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CBS/Paramount sues to stop Axanar 2 - Electric Boogaloo-Fanboys gone WILD-too many hyphens

Do you enjoy pie?

  • Yes, sweet, please

    Votes: 79 40.9%
  • Yes, savory, please

    Votes: 42 21.8%
  • Yes, any kind

    Votes: 80 41.5%
  • No, I'm a heathen

    Votes: 37 19.2%

  • Total voters
    193
So I took another look at page two. I guess you're talking about the panel where Garth is calling Sickbay? I'll give you weird, as there seems to be no reason for the camera to be looking down on Garth like that. That said, it's not breaking any specific rule and there's actually a scene like that in canon. I think it's in "Court Martial." I seem to recall the footage played at Kirk's trial was recorded at an angle that looks down on Kirk from above, starting on a wide shot of him and ending with a close-up of his finger pressing a chair control.

Of course, there's a reason in that story to look down on Kirk like that. On the axacomic page it looks like the artist just liked that angle from two panels back.
Yeah, that's the one I was talking about. I did find another comic with characters looking away from our POV like that in a couple panels, but in these ones you are looking past the person to who they are looking at. It's on the third page of the preview here.
I realized in the Axacomic, it's more the angel and the fact that you can't see the person they talking too that makes it seem weird.
 
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I was wondering about that, so it was nice to get an answer. I feel a little bad picking on the comic, but I love comics, and I've recently been working on my own writing, so I'm trying to pay closer attention to this kind of stuff. Just kind of trying to work out what does and doesn't work.
Does anybody know how much experience with this kind of stuff Lane and the people he's working with have?
I was thinking the other day that it's kind of funny how all of the Axanar people and it's supporters keeping talking about how it's so great, and so amazing, but pretty much everything that's been released since Prelude has actually been pretty bad.
 
I was wondering about that, so it was nice to get an answer. I feel a little bad picking on the comic, but I love comics, and I've recently been working on my own writing, so I'm trying to pay closer attention to this kind of stuff. Just kind of trying to work out what does and doesn't work.
Does anybody know how much experience with this kind of stuff Lane and the people he's working with have?

Only Lane and his artist know for sure, but from the end result I would have to say they know jack shit about making comics.

I mean, there are parallels between making a film and making a comic, but they're not direct parallels, so you can't just hand an artist a script meant to be filmed and say, "Hey, make this a comic!" because if you're not diligent about it you just end up with a bunch of screenshots with word balloons. (Seriously! Look at that fx shot Lane recently posted and compare it to the first page of the comic. Screenshots.)

Comics are at a disadvantage compared to film because they can't enage the audience's senses the way a film can, because the pictures don't move and there is no real soundtrack. Good writers and good artists compensate for these shortcomings in various ways, ways that neither Lane nor his artist applied to the Interlude comic. Again, it looks like Lane just handed the guy the film script and said, "Hey, make this a comic!" and the artist just said "Okay." Creators who knew anything about how comics are actually made wouldn't have made that mistake.
I was thinking the other day that it's kind of funny how all of the Axanar people and it's supporters keeping talking about how it's so great, and so amazing, but pretty much everything that's been released since Prelude has actually been pretty bad.

Yes, well, lots of people like drinking Kool-aid...
 
I have a few friends who grew up as and still are avid comic book fans. I hear nothing from them concerning the Axanar comic books.
 
I mean, there are parallels between making a film and making a comic, but they're not direct parallels, so you can't just hand an artist a script meant to be filmed and say, "Hey, make this a comic!" because if you're not diligent about it you just end up with a bunch of screenshots with word balloons. (Seriously! Look at that fx shot Lane recently posted and compare it to the first page of the comic. Screenshots.)

Comics are at a disadvantage compared to film because they can't enage the audience's senses the way a film can, because the pictures don't move and there is no real soundtrack. Good writers and good artists compensate for these shortcomings in various ways, ways that neither Lane nor his artist applied to the Interlude comic. Again, it looks like Lane just handed the guy the film script and said, "Hey, make this a comic!" and the artist just said "Okay." Creators who knew anything about how comics are actually made wouldn't have made that mistake.
Definitely, just curious I looked at the script pages at the end the first volume of Gail Simone's Red Sonja series, and there's a big difference between the two. Is that other than one or two panels, most of hers don't go into anywhere near as much detail as Lane's, it was mostly just thing like Sonja and her companions ride their horse to the forest towards a big city in the distance, and things like that. There were a few that went into a bit more detail about how things are placed and stuff like that, but still not quite to the level that Lane did.
 
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