They want us to think Discovery is part of the universe without doing the legwork to make it actually fit with the rest of it.
This is why I sometimes think Trek is pretty bad at world building. It tend to insert things into the history or storyline as it goes along, which makes its history and canon look contradictory and shaky. Sometimes characters just say things that can mess canon up.
Besides its being mostly vague and doesn't show a lot of the canon it does have.
Creating a rich, detailed background and history and sticking to it and it will look and feel more real.
Sure, some things need to be revamped, but constantly changing premises and history does create reactions like what we're seeing now.
Oh, I know. Which is why Kurtzman’s way of “keeping true to canon” by sending the Discovery into the future and classifying the first two years of the show really was just a cop-out to me. If they were having problems with their 23rd century pre-TOS setting, all they had to do was establish that the show takes place in another universe/timeline/whatever, just like the Kelvin timeline, and then continue on with whatever stories they want to tell without the constant need to “keep true to canon.
I think they feel they
have to set it in the same timeline/universe as the original, because that's one of its main selling points. They want the connection with the universe and characters that TV made famous.
Then there's probably the fear that if were set in an alternate universe, there would be (eventually) poorer fan interest.
It needs that connection. It's a theory, anyway.
And that's OK. Honestly, I want the show to be future looking and forward in its design. If ignoring the color of the drapes is part of the process so be it.
I guess you have to dump some of those outdated things.
If we took Pre TNG canon too seriously, then we'd see people eating colored cubes all the time, analog clocks, computers and terminals with buttons, switches and sliders, and women with beehives.
