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Subspace damage and Trek tech

Ronald Held

Vice Admiral
Admiral
If the assumption that subspace is damaged(perhaps due to Omega molecules), what technology will still work? For now stay in the 24th century. No warp drives. If impulse drive uses subspace for inertia reduction, that is down. No subspace communication. Any computers using FTL cores are dead.
What else will not work, and will still function?
 
Transporters have some subspace features, although whether they could work without those is unknown.

For all we know, antimatter-based weapons and power systems fail to provide the sort of oomph we usually witness, because the as such physical annihilation reaction doesn't trigger any subspace consequences that boost the release of energy (cf. an ounce of antimatter ripping atmospheres off planetoids and endangering nearby starships).

Perhaps failure of subspace will also fundamentally disrupt all sorts of natural processes, including ones that 21st century RW science has not yet associated with subspace in any fashion. Perhaps stars will stop glowing eventually? And cells dividing.

Timo Saloniemi
 
I think transporters will still work, but not long range "into darkness" style ones (not that I think they will mention them). Short range communications, will be fine. I wonder if they will bother do do any math about lag-time when limited to light speed communications. Impulse drive should be less efficient but I don't think they will have that be the case, since impulse using subspace tech has never been talked about directly onscreen. As you say, Computers with FTL cores would be slower, but I don't think they will mention that either for the same reasons as Impulse. That said, the crash-landing of Discovery implies they lost all control after coming through, so perhaps they will have most all systems be affected, until the crew can rebuild them to sub-light specifications.
 
EM Communication will work. Not certain any subspace communication will work at all. No idea about transporters. Impulse drive as a Newtonian rocket only, would work, but be way slower than fractions of c.
 
"Damage" to subspace I envision as ripping voids in the fabric of subspace. I have treknobabblized that subspace is the dimension of gravity consisting of a medium of gravitons that congruently overlies our real universe. The mass of an object draws gravity from this dimension causing gravity in the real universe. At the same time, masses create gravity wells and many variable disturbances in the subspace gravity medium.

The energy to poke a photon (a no mass radio wave) into subspace is enormous (or easy with transtator technology ;)), and poking anything with mass into this dimension is nigh impossible. Subspace radio is actually radio waves traveling in this medium but the radio wave travels at infinite speed (it has no other dimension) but the strength of the signal still falls off by the inverse square law from its initiation point in the real universe to another point someplace else in the real universe. As a result, detection of weak signals after a few light years equivalent distance in the real universe is hard to detect due to the noisy subspace background radio clutter. To pass a strong enough radio signal vast distances, it requires subspace radio boosters/relays. As for subspace damage such as zones of nothing or "voids", radio waves are absorbed into the blackness and not transmitted nor reflected past a void.

Certain sensors operate just like radar but in subspace. Subspace radio waves bounce off gravity wells (i.e. masses) an other disturbances, then echo back instantly. The sensor can measure the mass of the object, and if it is moving, the course and speed info. Suns and planets are big easy targets to sense from many light years, but smaller masses can also be detected but at closer ranges since their reflection is much smaller thus a weaker return signal. This gives info to a ship as to mass obstacles in its path or other ships in your detection vicinity. (I think this is the deflector's sensor used in Balance of Terror to detect and crudely target the cloaked Romulan ship.) Voids would black out these sensors.

I have more ideas involving impulse engines translating gravity out of subspace for reaction-less propulsion (large linear transtators powered by warp power or fusion reactors), series of really large coil transtators powered by M/AM reactors used condense space-time (space warp) around the ship, and all sorts of gravity and antigravity devices, but diner is up and I'm going to go eat.
 
The energy to poke a photon (a no mass radio wave) into subspace is enormous (or easy with transtator technology ;)), and poking anything with mass into this dimension is nigh impossible.

https://memory-alpha.fandom.com/wiki/Houdini
"Houdinis" were a type of subspace anti-personnel mines used by the Dominion during the Dominion War.

The nickname "Houdini," referring to Human illusionist Harry Houdini, was given to the devices by Starfleet troops on AR-558 because they hid in subspace and appeared at random. The mines were an effective psychological weapon, because there was no way to predict when or where they would appear.

In 2375, Kellin and Ezri Dax found a way to modify a tricorder to detect the Houdinis on AR-558. Captain Benjamin Sisko ordered the mines moved to a nearby ravine and reprogrammed to respond to movement. The mines eliminated a significant portion of two approaching Jem'Hadar columns. (DS9: "The Siege of AR-558")


Seems that it's very possible to put physical objects into SubSpace, cheaply, and is disposable tech for the Dominion.
 
Seems that it's very possible to put physical objects into SubSpace, cheaply, and is disposable tech for the Dominion.
Sorry, but I'm mostly stuck in the TOS era. This DS9 stuff sounds like transtator technology advanced to allow mass to be translated into subspace. Amazing what 100 years of technical advancement brings us. :techman:
 
Sorry, but I'm mostly stuck in the TOS era. This DS9 stuff sounds like transtator technology advanced to allow mass to be translated into subspace. Amazing what 100 years of technical advancement brings us. :techman:
Do I need to kidnap you and take you to my chosen period of time (26th century) =D
 
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