For those whinging about Teela being given too much focus as a main character and a heroes journey arc: 1) she was ALWAYS a main character, second only He-Man on the show in terms of agency. 2) her backstory and ultimate destiny were set up on one of the show's earliest episodes! Like seriously; episode # 6 'Teela's Quest', look it up! So it was baked in from the get go, they're just now finally getting around to paying it off.
I've been reading an interesting variety of opinions on several different venues, and Teela's handling is one of the main criticisms. And I don't think it's because many of those critics (the saner ones, anyway

) think she's not worthy of being a main character or having new development, by any means. The problem is that some aspects of the scripts don't make a lot of sense from either a character development standpoint or a broader story standpoint.
I mean, I get that Randor is understandably angry that Adam/He-Man is apparently dead and he didn't know the truth, but to take that anger out on Man-At-Arms and effectively banish him, on pain of death? And Teela likewise acting as if Adam keeping his secret is equivalent to always lying to her, when that's clearly not true?
I rewatched the episodes today and I still enjoy way more of it than I have issues with.

I'm interested to see what the second half will reveal. But I do think there's some valid criticism in how some aspects of the characters are written, and I think Teela's arc could have been executed better in ways. I don't think the writing is totally awful, by any means, but at times it falters. Some of it feels a bit rushed to me. Some parts are quite good.
As for characters staying dead or not: they're clearly operating on the level of mythic storytelling here. We're talking ancient Greek myths, Journey into the West, that whole vibe. So people dying, going to the next world and coming back is all part and parcel of it, especially when you get into the apocalyptic, ragnarokian phase of storytelling.
I admit that in my rewatch today, some of the elements of Preternia as an afterlife concept don't entirely make sense to me, as shown. Is it meant to be only for the champions (sword bearers) of Grayskull or more of a general purpose heaven? The latter would explain why Moss Man is there, the former assumption not quite as much. Some fans have also criticized that Grayskull, He-Ro and other veteran champions don't seem overly interested in saving Eternia, which I can sort of understand. Another area where I felt the script could be improved, myself.
As always, YMMV.
