It would work if you put enough "Power" into a tiny package. Think of the engineering principles behind the "Defiant Class" and scale it down to something the size of a F-14. What's the most amount of Phaser / Torpedo / Missile power you can package in that small vehicle/vessel frame.
Old fan-published manuals had "Killer Bee" attack pods, which were fighter sleds for the worker bees.I seem to recall one of Diane Carey's novels had something called a Torpedo Sled, which was more or less a small attack craft that could sling out a few photon torpedoes from its flanks.
Old fan-published manuals had "Killer Bee" attack pods, which were fighter sleds for the worker bees.
https://memory-alpha.fandom.com/wiki/Energy_matrix
The Condensed Energy Matrix from the Druoda series 5 long-range tactical armor unit in the ep ST:VOY S5E25 'WarHead' is stated to be an "extremely dense power matrix, which the merchant Onquanii claimed was capable of powering a fleet of starships, and that it was worth a thousand dilithium crystals"
Energy Storage Technology like the Condensed Energy Matrix from the "Druoda series 5 long-range tactical armor unit", if you can mass produce energy storage like that, then you can potentially fill up a "Snub Fighter" with Enough Batteries that it can have enough power to challenge much larger stronger ships and still have enough energy to fight / fly and recharge the energy storage systems over time.
They also need to stop fighting at point blank range and start fighting BVR where they can avoid shots from the larger ships.
I'm talking distances of light-seconds where you are close enough to hit them with your STL Phasers / Beam Weapons, yet far enough that the latency of travel isn't that bad that your larger ships can easily avoid it.
Sure, if you want your StarShip to be operated by a bare bones crew with no luxuries. Usually you want to be well rounded with your spaceship and prefer to have more amenities in StarFleet. A "Fighter Craft" / Snub Fighter is purpose built with 1-4 pilots and is designed to min max damage per volume while meeting specified travel range / shields.One problem with this concept is: Why not load a full-on Starship a similar power system? Boom - almost impenetrable shields (in theory) and insanely powerful weapons (also, in theory)...
Contemporary CG makes bigger battles like this possible, and contemporary drones suggest the future will be full of them, not fighters. Trek is choosing to ignore the WWII battleship warfare it was founded on for a new (unsustainable?) approach (not every ship engagement will have a season finale budget).
In-universe, drones come in and out of fashion depending on the capabilities of the ships. Different classes of cloaking devices/anti-cloak sensors are similar. It's the never-ending ebb and flow of the arms race where ships usually overwhelm drones, making drones usually ineffective and wasteful, until they're not again.
In times of desperation, (i.e. two ships against 30) drones/fighters are a Hail Mary, but for the most part, they're cannon fodder. Both the Discovery and Enterprise will need a whole fleet of new support craft, and, in the case of the converted shuttles, pilots too.
We need to not oversell man and undersell machine. Hacking, jamming, spoofing info, etc could be done to ships as well, but it’s hard. No reason it shouldn’t be with drones either. And they don’t need to be cheap. Well, not for the Federation who wouldn’t mind in investing in expensive drones if it meant saving lives.With Hacking, Jamming, Spoofing of info, tricking of AI routines. I bet drones will have it's place; but it's going to be the combination of Man & Machine that will make the best & most powerful offensive force.
Not just depending wholly on cheap drones to do your bidding.
But having Fighter Pilots with AI drone backup flying alongside and fighting.
Going by the MSDs of both ships the Galaxy-Class is ten decks tall (12 if you include the injector assemblies) whilst the Defiant-Class is just three decks tall.And you probably can, within limits. The warp cores of the Defiant and the E-D are basically the same size, or at least within the same order of magnitude, but the latter dwarfs her warp core while the former does not. And the DS9 fightercraft have a higher assorted-unrecognizable-greeblies to easily-identified-crew-spaces ratio than even the Defiant, allowing us to think that the craft dedicate half their bulk to power generation and most of the other half to warp propulsion and armaments, with a tiny corner reserved for the at most two crew.
There are always way to bypass AI / feed it bad data / trick it. I'd rather have humans always in control, even on site at the battle site. Never fully trust AI, we must over see it's actions and keep it on a leash.Fighters are a relic of our era, but will disappear in the next century. They can’t handle the g-forces or see/act/think as quickly as AI’s.
I agree, the Camera had bad choregography, it didn't show a moving battle, it felt stationary for the most part for the 2x big ships while the fighters / drones were screens for the big ship.I liked the battle, but a few things..
It didn't move.. at all.. Disco and Enterprise just seamed stationary.. they should have been atleast impulse doing twists and turns, ala the battle from Star Trek Nemisis.. Even the Ultimate Computer battle had warp manuevars..
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