Hey guys,
hope you are doing well around the globe. Since more than 2 years I am working from home office. Great opportunity actually to start some Star Trek projects I can finally share with you.
And here is one of them: a relatively large-scale replica of the Type 5 Shuttlecraft “Galileo” from The Final Frontier (aka everyone’s favourites Trek movie). The model is around 35cm long (Starfleet is using the metric system, right?) and made of plastic, wood and putty – no 3D-Printer was used. Base of this build was a CD-holder shaped as Type 6 Shuttle from TNG, which wasn’t the best choice actually since the Playmates Shuttle is much more accurate… but anyway. I am especially proud of the nacelles who are handcrafted and I am still happy they turned out so well. The model is fully lighted like in the movie and the bottom light sequence was programmed on an Arduino circuit board inside.
TREK_V_GALILEO_SHUTTLE_SIDE by Alan Smithee, auf Flickr
TREK_V_GALILEO_SHUTTLE_TOP by Alan Smithee, auf Flickr
TREK_V_GALILEO_SHUTTLE_FRONT by Alan Smithee, auf Flickr
TREK_V_GALILEO_SHUTTLE_BACK by Alan Smithee, auf Flickr
Further this model is designed to work as rig-able studio model as the original with rigging connectors at front, rear, top, bottom and both sides via the removable doors.
TREK_V_GALILEO_SHUTTLE by Alan Smithee, auf Flickr
Why? Well… despite the excellent effects work of the original the idea grew in my mind to recreate some shots combining digital imaging and a physical model. I know there are a couple of VFX remastered out but I think digital effects do not fit the overall aesthetic of this period… also just love the old technics with physical models and how organic the look. Even today, when done properly… just think about the model shots from Generations. So, in the pic below, you can see a test composition of an animated digital matte painting with a slight camera pan, moving trees, waterfall and clouds (does anyone has a high-resolution image of the original Yosemite Valley painting by accident?) and blue-screen footage of the model.
YOSEMITE_TAKEOFF by Alan Smithee, auf Flickr
While this already looks good for a prove of concept how everything blends together I was not able to produce fast and steady enough movements since my motorised slider is just not capable enough^^. My wife would just kill me if I spend some K for a motion control unit that can do these things. But I am confident that at least the slow Nimbus III approach shot can be realized. So expect moving images in the future.
Greetings to everyone! PS… yeah - bear with me, I am not a native English speaker.
hope you are doing well around the globe. Since more than 2 years I am working from home office. Great opportunity actually to start some Star Trek projects I can finally share with you.
And here is one of them: a relatively large-scale replica of the Type 5 Shuttlecraft “Galileo” from The Final Frontier (aka everyone’s favourites Trek movie). The model is around 35cm long (Starfleet is using the metric system, right?) and made of plastic, wood and putty – no 3D-Printer was used. Base of this build was a CD-holder shaped as Type 6 Shuttle from TNG, which wasn’t the best choice actually since the Playmates Shuttle is much more accurate… but anyway. I am especially proud of the nacelles who are handcrafted and I am still happy they turned out so well. The model is fully lighted like in the movie and the bottom light sequence was programmed on an Arduino circuit board inside.




Further this model is designed to work as rig-able studio model as the original with rigging connectors at front, rear, top, bottom and both sides via the removable doors.

Why? Well… despite the excellent effects work of the original the idea grew in my mind to recreate some shots combining digital imaging and a physical model. I know there are a couple of VFX remastered out but I think digital effects do not fit the overall aesthetic of this period… also just love the old technics with physical models and how organic the look. Even today, when done properly… just think about the model shots from Generations. So, in the pic below, you can see a test composition of an animated digital matte painting with a slight camera pan, moving trees, waterfall and clouds (does anyone has a high-resolution image of the original Yosemite Valley painting by accident?) and blue-screen footage of the model.

While this already looks good for a prove of concept how everything blends together I was not able to produce fast and steady enough movements since my motorised slider is just not capable enough^^. My wife would just kill me if I spend some K for a motion control unit that can do these things. But I am confident that at least the slow Nimbus III approach shot can be realized. So expect moving images in the future.
Greetings to everyone! PS… yeah - bear with me, I am not a native English speaker.