Different glass in the windows. That’s all.
To be fair, the Bounty's size has always been determined by what would look best for a shot.Yeah, there's no way the HMS Bounty was that big compared to either the NX-01 or the 1701-A. There's a lot of artistic license going on with these display ships in their docking rings just so we can actually see them all in wide shots of the Fleet Museum.
In STO (non canon, I know), the warp effect depends on the person, not the ship. An officer from the 2250s makes their ship jump like in DSC, whereas a 25th century officer has the TNG-era effect. Perhaps it is a matter of perception?
The density of the sparkly streaks you see at warp should represent the minute amounts of gas in space, density should be determined by local gas density in an area.Nah... it was a simple homage to TNG and all.
In all honesty, there was nothing wrong with Warp effect being used throughout the 90-ies Trek series... they could have just stuck with it... but the main thing that would make a difference is the speed - the faster a ship goes, stars become more dense and luminous as they travel by a ship... so much faster Warp speeds would explain this dfferential as it was established in 90-ies Trek that travelling close to TW threshold makes the Warp streaks a lot more luminous, faster and numerous/dense.
The density of the sparkly streaks you see at warp should represent the minute amounts of gas in space, density should be determined by local gas density in an area.
How fast the streaks goes by, that should determine speed IMO.
The thought had crossed my mind442m Refit confirmed!
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Different glass in the windows. That’s all.
Transparent aluminum.
Hand over your Nerd Card with all haste. You have shamed us all.
I think they are just VFX Artists putting their "Touch" on FTL travel.Agreed, I was simply saying that the new Warp effects 'MIGHT' be explained by the premise that they were a lot faster than previous Warp speeds common in the 2360-ies and 2370-ies era.
That's what happens when you hire people only in it to better themselves.Bad contractor job.
Those HAVE to exist in the 24th century.![]()
I think they are just VFX Artists putting their "Touch" on FTL travel.
If you look at all the various Warp Drive VFX, it varies so drastically that they can't seem to agree on a common standard.
The closest one was the TNG era where everybody used the same VFX technique.
The Star Wars like HyperSpace tunnel should be used for a different form of FTL like Quantum SlipStream or Borg Transwarp Corridor.
Easy ...But what about the star-dome being shattered on the enterprise-d bridge during the crash landing?
didn’t seem so…aluminumy
Seems legitEasy ...
Two layer dome.
Inner layer is some form of shaped glass, while the outer layer exposed to space, is a Transparent Aluminum dome.
The inner layer shattered and the outer layer popped off and flew away on impact.
Took Geordi 10 years to track down a replacement, Over paid some Ferengi for it.Easy ...
Two layer dome.
Inner layer is some form of shaped glass, while the outer layer exposed to space, is a Transparent Aluminum dome.
The inner layer shattered and the outer layer popped off and flew away on impact.
That's what happens when you hire people only in it to better themselves.
Yeah, I'm not a fan of them using Star Wars Hyper-Space tunnel VFX.Agreed.
Though the QS drive VFX from VOY was still pretty great back then... they can maybe enhance it a bit, but fundamentally change it? Perhaps not.
The Star Wars Hyperspace effect was something I didn't particularly enjoy... it almost kinda confirmed they were Star Warsing the Trek franchise in a way.
Warp drive and Hyperdrive are pretty much the same thing these days, a sci-fi contrivance becoming increasingly separated only by terminology.Yeah, I'm not a fan of them using Star Wars Hyper-Space tunnel VFX.
That feels lazy and too much like infringing on another Sci-Fi franchises domain.
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