No. That would have required a new budget and new deadlines. Every version of this scene has its problems and a few pixels on McCoy's nose is not a dealbreaker. (For me, anyway.) They were able to fix several captioning errors for the movie and some commentary tracks.
I love the air tram station sequence in any version of the film but, yeah, the 4K edition is a little...Playstation-y.
What's annoying is that the caption (added for the DE) was never necessary. There were no other captions for locations. We just were expected to know we were looking at the planet Vulcan and when we did get to Starfleet HQ, we didn't need a caption because we know Earth and the Golden Gate Bridge on sight and, more importantly, it's written right there on the floor of HQ - Wise made it a point to focus on it to tell us where we are. They might as well have put "Spacedock" and "Klingon Ships" on the screen. Never understood why it was necessary to put up the location and stardate, especially since Kirk makes multiple log entries. If only it were "a few pixels on McCoy's nose." It's the sloppiest failed attempt in the entire presentation and pulls me out of the scene. Which sucks since it was the first (live action) conversation between Kirk, Spock and McCoy since the series ended. This was not the place to have failed special effects bleeding into the actors. It's even worse in the cinema. This would have been a perfect edit if they left that scene alone and stuck with the pacing, sound mix and the few new Enterprise shots outside the cloud (the "rotating" shot looks horribly CGI and V'Ger itself it too sharp when it "explodes"). The pacing and sound mix though are 100% perfect. Color grading and image restoration are reference quality. The sparkly credits were a little cheesy but it was the 70's. The ADR was so well done. Even the Klingon scenes work better and they were fine to begin with. Edits are smoother and the music mix is to die for. I am very pleased with how the dialog is balanced with the rest of the sound mix. Lots of truly great work was done, I don't want that go to unappreciated by me. For all my crabbing, I still very much appreciate and enjoy the final product.
Honestly, I don't even notice the McCoy thing in the lounge scene. You'd have to be really looking for a nitpick to spot it. I'm just glad that the room finally looks as it was intended to.
Not really, I wasn't looking for it. If it were that hard to spot, it probably would hardly be mentioned. It eats into the actors. There are some shots, like a weird pixelating of the departing TOS shuttle in SF HQ that DOES need to be squinted at to find and that I let go. Because you gotta really look for that one.
And yet, people complained because there wasn't one. And yet, people have complained about every version of that scene. The colours/lighting are terrible in the theatrical/SLV. And the portholes are empty space. And there was terrible wingeing over the nacelle in the 2001 DE. Kobayashi Maru.
You're saying people were complaining because there wasn't a caption telling us that this was Starfleet headquarters literally seconds before a logo on the floor told us it was Starfleet headquarters? There wasn't a single onscreen caption in the film until "the human adventure is just beginning." why would anybody expect there to be one any place else? Did any of those people complain that there wasn't a caption telling us it was the planet Vulcan?
The floor shot was a placeholder for missing effects shots and is no longer in The Director's Edition.
Because that floor shot of the empty insignia was never meant to be there. Seconds later, alien ambassadors are seen walking all over it.
Fair enough, but if people were complaining about a lack of caption they weren't looking at the directors edition.
It was in establishing shot. I never once felt it was out of place. It did the job of identifying the location without having to plaster a subtitle across the screen. And even without that one close up it wasn't necessary. You could still see it in the distance and you could piece it together just like you had to piece together planet Vulcan.
I just noticed yet another oddity in the air tram sequence. The second-to-the-right tram is missing a big chunk of its ass-end. Who are these people? They sound silly.
Pointless, but it adds a little flavor to the immersion. It works the same way the buttons and displays on the bridge work. We don't know exactly what they do but we know in universe they're doing what they're supposed to do and that's good enough for me. And at least they're still stardates and not the Gregorian calendar with decimals.
I still dont' understand why they added dark shades to the top and bottom of the screen. Did someone on the team think that adding Instagram like filters would add modern appeal?
And yet neither the original series nor the theatrical cut of the film needed them on screen whereas they couldn't have a spaceship without buttons and displays or controls of some type. It's a minor thing that I'm spending too much time posting about. Still impressed with the look, sound and pacing of the DE.
Particularly since one of the first things Kirk says is, "Here? At Starfleet?" I watched the 2022 DE again last night, I'm not a huge fan of how they decided every bridge control panel light needs to make a distinct noise when it lights up if visible in a close up shot.
Perhaps Instagram has increased awareness of it, but vignette is an old visual 'effect' in photography, sometimes unintentional and sometimes a deliberate artistic choice to guide the viewer's eye. I do think it's a little weird here. Kor