I wouldn't have wanted that. Slavish recreations are okay for the occasional single story like "Trials and Tribble-ations" or "In a Mirror, Darkly," but for a whole ongoing series it made far more sense to update and innovate. I would've liked it if they'd kept somewhat more of the pilot/TOS aesthetic than they did while still updating the tech, sort of like what they did with the Enterprise in DSC season 2, but updating was definitely better than slavishly copying.
Fair enough. There was a reason I cited
Rogue One and not the DS9 or ENT episodes, since they invented a lot of new stuff, but it still looked exactly like it could've come from the original movie that it was building up to. TIE Strikers and Death Troopers are brand new (unless you count the latter stealing the name from those
Star Wars Legends zombie novels and putting a version of the those undead in the backstory via tie-ins and games), but they fit together in a way that the DSC and TOS ships don't. Now, bear in mind I honestly don't have a problem with the new designs (although I can't make sense of the
Enterprise's DSC design fitting between the two TOS pilot designs); tech changes, design teams do different stuff. I think the two can coexist. I guess the fan in me wanted to see it look, kinda like you said, more like a version of "The Cage" then the Abramsverse stuff. I also think it's really cool seeing the different shows' stuff on the same page together in those
Ships of the Line calendars, crossover stories, and whatnot, so having the Big E appear looking exactly like it did in the remastered pilots would've meant more to me personally then seeing it as an alt-designs.
I do get why they do what they do. It's more of a personal preference thing, given I like seeing the differences together and I do love the old TOS look, as kitchy as its '60s sensibilities are.
To an extent, yes. I was around when TMP completely redesigned everything, and I saw how radically TNG changed things from what we'd come to assume from the tie-ins, so I was used to the idea of Trek being reimagined. People who grew up in the TNG era wouldn't have had that same perspective, so the radical reinventions in DSC are more unprecedented for them.
May have also helped that TNG and the others borrowed the TOS movie props to represent the past and older ships and whatnot, making it feel like the updates were a part of the backstory and not just reimagining. I mean, I'd like it if the Picard series and other upcoming projects are able to use DSC stuff in "later" eras in a similar fashion; kinda creating more connective tissue. I mean, as out of continuity as it is now (if it ever was), that first DSC novel putting the
Shenzou and "Cage"-era
Enterprise in the same story really helped me think of DSC as a part of the
Star Trek timeline as a whole and not "just" as a TV show based on it, if that makes any sense.
The point is, canon is not dictated at all. It's merely a description of what something intrinsically is, a convenient shorthand for talking about the primary work as distinct from its tie-ins and imitations.
Feels like the word had changed an awful lot over time.
Well-said. If only he had used his powers for good...
It is interesting to see different perspectives, though. The guy really loved that Franz Joseph Tech manual and disliked the old
Space Flight Chronology. I read both (long after they had been rendered completely overwritten by later projects) and I found the latter to be an honorable look at expanding the franchise at the time it was written and a very interesting look at how we used to look at things. Conversely, that Tech Manual was a huge disappointment, with lots lots of pictures, but no context or real rhyme to it. I know people swear by it, but I honestly found it to be a garbage book. If anyone could explain what I'm missing from that, I would love to hear it.
It's just that some of you are laboring under the mistaken impression that visual design is the same thing as narrative. Portraying the ships and costumes differently isn't a continuity violation any more than recasting Saavik was.
I disagree with that, but I will say that I think where the lines are drawn on the subject are extremely subjective, ranging from you "anything goes" to that guy who runs the "Ex Astra Scientia" website, who seems to have become overly obsessed with "visual canon," to the point where he seems to be starting down the James Dixon path. I guess I myself seem to be somewhere in the middle, where I do believe that "visual canon" is an observable thing and very fair game to analyze, but that it all should be on a case-by-case basis. Of course, I just gloss over a lot of the travel times, sector/quadrant/early TOS dating stuff as background noise to not worry about in terms of the continuity, so I can comprehend that others would do the same for the visual effects.
(Long story short, I don't agree, but I think it's a subject that should be for conversation, not laying down the law, as fun as it may be to hash out what we think is the "real" answer.)