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Spoilers Star Trek: Discovery 5x07 - "Erigah"

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I've already said this in different discussions, but the problem with time-travel stories is that no matter where you go, the setting needs to be relatable for the audience. Sure, there might be a few story ideas in future starships accidentally shorting out Discovery's entire power grid with a single sensor sweep, Zora crashing when she tries to calculate the Stardate, the ship being casually blasted out of the sky with a 32nd century handgun, future people treating our heroes as anthropological curiosities or museum pieces... for a few individual episodes. They would wear themselves thin extremely quickly if there's nothing familiar for the audience to latch onto. Should we really expect stories like these to last three full seasons complete with arcs? Who would the audience even root for?

This. Sure, Admiral Vance could just be a human conciousness in a floating spherical robot and Federation starships could just be torpedo shaped probes the size of a car that could fit hundreds of uploaded consciousnesses, but would any of that be interesting to watch? Absolutely not. The people complaining that Discovery isn't doing Trek right, would still complain that Discovery isn't doing Trek right. For starters, we saw how mad people got when a fleet of the same class of ship showed up in Picard. Now imagine, the fleet gets replaced by a bunch of torpedo casing-like probes and the Enterprise is now a sphere and the size of a motorbike. The ship nerds would be outraged just as they were outraged at the more weird 32nd century ship designs, which 'didn't respect design lineage'.

Trek has shown that technological stagnation is actually kind of normal in the trek universe. The Dominion have been around for 10,000 or 2,000 years depending on which Weyoun you ask and they aren't that much far ahead in terms of technological capability. Klingons have been spacefaring for around 1500 years, Vulcans and romulans for around 2,000 years, the Bajorans were a pre-warp culture for 20,000 years and said to have been building cities while man was still learning to walk upright, and none of them are floating heads in jars or have technology that monkey-brained humans couldn't figure out. There's no reason why the Federation should be some iain Banks culture-like entity thousand years into the future when it's firmly established, that no civilisation in trek evolves into that.
 
Burnham: So what was that progenitor tech everyone was panicking about?

Kovich: I could be unnecessarily mysterious as usual but you know what, **** it. It's Elder Scrolls 6.

Burnham: A what?

Book: No, it can't be.

Kovich: Yes, our entire universe is some advanced computer game and we're just characters in it. The progenitors were the programmers.

Book: "Star Ocean: Till the End of Time" was right! "No Man's Sky" too.

Moll: So can we just patch the game to resurrect L'ak?

Kovich: Debatable, Bethesda's games were notoriously buggy. Probably explains why our universe is so messed up.
 
They became dangerous because of all the ships that exploded in the TransWarp Tunnel due to "The Burn" and became a giant debris field in a tiny tunnel. So navigation is a PitA because you're playing "Dodge the Debris".

They literally showed it when Book's Ship (I wish they would've finally gave it a real name), had to do that to catch up to Discovery.
Of course, they also failed to explain why nobody bothered to clean out the corridors.

Very True, the Benamite version was MUCH faster than the Non-Benamite version of Quantum Slip-Stream.
Three hundred light years an hour isn't exactly slow, you could cross the galaxy in about 14 days with that.
 
Three hundred light years an hour isn't exactly slow, you could cross the galaxy in about 14 days with that.
TOS: That Which Survives established they can do roughly 990.7 light years in 11.5 hours. TNG and Voyager then inexplicably slowed Trek warp speeds a hundred fold.

RAHDA: It doesn't make any sense. But somehow I'd say that in a flash we've been knocked one thousand light years away from where we were.

SPOCK: Nine hundred and ninety point seven light years to be exact, Lieutenant. Lieutenant Rahda, plot a course.

RAHDA: Already plotted and laid in, sir.

RAHDA: We're holding warp eight point four, sir. If we can maintain it, our estimated time of arrival is eleven and one half solar hours.
 
TOS: That Which Survives established they can do roughly 990.7 light years in 11.5 hours. TNG and Voyager then inexplicably slowed Trek warp speeds a hundred fold.
Yeah, the limits in follow up series is extremely annoying giving what the Original Series did.
 
Yeah, the limits in follow up series is extremely annoying giving what the Original Series did.

And TFF. Without the J.M. Dillard novelization to explain how the ship did it you're left absolutely baffled as to how the Enterprise-A could get to the center of the galaxy in what seemed like only a couple of days or so.
 
And TFF. Without the J.M. Dillard novelization to explain how the ship did it you're left absolutely baffled at how the Enterprise-A could get to the center of the galaxy in what seemed like only a couple of days or so.
It's in line with TOS speeds as I mentioned and also TAS where they visited the center of the galaxy before. Shatner's movie got unfair flack from Trek fans who didn't know that going to the center of the galaxy is perfectly in line with how TOS handled speed, and it's TNG onwards along with Voyager suddenly not being able to get home while still in the galaxy that is the outlier and contradicted what came before.

So what caused the great 24th century warp slowdown? Another Kelpien mutant snapping and disrupting subspace? :shrug:
 
TOS: That Which Survives established they can do roughly 990.7 light years in 11.5 hours. TNG and Voyager then inexplicably slowed Trek warp speeds a hundred fold.

RAHDA: It doesn't make any sense. But somehow I'd say that in a flash we've been knocked one thousand light years away from where we were.

SPOCK: Nine hundred and ninety point seven light years to be exact, Lieutenant. Lieutenant Rahda, plot a course.

RAHDA: Already plotted and laid in, sir.

RAHDA: We're holding warp eight point four, sir. If we can maintain it, our estimated time of arrival is eleven and one half solar hours.
Wasn't that the Kelvan modified Enterprise?

That aside, Warp velocities have never been static, to the point I think there was even a thing in the technical manuals saying Warp speeds vary with local subspace topography.
 
Wasn't that the Kelvan modified Enterprise?

That aside, Warp velocities have never been static, to the point I think there was even a thing in the technical manuals saying Warp speeds vary with local subspace topography.
Nope, no Kelvans in this episode, just Catwoman from the 1960s Batman movie killing people after jumping them or something.
 
Kalandans. And no, no living Kalandans were in that episode, just the planetary defense computer that sent a Losira hologram to attack the Enterprise and sabotage its warp drive, sending it speeding out of control and away from the Kalandan outpost.
 
It's in line with TOS speeds as I mentioned and also TAS where they visited the center of the galaxy before. Shatner's movie got unfair flack from Trek fans who didn't know that going to the center of the galaxy is perfectly in line with how TOS handled speed, and it's TNG onwards along with Voyager suddenly not being able to get home while still in the galaxy that is the outlier and contradicted what came before.

So what caused the great 24th century warp slowdown? Another Kelpien mutant snapping and disrupting subspace? :shrug:
The writers.
 
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