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making future personal defense weapons

Screw "personal defense weapons", by the time frames of Star Trek I'd want personal defense shields. They had them by TOS, but seem to have misplaces them until Star trek Online and other video games.
What about "Personal Defense Sensors"

Tricorders only scan a narrow frustum / cone in front of you.

We need 360° Spherical Coverage in real time for all forms of Sensors to perform threat assessment.

The Sensors also needs to be easily worn / mounted or moves around you in some form.
 
Screw "personal defense weapons", by the time frames of Star Trek I'd want personal defense shields. They had them by TOS, but seem to have misplaces them until Star trek Online and other video games.
Personal force fields are mentioned in DS9 Homefront/Paradise Lost.
 
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Version 2 ArcFlash Lab's Coil Gun is about ready to go up for Pre-Order.

This is the far more practical version.

Uses standard Power Drill batteries instead of proprietary built in rechargeable batteries as in Ver 1.

Standard Power Drill battery mount on the base of the pistol grip gives it better balance.

Bull Pup-ish style setup with a VERY large capacitor that doubles as a butt-stock that alleviates the balance issue.

All the capacitors that used to be mounted in the front are removed for one large capacitor in the back.

They still need a double-stack magazine at some point.
 
Has anyone tried a combination of air gun and gyrojet? Maybe with a modest kicker charge? Inert gyrojet sent with air only as less than lethal slug…
 
Has anyone tried a combination of air gun and gyrojet? Maybe with a modest kicker charge? Inert gyrojet sent with air only as less than lethal slug…
The Gyrojet is already inaccurate enough, you want to kick it out of the barrel with air and ignite the propellant outside of the barrel?

Good luck with accuracy.
 
MEMS may make all the difference…I see guided bullets one day.
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This is how inaccurate the GyroJet is naturally.
Launching it out with Air, then igniting the Rocket Propellant after the fact is only going to make it worse.

Adding in MEMS is only going to complicate the setup.

The GyroJet literally missed the dummy target at 10 yards.

Almost every other wierdo projectile that Danny has shot on TaoFladerMaus' channel has hit.

Danny is an amazing marksmen. May he R.I.P.

On TaoFladerMaus' channel, they deal with ALL sorts of weirdo projectiles coming in for test every episode.
And more often then not, they hit their target at 10 yards.

Normal bullets already can do pretty well.

Adding in MEMs on normal bullets has already been atempted by DARPA.
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DARPA calls this .50 Cal round with MEMS fins and guidance system EXACTO!
 
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Larger rounds first of course. Now…was SPRINT’s fuel ever used for gyrojet?
Probably not, the GyroJet was made in the 1960's.

Your Sprint ABM was made in the Mid 1970's.

So one predate the other technologically.

GyroJet was a commercial failure and got no further development, it was started by normal folks who didn't have acccess to Defense Contractor grade materials like Martin Marietta, which is part of LockHeed Martin now.

We probably have even more powerful Solid Fuel propellants now.

But the main issue is the fundamental concept of the GyroJet.

It's main concept really isn't better than a traditional bullet & it's method of launching.

What we can do is combine Regular Bullets that are launched traditionally using Metallic Cartridges within regular FireArms, but change the inner construction of the bullet.

DIME-RAP (Delayed Ignition Miniaturized Enhanced Rocket Accelerated Propulsion) Bullets is what I would call it.
So have a hollowed out core for the bullet with a pin hole & solid fuse material that won't degrade over time. Put in the best Solid Propellant you can get to fill in the large cavity.

Add in the slowest burning possible fuse chemical in the pin hole that will ignite the Solid Propelllant.

Add in MEMS guidance fins & Simple Laser Tracker like the EXACTO bullets.

I did the rough math.

- Green Fuse = 25 seconds per Foot
25 seconds = 12" = 304.8mm
~= 0.082020997375328083989501312335958 seconds per mm

https://www.accurateshooter.com/technical-articles/facts-about-barrel-life/

If a bullet flies at 3000 fps, it will pass through a 24″ (two-foot) barrel in 1/1500th of a second. If you have a useful barrel life of 3000 rounds, that would translate to just two seconds of actual bullet-in-barrel operating time.

Ah, but it’s not that simple. Your bullet starts at zero velocity and then accelerates as it passes through the bore, so the projectile’s average velocity is not the same as the 3000 fps muzzle velocity. So how long does a centerfire bullet (with 3000 fps MV) typically stay in the bore?

The answer is about .002 seconds. This number was calculated by Varmint Al, who is a really smart engineer dude who worked at the Lawrence Livermore Laboratory, a government think tank that develops neutron bombs, fusion reactors and other simple stuff.

On his Barrel Tuner page, Varmint Al figured out that the amount of time a bullet spends in a barrel during firing is under .002 seconds. Al writes: “The approximate time that it takes a 3300 fps muzzle velocity bullet to exit the barrel, assuming a constant acceleration, is 0.0011 seconds. Actual exit times would be longer since the bullet is not under constant acceleration.”

We’ll use the .002 number for our calculations here, knowing that the exact number depends on barrel length and muzzle velocity.

- Add-in MEMS (Micro Electro-Mechanical Systems) for guidance fins & tracking sensors.

Given how slow the Green Fuse burns, you could potentially have a Bullet ignite it's Rocket Core and create additional acceleration outside of the FireArm's barrel mid flight and use the MEM's to guide it to the target.

That would create more kinetic energy to impact with and extend the range to even crazier levels.

The main problem is that bullet construction would be crazy expensive, but probably useful for a sniper and a laser spotter.
 
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The current longest sniping kill is rated at 3,540 m (3,871 yd)
That's 2.199 miles = 3.540 km.

Imagine if that became "Short Range" thanks to my DIME-RAP bullets where the spotter can hold the laser targeter still and let the MEMS & Propulsion enhance the range. That could change the sniping game to where the spotter has a critical job to hold the targeting IR laser steady.

From everything I've read on the EXACTO project, there are no "Deployable Fins".

But they managed to steer the bullet somehow, exactly how is secret.

At this point, I'm willing to bet that it's some form of miniature Gyroscope that use the Gyroscope effect for steering.
 
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Pff.. all nonsense, I'll strap three crates of dynamite to a big ass oxygen tank, light the fuses, aim it at whoever I want to go up in a large kboom and chop off the valve.. mwuhahahaa.. :evil: whoooooooosh! KBOOM! I WIN!! :evil:
And no, don't confuse me with any logic. :p
 
Pff.. all nonsense, I'll strap three crates of dynamite to a big ass oxygen tank, light the fuses, aim it at whoever I want to go up in a large kboom and chop off the valve.. mwuhahahaa.. :evil: whoooooooosh! KBOOM! I WIN!! :evil:
And no, don't confuse me with any logic. :p
How many times did you watch Jaws?
 
Think about 6 times, last time about 20 years ago if not longer, and no they didn't use three crates of dynamite, I mean don't go for the kill go for OVERKILL! :evil:
Also, a pretty good way to off someone is to back him over with a dump truck.. less kboom.. hmm.. potentially more squish though.. :biggrin:
 
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