wouldn't exactly be an issue).
Earth spacedock has them, all outposts and starbases have them... existing ships in service has them, pretty much all UFP member worlds have them.
Issuing new commbadges shouldn't be a problem really (especially if you recycle older matter and repurpose it into brand new one).

And also, there are shipyards in Earth's orbit... throughout UFP space too (or at least there should be).
The attack on Utopia Planitia shouldn't have resulted in this kind of logistical problem for Starfleet.

Yes, the 20,000 ships they were making to evacuate Romulus were lost (also, 20,000 ships being constructed at Utopia Planitia should provide a general number of ships that such a facility should be able to make if each UFP member planet solar system has them - which they should - resulting in about 1.5 to 3 MILLION ships that UFP could technically build - if we count at least 150 member planets).

But, one of the main problems with Trek was that earlier writers didn't really see things in a larger scope.
They seemed to have only focused on SOL having Utopia Planitia only (even though we have evidence of ships being built at other locations).

Still, with the proliferation of all manufacturing tech throughout the UFP and SF, replicators practically being anywhere... the loss of Utopia Planitia still doesn't strike me as that big of a problem for logistics.

Just mobilize most SF ships inside UFP for a few months to a year to handle the logistical part of things for the time thing (mining, distribution of materials/resources) and use pre-existing technology and personnel to perform maintenance, upgrades, etc. and emphasize the need for new engineers and personnel when it comes to the Academy recruits.

I mean for an organisation spanning 8,000 Ly's, resources would be virtually unlimited given the amount of solar systems it would have given the density of the Milky Way (aka about 5.45 billion stars).

There's no way UFP space would be 8,000 cubic ly's though because there would only be around 20 stars in that region (and there's no way they would all be habitable, even in Trek).

So a more radial spread of the UFP space makes a lot more sense... and with 5.45 billion stars in that region of space alone, the resources would be ridiculously huge.

This suggests to me that the writers never really fully thought out the the scope of UFP and SF's own space operations.
I had the feeling during Picard season 1 that elements within Starfleet and the Federation used the situation as a chance to put in policy changes they may have wanted for a while, similar to how political elements use tragedies (e.g., 9/11, the Second Iraq War and "War on Terror" policies) to implement an agenda.

That maybe there were parts of the Federation, especially after the Borg threat and the Dominion War, who were tired of Starfleet being primarily focused on exploration, possibly stepping into hornet's nests, and resources being expended to external outreach to other species (i.e., foreign aid and accepting more "immigrants" into the Federation) rather than those resources being reorganized to make Starfleet's mission focused on defending the territory they already had.

In the first episode of Picard, the admiral that berates Jean-Luc for the interview he does where he says "it was no longer Starfleet" after the decision to abandon the Romulans and implement the changes thereafter, states that part of the impetus for those decisions was a deep division within the Federation itself. That there were a significant number of Federation member states that threatened secession if things didn't change.

I also thought putting Jellico in charge of Starfleet for Prodigy and making him responsible for these changes, in a way, reopens all of those TNG "Chain of Command" arguments about whether Jellico was a better Starfleet captain. If you put Prodigy together with "Chain of Command," you can see how he was arguably the best person to deal with that particular situation against the Cardassians, but his decision making and priorities are awful as far as long-term thinking for Starfleet policy, including the response to the synth attack.

Jellico is wrong in almost every decision he makes during Prodigy. If Janeway had listended to him, both the Federation and the Prime Universe could have been destroyed in multiple ways.
 
It’s crazy how well done this season of Prodigy was sooooo well done. Leaps and bounds better than Discovery and Picard, which both really struggled with their attempts at arcs. At least SNW doesn’t rely on season long fully serialized storytelling so it doesn’t suffer that same problem, and same as Lower Decks. But yeah, definitely the “right amount” of fan service.
 
You're assuming that COMMbadges are generic replicatable items and not made of unique materials that can't be replicated and must be manufactured for "Security Reasons" so no generic civilian can falsify a Commbadge via personal Replicator and sneak into StarFleet facilities.

There is nothing on-screen indicating commbadges are made from exotic or hard to come by materials and technically, there are no limits to what can be replicated - the main limit lies in how much energy something takes to replicate (the main exception here being replication onboard starships where energy CAN be limited, or rather it depends on the Warp core - it would be pointless to try and replicate antimatter on a starship as you'd be using the ships own antimatter reserves to make it in the first place, incurring net loss when accounting for potential small inefficiencies - the same limit would likely not apply in solar systems that have a relative abundance in energy from say solar, or if industrial replicators in various solar systems are making use of space based solar to produce antimatter in large quantities and of course other 'energy intensive materials')... but I very much doubt future commbadges would require that much more energy to produce or would be made from exotic matter (because ships away teams commbadges were frequently destroyed, damaged or heck even taken away from them - but the crew DID manage to replace them fairly easily while the ship was in the field - even VOY crew did this, so replicating small items, weapons, etc. isn't exactly a problem for replicators onboard ships, even when resources are relatively tight).

Besides, in times of emergency, I think SF would/could leverage the use of commercial replicators and remove any safeguards preventing creation of technologies or matter that could be deemed a security risk or health hazzards (we know replicators likely employ these artificial restrictions more for the purpose of regulation, not because they can't be replicated though - and I suspect that industrial replicators have very few if any limits placed on them - unless a substance is highly regulated, but then again those substances would probably NOT be used in creation of technologies or needed things to start with).

I don't think the general public would be necessarily prohibited from having commbadges - they just likely have no need for them what with communications likely being integrated/accessible everywhere for personal use, and because delta style commbadges are likely reserved for SF personnel in the first place which use their own frequencies (but the civilians probably DO have something akin to personal commbadges of sorts if they have a need for them).

Like I said, with recycling, you can effectively turn the old matter into significant amount of energy and just 'top off' the rest from the core to compensate for any inefficiency losses and further requirements.

Besides, if it can go through the transporter (which it does), it can likely be replicated (its as simple as that since the replicators are an outgrowth of that technology to start with).


Remember, the Global Logistics chain shortage we lived through recently?


They're short on Man-Power, lost their Automated Synth Work Force, one of their Major Manufacturing Hubs went down.

It'll take time to fix Mars and bring Utopia Planetia back online, we saw that in ST:PIC

Automated synth force is what's bugging me.
They technically don't need it.
Tractor beams, transporters and replicators working in conjunction could conceivably do most of the work without having actual humanoid androids.

If you look at car manufacturing, most of the assembly and creation isn't really done by humans... its in fact done by automation in the form of robotic arms, extrusion, etc... very little need for humanoids since a lot of the manufacturing CAN'T be done effectively at those scales, nor it would be useful.

Starships would effectively have to be constructed in a similar fashion - aka, likely using replication for the purposes of 'prefabricating' stuff and then just assembling things using tractor beams etc.).

In fact, using humans or humanoids would be extremely inefficient when tractor beams, replicators and automated ships (via simple algorithms) like workbees can effectively cut the time frame in terms of manufacturing, assembly and connecting stuff in place.

In fact, the use of androids as such makes very little sense.
Yes, transporters do require power to run, but realistically, with a society that has most of the manufacturing, assembly, etc. done in solar systems, coming by with energy (from say space based solar) would be a piece of cake.

We HAVE seen humans/humanoids working/welding some parts of the 1701 which was made on a planet in the Kelvin Timeline, but to me that was utterly stupid and unnecessary.
I mean, with workbees and energy beams, the work could be easily automated. Even on the inside, antigrav units could be automated by being controlled via the computer in a pre-programmed fashion, use tractor beams to put things where needed, or just beam them into place.


You're assuming all 150 member planets are capable of Man Power like Earth is, maybe some are, maybe some are far smaller in population & resources.
It only takes the downing of one section of the Global Supply Chain to throw things into chaos, this should be something similar to the UFP as well.

By the 24th century, they certainly should be.
Each member planet solar system after its been brought into the Federation, SF would likely have to establish a base of operations there to be able to provide effective protection, etc., likely in the form of a starbase or highly capable outpost on both the planet and in space, along with necessary infrastructure to support ships, personnel, etc.

I would also imagine that SF would leverage the use of the said species home shipyards (that the species itself made) for their own ships until they construct their own Starfleet style shipyard facilities in orbit or elsewhere in the solar system that would be similar to Utopia Planitia.

Its a logical extension if you want to be able to service huge number of ships throughout the Federation and not force them to come back to SOL all the time.
Plus the fact other shipyards exist in the Federation should be proof enough of this practice

Its possible/likely that some UFP member planets solar systems don't have the same capabilities as Utopia Planitia, but they wouldn't have to... because the more member planets join, the more facilities would be available throughout the whole Federation to render aid and service ships (and handle logistics) when its needed.

We only need to see IRL's recent Global Supply chain woes as a example.
For an organisation spanning over 150 member planets and tens of thousands of ships in active service with highly advanced technologies such as replicators, antigrav, workbees and transporters on pretty much every member planet, starbase, outpost and ships that also doesn't rely on money and has highly advanced predictive algorithms at their disposal including ridiculous automation capabilities... Its extremely unlikely they would allow this kind of level of logistical breakdown without having viable contingencies on standby which would be able to take over (with some limits of course) when needed until the recovery is completed - yes, some initial limitations would be present at the very start, but only for a brief while.

But when we think about it, UFP was threatened with Earth's annihilation more than once and this was implied it would be 'catastrophic' for the Federation (apparently)... even though there's over 150 member planets in the organisation and any other planet could potentially act as an emergency replacement for Earth as a governing body.

For an organisation which has massive redundancies incorporated into its ships systems, it seems the writers didn't think to extend this to the governing body and other aspects of their system (which would seem like a natural extension).

Recruits are the hardest thing to get, the massive loss of man power was the most devastating thing since Utopia Planetia is one of StarFleet's largest Shipyards.
The Attack on Mars = 92,143 dead & at least 20,000 ships, imagine of the majority of the 92,143 were mostly Engineering / Science personnel responsible for manufacturing, they'd have a HUGE shortfall of man power that can't be easily replaced, especially highly trained & experienced personnel who are specialized in their expertise.

So?
Leverage the use of highly qualified personnel onboard all active ships in Federation space, starbases, planets, etc. (the ones on starbases, outposts and planets are likely going to dwarf those on ships anyway).

There's really no need to stop most exploration efforts... or at the very least, majority of ships already out exploring should continue to do so, while ships inside UFP space would have to take over the logistical aspects.

In times of emergency (such as the loss of U.P.) you use whatever resources are there to handle the logistical side of things.

In real life, we suffered logistical issues because our socio-economic system is inefficient and loves to rely on what's affordable.
UFP doesn't use the same system - so it makes no sense they would succumb to the same issue if one large link in the chain is broken - they would design the system so that if one major link is broken, other remaining active links would pick up the slack (and would have contingency plans in question where most of the manufacturing and logistical aspects are very much spread out throughout the whole UFP and not centred in SOL).

Yes, I admit, some things would slow down for a while, but regardless it shouldn't grind it down to a halt.


It's not the raw materials that are the bottle neck, it's the personnel / brain drain in one foul swoop that causes the halt in the logistics supply since they control the machines & Synths that operate the work force.
Automation comes in many forms.
In Trek, it used to come in the form of adaptive algorithms and the computer handling a lot of the stuff.
You don't need humanoid androids to do the work - and its arguably the stupidest way of going about things, because manufacturing and how logistics are handled would likely be done very differently and it wouldn't be centralized to Utopia Planitia but rather spread out between different all member planets in UFP.
Utopia Planitia would likely just be ONE of many major manufacturing/logistical facilities of ships and tech in the Federation, but probably NOT the ONLY one (but again, we come back to the problem that size and scope of how things SHOULD really work for the UFP is something the writers never apparently thought about).

And as I established before, SF has outposts, starbases and still MANY active ships in use... all of which have highly qualified personnel in active use too.
They would probably have to pull a few people out of early retirement (such as Janeway) because they are more than capable and able to serve in times of need like these and close to home as is (not in deep space).

This would be similar to any loss in a automated Fab like from Intel / TSMC. One major Fab going down would have HUGE consequences on the Global Economy.
On a single planet yes.
For UFP, losing Utopia Planitia wouldn't/shouldn't affect the whole Federation... it would at best affect logistics for one or two (possibly 3 or 4) member planets because a spacefaring organisation like that would never place all its eggs into one basket (but again, we come back to the premise of Trek writers seemingly IMPLYING this is exactly how within Trek UFP operates, despite it apparently evolving from outdated ways of doing things and constantly saying as much and even SHOWING us this... so they seem to change stuff per episode/drama requirements).

Remember, modern Semiconductor Fabs are running 24/7/365.



Size/Scope of UFP, they probably don't understand it very well, but they do understand that hitting a critical node does majorly impact supply chain, we only recently lived through that ourselves.

Like I covered above, hitting a critical node hurts us because our socio-economic system is inefficient, wasteful (doing things for profit) and not very good when it comes to redundancies or handling things in an emergency (even though we certainly have the technology, ability and knowledge to create contingencies in place that would more or less prevent most of these problems).

See the main issue with out way of doing things especially in the semiconductor business is that TSMC is a major player with most advanced manuf. processes, and yet, its only one company. They don't share their production methods with other manufacturing companies because in this system competition, secrecy and trade secrets are paramount for them to lead in the market.

SF and UFP were shown to have redundancies everywhere, and the UFP as a whole doesn't use the same socio-economic system as real life Earth does... so to me, it really makes no sense.
This is why RL analogy to semiconductor problems don't apply.
The socio-economic paradigm of Trek UFP is completely different. It emphasizes cooperation, free sharing of ideas, resources, technologies, etc.
This means that even if say Starfleet is responsible for majority of Science and technologies as a single organisation, it does have facilities throughout the whole Federation that would largely use mostly the same level of technology... yes, some remote areas would be a bit behind, but SF is usually diligent in upgrades, so no part of UFP would technically be working with obsolete tech for very long - and in effect, all those parts should technically be able to perform their own upgrades once the specs are transmitted via subspace.
In some cases, we have seen that starships CAN deliver engineers and personnel to perform these upgrades, but majority of these areas would have to have onboard personnel that can do these things themselves.

One thing I have neglected a bit was that SF DID suffer a bit of a loss in manpower and ships from the Construct at the end of S1 of Prodigy.

That can explain the issue of why they couldn't leverage the use of pre-existing ships inside UFP space.
But the incident with the Construct didn't cause total collapse of SF... not by a long shot.
A few dozen ships were probably lost yes, but nothing on the scale of 'hundreds' or even thousands.
To that end, some ships MAY have to be recalled from exploration to aid in recovery and handle logistical side of things temporarily, but completely stopping all exploration efforts or not having resources to perform upgrades didn't make sense whatsoever - things would slow down for a period of maybe 1 year or so, but not for a major length of time, and most of the exploration efforts wouldn't have to stop.

The starbases, outposts and planets all still remain... and all of those have plethora of facilities and people who can help.
Incidentally, civilians in the Federation also exist who are highly trained in fields such as science, engineering and manufacturing (couple that with adaptive algorithms for pre-existing automation technologies which are non-synth and you have what you need to work with in times of emergency), so its very unlikely that the regular citizens wouldn't also jump to lend a hand - SF is after all their equivalent of public service organisation that handles so much, so if everyone relies on SF, then SF would/could rely sometimes on citizens to volunteer and help if they can.
 
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I had the feeling during Picard season 1 that elements within Starfleet and the Federation used the situation as a chance to put in policy changes they may have wanted for a while, similar to how political elements use tragedies (e.g., 9/11, the Second Iraq War and "War on Terror" policies) to implement an agenda.

That maybe there were parts of the Federation, especially after the Borg threat and the Dominion War, who were tired of Starfleet being primarily focused on exploration, possibly stepping into hornet's nests, and resources being expended to external outreach to other species (i.e., foreign aid and accepting more "immigrants" into the Federation) rather than those resources being reorganized to make Starfleet's mission focused on defending the territory they already had.
Unfortunately, with SF being infiltrated by Romulan operatives at high levels (such as Commodore Oh) as it was shown in Pic S1, it showcases that those negative elements you mention come mainly from other species (aka those NOT part of UFP who seemingly do not share their same values).

UFP as a whole has been fairly consistent in emphasizing its ideals and exploration, however, with rogue external element infiltrating high levels of SF, it seems that with enough coaxing some more 'conservative' elements in SF were effectively pushed towards focusing inwards, rather than outwards.

It also highlights a massive issue with SF security, considering its so easily circumvented (onboard its own ships and relatively easy infiltration).
To be fair, infiltration is likely easier in UFP and SF because society is based on openness, cooperation, etc. to start with, however, an organisation like SF can still emphasize those ideals while implementing proper security protocols that could prevent or minimize these issues.

Still, there is enough evidence in Trek to point to the premise that even if you do take security measures, you can probably still be more or less susceptible to some/others.

In the first episode of Picard, the admiral that berates Jean-Luc for the interview he does where he says "it was no longer Starfleet" after the decision to abandon the Romulans and implement the changes thereafter, states that part of the impetus for those decisions was a deep division within the Federation itself. That there were a significant number of Federation member states that threatened secession if things didn't change.
Yes, but as I already mentioned, Pic S1 did show us Commodore Oh who was a Romulan agent and was likely part of higher echelons of SF for a couple of decades now.
I don't doubt there are some conservative elements in UFP/SF, but the society and organisation have for the most part stayed true to their ideals... but I also wouldn't be surprised if those conservative elements were pushed into certain directions which align with alien policies (such as those from Romulan operatives) that would benefit them, and not UFP at large... starting small, and then pushing for bigger.

We have seen how UFP did a 180 turn in overturning the synth ban at the end of Pic S1 when Commodore Oh's involvement was made 'public'.
To me this indicates that SF and UFP as a whole are still accurate to their main ideals and exploration, but are also susceptible to outside influence if its incurred via infiltration and targets conservative elements.

I also thought putting Jellico in charge of Starfleet for Prodigy and making him responsible for these changes, in a way, reopens all of those TNG "Chain of Command" arguments about whether Jellico was a better Starfleet captain. If you put Prodigy together with "Chain of Command," you can see how he was arguably the best person to deal with that particular situation against the Cardassians, but his decision making and priorities are awful as far as long-term thinking for Starfleet policy, including the response to the synth attack.


Jellico is wrong in almost every decision he makes during Prodigy. If Janeway had listended to him, both the Federation and the Prime Universe could have been destroyed in multiple ways.

Jellico has been making some bad decisions, but in fairness, from his perspective, Janeway probably did seem too close to the whole situation.

But he also seemed genuinely dejected for making those decisions at the end (all of which certainly didn't come from him).
My main issue with Jellico here is that he ignored Janeway's expertise and obvious competence as a SF officer to handle high stress situations (for crying out loud, the woman lead a lone ship through the DQ for 7 years and went through more stressful situations than most SF captains, AND she preserved the principles and ideals of the Federation in the process).

That seems to have been his flaw in TNG - lack of paying attention to his officers. He 'seemed' like he was able to listen and incorporate some changes to accommodate for the crew's own feedback, but Prodigy did portray him as his more 'usual self' from TNG here (its possible he just didn't like Janeway?).
 
There is nothing on-screen indicating commbadges are made from exotic or hard to come by materials and technically, there are no limits to what can be replicated - the main limit lies in how much energy something takes to replicate (the main exception here being replication onboard starships where energy CAN be limited, or rather it depends on the Warp core - it would be pointless to try and replicate antimatter on a starship as you'd be using the ships own antimatter reserves to make it in the first place, incurring net loss when accounting for potential small inefficiencies - the same limit would likely not apply in solar systems that have a relative abundance in energy from say solar, or if industrial replicators in various solar systems are making use of space based solar to produce antimatter in large quantities and of course other 'energy intensive materials')... but I very much doubt future commbadges would require that much more energy to produce or would be made from exotic matter (because ships away teams commbadges were frequently destroyed, damaged or heck even taken away from them - but the crew DID manage to replace them fairly easily while the ship was in the field - even VOY crew did this, so replicating small items, weapons, etc. isn't exactly a problem for replicators onboard ships, even when resources are relatively tight).
I concur on the Anit-Matter generation, that makes the most sense in Star System, every Star System would be required to setup Anti-Matter Manufacturing Facilities.
The whole point of using "Non Replicatable" materials like Latinum would be to prevent counterfeit / forgery of Commbadges.

Besides, in times of emergency, I think SF would/could leverage the use of commercial replicators and remove any safeguards preventing creation of technologies or matter that could be deemed a security risk or health hazzards (we know replicators likely employ these artificial restrictions more for the purpose of regulation, not because they can't be replicated though - and I suspect that industrial replicators have very few if any limits placed on them - unless a substance is highly regulated, but then again those substances would probably NOT be used in creation of technologies or needed things to start with).
I think StarFleet has it's own private Economy / Resource allocation that would be seperated from the normal civilian economy. That's why StarFleet is able to have so many "Nice Things" on their side.

I don't think the general public would be necessarily prohibited from having commbadges - they just likely have no need for them what with communications likely being integrated/accessible everywhere for personal use, and because delta style commbadges are likely reserved for SF personnel in the first place which use their own frequencies (but the civilians probably DO have something akin to personal commbadges of sorts if they have a need for them).
IRL Civilians aren't allowed to have Badges/ID's of any official government departments for obvious safety/counterfit reasons, the same would make sense for any government / StarFleet COMMbadges.
These aren't "Toys", they serve as a form of Official ID.

Like I said, with recycling, you can effectively turn the old matter into significant amount of energy and just 'top off' the rest from the core to compensate for any inefficiency losses and further requirements.
I think the old matter just gets seperated into their constiuent parts and the elements goes into their respective elements bin for raw matter.

Besides, if it can go through the transporter (which it does), it can likely be replicated (its as simple as that since the replicators are an outgrowth of that technology to start with).
Yet Organic Cellular Life can't be replicated as shown in ST:ENT by Replicator Technology and all signs shows that traditional Replicators can't create basic cellular life and it has to be grown the old fashion way.

Automated synth force is what's bugging me.
They technically don't need it.
Tractor beams, transporters and replicators working in conjunction could conceivably do most of the work without having actual humanoid androids.
And yet many things still need "Man Power", even in the form of Bi-Pedal Synths to do the work.
The evidence on-screen along with countless droids shows that some form of Robotic Droid/Synth Work Force has always been part of the UFP / StarFleet since the early days.
What form it takes might vary with the era, but it's there.

If you look at car manufacturing, most of the assembly and creation isn't really done by humans... its in fact done by automation in the form of robotic arms, extrusion, etc... very little need for humanoids since a lot of the manufacturing CAN'T be done effectively at those scales, nor it would be useful.
There are still many parts that are done by humans, not 100% of the assembly line is fully automated, Elon Musk learned the hard way that our Bi-Pedal Humanoid form has certain advantages.
While you may be able to get 85-90% done by Automated Robotic Arms, there is still the remainder that needs the "Human" or "Bi-Pedal" touch.

Starships would effectively have to be constructed in a similar fashion - aka, likely using replication for the purposes of 'prefabricating' stuff and then just assembling things using tractor beams etc.).
Parts of it would be, not all of it, that's why we have Dry Docks in space along with people in WorkBees and EV Suits for along with people inside the ship doing stuff.

In fact, using humans or humanoids would be extremely inefficient when tractor beams, replicators and automated ships (via simple algorithms) like workbees can effectively cut the time frame in terms of manufacturing, assembly and connecting stuff in place.
Yet current evidence in cannon points otherwise.

In fact, the use of androids as such makes very little sense.
Yes, transporters do require power to run, but realistically, with a society that has most of the manufacturing, assembly, etc. done in solar systems, coming by with energy (from say space based solar) would be a piece of cake.
Actually Androids makes ALOT of sense, if you want to be maximum Energy/Time efficient, there are many things that our body does that consumes so little amounts of energy that it makese sense for us to do things.

We HAVE seen humans/humanoids working/welding some parts of the 1701 which was made on a planet in the Kelvin Timeline, but to me that was utterly stupid and unnecessary.
We'll have to agree to disagree on that, I think it makes sense.

I mean, with workbees and energy beams, the work could be easily automated. Even on the inside, antigrav units could be automated by being controlled via the computer in a pre-programmed fashion, use tractor beams to put things where needed, or just beam them into place.
Some parts of it, not all of it, we saw in ST:ENT in the alien repair station that a automated Robot Arm + Replicator + Tractor Beams can take care of "Many Problems", it probably can't take care of everything.

By the 24th century, they certainly should be.
Each member planet solar system after its been brought into the Federation, SF would likely have to establish a base of operations there to be able to provide effective protection, etc., likely in the form of a starbase or highly capable outpost on both the planet and in space, along with necessary infrastructure to support ships, personnel, etc.
In my head canon, it would probably be many Star Bases in all the major Lagrange Points along with many Drones / Fighters per StarBase to come out and defend the system along with a small fleet of Star Ships.
Every Major Planet & Star inside each Star System would have Planetary Shields and a Orbital Defense Grid.

I would also imagine that SF would leverage the use of the said species home shipyards (that the species itself made) for their own ships until they construct their own Starfleet style shipyard facilities in orbit or elsewhere in the solar system that would be similar to Utopia Planitia.
That's what I would do, every Star System would be a manufacturing hub for each member species along with a local Chapter of StarFleet Academy, resource manufacturing, and R&D hubs.


Its a logical extension if you want to be able to service huge number of ships throughout the Federation and not force them to come back to SOL all the time.
Plus the fact other shipyards exist in the Federation should be proof enough of this practice
I concur, but the amount of Ship Yards is what I take issue with in canon, there aren't enough of them. Basically every single UFP StarSystem should be a manufacturing hub, no exception.

Its possible/likely that some UFP member planets solar systems don't have the same capabilities as Utopia Planitia, but they wouldn't have to... because the more member planets join, the more facilities would be available throughout the whole Federation to render aid and service ships (and handle logistics) when its needed.
That depends on the size of the local population and facilities established in each Star System, I'm requiring a minimum of 1 million residents in every Star System to have a minimum viable economy / logistics chain.

For an organisation spanning over 150 member planets and tens of thousands of ships in active service with highly advanced technologies such as replicators, antigrav, workbees and transporters on pretty much every member planet, starbase, outpost and ships that also doesn't rely on money and has highly advanced predictive algorithms at their disposal including ridiculous automation capabilities... Its extremely unlikely they would allow this kind of level of logistical breakdown without having viable contingencies on standby which would be able to take over (with some limits of course) when needed until the recovery is completed - yes, some initial limitations would be present at the very start, but only for a brief while.
I think you're misunderstanding their operation model, it's not that they don't have redundancy, it's that all facilities are already at 100% occupation / usage and everything is booked for years in advance.
Look at the Semiconductor Fab market, everything is booked out to several years in advance, any natural disaster or stoppage affects pricing / supply.
The same can probably be stated for UFP / StarFleet manufacturing, all logistics / manufacturing is booked for years in advance and any break in the supply chain will cause chaos and require massive reallocation along with losses in what can be produced over time.

But when we think about it, UFP was threatened with Earth's annihilation more than once and this was implied it would be 'catastrophic' for the Federation (apparently)... even though there's over 150 member planets in the organisation and any other planet could potentially act as an emergency replacement for Earth as a governing body.

For an organisation which has massive redundancies incorporated into its ships systems, it seems the writers didn't think to extend this to the governing body and other aspects of their system (which would seem like a natural extension).
Ship System might have "Redundancies", but "Man Power" has always been very hard to have "Redundancies".

Military Reserve personnel are one method, but that can only stretch so far, along with calling back recently retired officers.

The brain drain in any major size organization is a real threat, we only need to see real life for plenty of examples.


So?
Leverage the use of highly qualified personnel onboard all active ships in Federation space, starbases, planets, etc. (the ones on starbases, outposts and planets are likely going to dwarf those on ships anyway).

There's really no need to stop most exploration efforts... or at the very least, majority of ships already out exploring should continue to do so, while ships inside UFP space would have to take over the logistical aspects.
Depends on priorities, you're spreading officers thin at that point and over-working them.

In times of emergency (such as the loss of U.P.) you use whatever resources are there to handle the logistical side of things.
It's easier said than done.

In real life, we suffered logistical issues because our socio-economic system is inefficient and loves to rely on what's affordable.
It's more complicated than that.

UFP doesn't use the same system - so it makes no sense they would succumb to the same issue if one large link in the chain is broken - they would design the system so that if one major link is broken, other remaining active links would pick up the slack (and would have contingency plans in question where most of the manufacturing and logistical aspects are very much spread out throughout the whole UFP and not centred in SOL).

Yes, I admit, some things would slow down for a while, but regardless it shouldn't grind it down to a halt.
It doesn't grind to a halt, but it has major slow down while they rebuild to former levels.
During the rebuild, priority comes to Safety to Establish the staffing along with the hardware back to previous levels, with man power being the hardest to replace.
Ergo it could take decades to get things back to normal as shown in ST:PIC.

Automation comes in many forms.
In Trek, it used to come in the form of adaptive algorithms and the computer handling a lot of the stuff.
You LOVE using that phrase, I don't think you understand what it really means and how it would be really applied.
You probably love the current "AI Bubble" that we live in. Personally, I'm not buying into the "Hype".

You don't need humanoid androids to do the work - and its arguably the stupidest way of going about things, because manufacturing and how logistics are handled would likely be done very differently and it wouldn't be centralized to Utopia Planitia but rather spread out between different all member planets in UFP.
We'll have to agree to disagree, every form of Automation, be it Automated Manufacturing Arms, Droids, Bi-Pedal Androids, Holograms.

All of them have incredible value within StarFleet/UFP.


Utopia Planitia would likely just be ONE of many major manufacturing/logistical facilities of ships and tech in the Federation, but probably NOT the ONLY one (but again, we come back to the problem that size and scope of how things SHOULD really work for the UFP is something the writers never apparently thought about).
It most likely isn't the "ONLY" one, but it probably is the largest one in the Sol System. It's output would probably dwarf many other Ship Yards within the UFP.


And as I established before, SF has outposts, starbases and still MANY active ships in use... all of which have highly qualified personnel in active use too.
They would probably have to pull a few people out of early retirement (such as Janeway) because they are more than capable and able to serve in times of need like these and close to home as is (not in deep space).
The speading of personnel that thin will create alot of fatigue and affect the output of many postings.

On a single planet yes.
For UFP, losing Utopia Planitia wouldn't/shouldn't affect the whole Federation... it would at best affect logistics for one or two (possibly 3 or 4) member planets because a spacefaring organisation like that would never place all its eggs into one basket (but again, we come back to the premise of Trek writers seemingly IMPLYING this is exactly how within Trek UFP operates, despite it apparently evolving from outdated ways of doing things and constantly saying as much and even SHOWING us this... so they seem to change stuff per episode/drama requirements).
Again, you're not understanding how the Supply Chain works, treat it more like Semi-Conductor Manufacturing where everything is booked ahead of time by years in advance. Then you'll start to understand how one disturbance will affect the possible output.

Like I covered above, hitting a critical node hurts us because our socio-economic system is inefficient, wasteful (doing things for profit) and not very good when it comes to redundancies or handling things in an emergency (even though we certainly have the technology, ability and knowledge to create contingencies in place that would more or less prevent most of these problems).
We'll have to agree to disagree on that. You might not like how certain things are done, but that is a discussion outside of the scope of this topic.

See the main issue with out way of doing things especially in the semiconductor business is that TSMC is a major player with most advanced manuf. processes, and yet, its only one company. They don't share their production methods with other manufacturing companies because in this system competition, secrecy and trade secrets are paramount for them to lead in the market.
Competition breeds better results IMO, that's why we have such dramatic jumps in progress within our life times and don't have to wait so many peoples life times to see progress.

SF and UFP were shown to have redundancies everywhere, and the UFP as a whole doesn't use the same socio-economic system as real life Earth does... so to me, it really makes no sense.
This is why RL analogy to semiconductor problems don't apply.
It's not that they don't have "Redundancies", it's that their manufacturing output is pre-booked ahead of time.
No Manufacturing System within StarFleet would be left to sit idle at any time for the forsee-able future.
Every Ship Yard, Replicator, Manufacturing plant all has things booked out for years to come.

The socio-economic paradigm of Trek UFP is completely different. It emphasizes cooperation, free sharing of ideas, resources, technologies, etc.
Yeah, and? That doesn't mean resources are infinite, and time is always a factor along with personnel needed to execute on things.

This means that even if say Starfleet is responsible for majority of Science and technologies as a single organisation, it does have facilities throughout the whole Federation that would largely use mostly the same level of technology... yes, some remote areas would be a bit behind, but SF is usually diligent in upgrades, so no part of UFP would technically be working with obsolete tech for very long - and in effect, all those parts should technically be able to perform their own upgrades once the specs are transmitted via subspace.
In some cases, we have seen that starships CAN deliver engineers and personnel to perform these upgrades, but majority of these areas would have to have onboard personnel that can do these things themselves.
Yet in Lower Decks, we've seen some pretty run-down StarBases and facilities. Everybodies rate of upgrade is staggered, probably for good reason, to work out any bugs in the system when it comes to upgrades.

One thing I have neglected a bit was that SF DID suffer a bit of a loss in manpower and ships from the Construct at the end of S1 of Prodigy.
That's a seperate loss compared to the Synth attack.

That can explain the issue of why they couldn't leverage the use of pre-existing ships inside UFP space.
But the incident with the Construct didn't cause total collapse of SF... not by a long shot.
A few dozen ships were probably lost yes, but nothing on the scale of 'hundreds' or even thousands.
The scale of damage on Utopia Planetia & Mars are a different matter all together.

To that end, some ships MAY have to be recalled from exploration to aid in recovery and handle logistical side of things temporarily, but completely stopping all exploration efforts or not having resources to perform upgrades didn't make sense whatsoever - things would slow down for a period of maybe 1 year or so, but not for a major length of time, and most of the exploration efforts wouldn't have to stop.
The Synth attack caused 92,143 dead & at least 20,000 ships lost including the loss of the Romulan evacuation fleet.
Imagine if most of the 92,143 were highly trained Engineering & Science staff running Utopia Planetia.
That's ALOT of highly trained talent lost, you'd have to pull resources from across StarFleet which would cause a major short fall in departments across all of StarFleet.
Exploration would slow to a crawl as they figure out how to fix Mars so that it can be re-used again as a Shipyard and the Planetary Fires are put out so we can harvest the resources from mars.


The starbases, outposts and planets all still remain... and all of those have plethora of facilities and people who can help.
Incidentally, civilians in the Federation also exist who are highly trained in fields such as science, engineering and manufacturing (couple that with adaptive algorithms for pre-existing automation technologies which are non-synth and you have what you need to work with in times of emergency), so its very unlikely that the regular citizens wouldn't also jump to lend a hand - SF is after all their equivalent of public service organisation that handles so much, so if everyone relies on SF, then SF would/could rely sometimes on citizens to volunteer and help if they can.
Depends on what their policies are like on Non-StarFleet handling StarFleet tech.
There are probably limits to protect operational secrets, no normal Civilian should be waltzing into a US military base and be able to poke & prod at things to figure stuff out.

Same with StarFleet.
 
Nope, they literally confirmed it with the gesture.

It's kind of an amusing pairing when you consider that Maj'el is probably near the age she actually looks given the frosted tips.
That was my point. There was a connection through the entire season and I was glad others had noticed it and it was confirmed in the finale.

Did you actually think I was unaware of the significance of the gesture? :lol:
 
Yes, but that didn't make much of a sense.
Earth alone probably has massive amounts of replicators (or they would be so abundant that using them wouldn't exactly be an issue).
Earth spacedock has them, all outposts and starbases have them... existing ships in service has them, pretty much all UFP member worlds have them.
Issuing new commbadges shouldn't be a problem really (especially if you recycle older matter and repurpose it into brand new one).

And also, there are shipyards in Earth's orbit... throughout UFP space too (or at least there should be).
The attack on Utopia Planitia shouldn't have resulted in this kind of logistical problem for Starfleet.

Yes, the 20,000 ships they were making to evacuate Romulus were lost (also, 20,000 ships being constructed at Utopia Planitia should provide a general number of ships that such a facility should be able to make if each UFP member planet solar system has them - which they should - resulting in about 1.5 to 3 MILLION ships that UFP could technically build - if we count at least 150 member planets).

But, one of the main problems with Trek was that earlier writers didn't really see things in a larger scope.
They seemed to have only focused on SOL having Utopia Planitia only (even though we have evidence of ships being built at other locations).

Still, with the proliferation of all manufacturing tech throughout the UFP and SF, replicators practically being anywhere... the loss of Utopia Planitia still doesn't strike me as that big of a problem for logistics.

Just mobilize most SF ships inside UFP for a few months to a year to handle the logistical part of things for the time thing (mining, distribution of materials/resources) and use pre-existing technology and personnel to perform maintenance, upgrades, etc. and emphasize the need for new engineers and personnel when it comes to the Academy recruits.

I mean for an organisation spanning 8,000 Ly's, resources would be virtually unlimited given the amount of solar systems it would have given the density of the Milky Way (aka about 5.45 billion stars).

There's no way UFP space would be 8,000 cubic ly's though because there would only be around 20 stars in that region (and there's no way they would all be habitable, even in Trek).

So a more radial spread of the UFP space makes a lot more sense... and with 5.45 billion stars in that region of space alone, the resources would be ridiculously huge.

This suggests to me that the writers never really fully thought out the the scope of UFP and SF's own space operations.
Disagree. Considering that you just can't magically create complex products, coupled with recent conflicts, coupled with a possibly over-stretched fleet, coupled with the destruction of not just the fleet yards on Mars, but also a key manufacturing hub, you will get a shortage. Remember, you still need the manpower and energy to produce COMPLEX products. You are not going to bounce back rapidly, when, especially, you're trying to determine what the heck happened, undergo an investigation that will take time, and then determine best course of action. And, again, just because you can magically produce a product, the more complex the product, the more energy intensive producing it, not to mention that the energy it will take to mass assemble potentially millions of replacement parts is finite. Thus the Federation in this case was caught "slipping". Complacency can do that. Heck, IRL, most of the USA manufacturing is overseas, which is causing real concern, all for a cheap dollar. Just saying.
 
Yes, the 20,000 ships they were making to evacuate Romulus were lost (also, 20,000 ships being constructed at Utopia Planitia should provide a general number of ships that such a facility should be able to make if each UFP member planet solar system has them - which they should - resulting in about 1.5 to 3 MILLION ships that UFP could technically build - if we count at least 150 member planets).

An entire Federation world was destroyed. That's like saying, "We can get back to evacuating North Korea after South Dakota is destroyed by terrorists."

Which is to say, it's not an issue that they couldn't finish the evacuation, it's the fact that there's suddenly far more important priorities.
 
As someone else mentioned, I suspect the alternate future civil war Solum is a separate timeline, the events of which are more or less 'static', then bleed into the Prime and is otherwise something that 'needs' to happen for the purpose of causality (or something to that effect).
Kinda like how Endgame and Prodigy shows that the Janeway we know doesn't have to take a shuttle back through time to end of Season 7 of Voyager and convince the crew to travel to the Borg transwarp hub. The Janeway from that alternate future took care of that and there's no paradox since she's from an alternate timeline.
 
This was a very well-made season and the show as a whole was just delightful, honestly. I was not spoiled at all so the legacy character appearances were so surprising!

Like PIC S3 redeemed a lot of the problems with how TNG characters endings’ went in the movies, PRO gave really incredible closure and redemption to Chakotay (and lot of VOY!) and, of all people, Wesley Crusher. Both characters really got their due here and I loved it. Who would have thought?!?!
 
Also, credit to Robert Beltran for coming back for another go. I know he wasn’t wild about VOY but I give him credit for taking another stab at it. I know he was paid, but it couldn’t have been that much, haha!

Also also, it kind of seemed like there were some romantic vibes between Chakotay and Janeway? I am I over-reading it? I never shipped them but I was kind of getting the sense? Maybe?
 
Sadly however I can see why they shut it down, Season 3 would be what their new Starfleet Academy show wants to be.

I don't even think it's that TBH. Starfleet Academy will be aimed at a teen audience, which would open up much different stories than Prodigy could get away with aimed at a 5 to 11 year old demographic. Plus, PRO didn't even spend any time actually IN the Academy, on Earth, which I assume SA will be doing by necessity because of scarcity of resources after the Burn.

At any rate, I do think in this instance, two stars could in fact hold their orbits in close proximity without drawing direct comparison the way DS9 and VOY did in the 90s. With the teams working with other teams as was mentioned earlier in the thread, I'm certainly they could keep from having plots that were too similar to one another.
 
Also also, it kind of seemed like there were some romantic vibes between Chakotay and Janeway? I am I over-reading it? I never shipped them but I was kind of getting the sense? Maybe?
Oh, it definitely wasn't you. I mean, the ship tease was turned up to 11 and their mirror universe counterparts were practically undressing one another in front of the Agonizer :lol: I mean, he and Holo-Janeway were arguing like an old married couple in the finale.

Not gonna lie, this was very first pairing I ever got into in Star Trek, and this was a welcomed palette cleanser after the absolute hack job done to Picrusher (the second pairing I ever shipped) last year. It's definitely open enough to allow people to read whatever they want into it.

Now if only season three can find a way to work in Julian Basher and Garak together and the trifecta of Ships That Berman Killed For No Reason™ can be completed. ;)
 
I don't buy the logistics of the ending at all. They say and imply that Starfleet can't even find enough combadges for everyone. Anyone ever hear of replicators? Every house seems to have one. Even if they only make one each, that's millions right there. And the destruction of Mars results in Starfleet's best technology being lost? Again, not buying it. They have other shipyards and backup files of the plans.

Don't get my wrong. I like the storytelling and I like the characters of Prodigy, but there are places where they just don't get the lore right. Someone really should have thought to consult with Mike Okuda, Rick Sternbach, or one of the others well-versed in the ST universe.
 
I don't buy the logistics of the ending at all. They say and imply that Starfleet can't even find enough combadges for everyone. Anyone ever hear of replicators? Every house seems to have one. Even if they only make one each, that's millions right there. And the destruction of Mars results in Starfleet's best technology being lost? Again, not buying it. They have other shipyards and backup files of the plans.

Don't get my wrong. I like the storytelling and I like the characters of Prodigy, but there are places where they just don't get the lore right. Someone really should have thought to consult with Mike Okuda, Rick Sternbach, or one of the others well-versed in the ST universe.
I think someone upthread hypothesised that combadges contain a component or components that cannot be replicated. Either because it's conveniently impossible or because of security reasons.

In a universe where gold-pressed Latinum can't be replicated, it's safe to assume there are other materials that can't be either.

It's an out anyway.
 
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