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Spoilers Star Trek: Discovery 2x13 - "Such Sweet Sorrow"

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I'm also having trouble with the logic of why sending the ship into the future is such a sure-fire fix for their problem. The future is not some impossibly unreachable place! All you have to do is not die, and you will get to the future eventually. I feel like we have no reason to believe Control is ever going to die, so why does sending the ship to the future help at all?

(I mean, if all sentient life in the galaxy is to be wiped out one way or another, better to have it be later than sooner, a lot more living will be done in that time -- but no one seems to be regarding this as a long delaying tactic, the crew seems to consider it a permanent resolution of the threat, and it just baffles me as to why)
Yep. I can't engage with the plot. People are just saying and doing things that blatantly make no sense, even within the made up parameters of the story.
 
I literally do not understand what you're saying here.


They had over an hour. Easily time to burn through the shields, that should take couple of minutes at most. And of course, if they wanted to do something else, they had all the time in the world. With the spore drive, they could have evaded the S31 ships pretty much infidelity. The whole dilemma was utterly false on so many levels.

The whole point was to burn out the core and destroy the data. Saru's lines as he and Pike boarded the Enterprise supports the idea he deliberately spent time planning a destruction pattern that used all of the ships internal power grid. All of the ships systems were left intact because no one knew it was self aware.

And we have no idea how long it would have taken to get through the shields, one more volley and the ship would have re-engaged other systems and at the very least, tried to dodge attacks making it a lot harder to do. Or just warped away and had them chasing their own ship for days.

They could not have known that the ship was alive, or that it could override the destruction sequence and protect itself. You don't waste time breaking the legs of something you don't think can run away in the first place.
 
I'm also having trouble with the logic of why sending the ship into the future is such a sure-fire fix for their problem. The future is not some impossibly unreachable place! All you have to do is not die, and you will get to the future eventually. I feel like we have no reason to believe Control is ever going to die, so why does sending the ship to the future help at all?

Terraleasium is supposedly some kind of sanctuary from it. It never developed a technological level high enough to show up in Control's crosshairs, thanks to Pike's strict-interpretation-ism. They better make a new stained glass window to him, Burnham, and Owo on their church wall.

Assuming Control can't be everywhere at once, it might only activate later on to wipe out any further threat identified or deal with the rare incursion from outside the galaxy (Sorry Kelvans). Life is all over the place in the Trek universe. Assuming the Drake Equation, that would be 40 billion worlds (not counting non-carbon life like the microbrain, crystalline entity, Tholians etc) . Even given hundreds of years Control just might not get around to wiping out a hick civilization like New Eden.



And Discovery could have started to attack Enterprise as well, if its shields were going to fail.
I have wondered when the Sphere data is going to be a bit more proactive about all this
 
I don't think it's that clear. Control seemed to have been arranging circumstances to its own needs for some time. It wasn't filling people with grey goo yet, necessarily. Until the squid thing returned from the future it did not know that it needed sphere data (and i am beginning to think we aren't going to be told what it was it needed off the sphere)

What is the evidence that 23rd century Control was "arranging circumstances" before the probe from the future arrives?
 
Control is not that clear to me either. Like was it bad in the present and only got worse via the thing (itself?) from the future?

Really doesn't matter to me.

I found that everyone going with Burnham really kinda sapped the poignancy of the moment. From one person bravely doing what needed doing to "gosh, the whole gang." Meh. In past iterations of this overused trope (that's redundant, eh?) it was beneficial to have a team along to help. This ep, for a few moments, seemed to say Burnham-suit-and Disco would have worked with just those three elements. Am I wrong? Does she need all the buddies? Sure seemed like a S3 set-up without a real reason, as others have noted.

Also, once again, there is no sense of urgency. There's S31 ships coming NOW, but we're gonna go to our cabins and pick mementos? Or have that meaningful talk about our relationship? Or record goodbyes? Move, people!
 
The whole point was to burn out the core and destroy the data. Saru's lines as he and Pike boarded the Enterprise supports the idea he deliberately spent time planning a destruction pattern that used all of the ships internal power grid. All of the ships systems were left intact because no one knew it was self aware.

And we have no idea how long it would have taken to get through the shields, one more volley and the ship would have re-engaged other systems and at the very least, tried to dodge attacks making it a lot harder to do. Or just warped away and had them chasing their own ship for days.

They could not have known that the ship was alive, or that it could override the destruction sequence and protect itself. You don't waste time breaking the legs of something you don't think can run away in the first place.
But they did know after Burnham told them! And then they still had an hour, and they were able to return on Discovery. Break the generators (shouldn't be hard, they break all the time by accident), then photon the ship. There's a lot of antimatter on board, nothing would survive. Or if you suspect that somehow illogically something could survive that, tow the ship to a sun (they were near one.) And if you need more time, just spore jump away and plan again, as many times as you need.
 
I wish the episode had done something interesting enough to have a meltdown over.
Yeah, I mean there is nothing here to have a major opinion one way or the other about. Yeah the Enterprise visuals are nice, but that's it. Those who graded this episode a 10, what are they going to grade the next one? Another 10? So how can you say you have an objective opinion if all episodes you grade end up a 10. You can't possibly have every single episode in ANY show be graded always the same.
 
Yep. I can't engage with the plot. People are just saying and doing things that blatantly make no sense, even within the made up parameters of the story.

Yeah, it's really problematic that technobabble replaces the story progression at this point. "We have to jump to the future to save the universe, but we can only do this after this timer runs out during the battle right before we are defeated" - "Why?" -"Because technobabble - trust us!"

When it's used well, technobabble simply replaces science-speak in an otherwise logically built plot. "We can't beam through the shields because tech tech. But if we tech tech, we can actually send a small tricorder through, and then you can try to deactivate the shields from within". It doesn't replace the narrative or resolve the plot - they could have gotten the tricorder through in another way as well - but just speeds up the boring parts of the plot.

That's sadly not the case here. Whatever happens in the season finale - it isn't motivated by plot or characters. Instead there is a fixed outcome which characters and events are supposed to be at which place in the end, and technobabbel is used as an excuse to get everyone there.
 
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I found that everyone going with Burnham really kinda sapped the poignancy of the moment. From one person bravely doing what needed doing to "gosh, the whole gang." Meh. In past iterations of this overused trope (that's redundant, eh?) it was beneficial to have a team along to help. This ep, for a few moments, seemed to say Burnham-suit-and Disco would have worked with just those three elements. Am I wrong? Does she need all the buddies? Sure seemed like a S3 set-up without a real reason, as others have noted.
No, like most of the things in this plot, it doesn't make any sense either, but as those pieces need to be in those places for S3, that's what they do regardless. This is just bad storytelling, no way around that.
 
But they did know after Burnham told them! And then they still had an hour.

Whoop de doo, they knew after the ship aborted the self destruct, raised it's shields and powered up. What then?

If they fired again, the ship would have left the system. Discovery powered down shields and weapons when they came back onboard, it didn't want a fight, so the only other option would have been it running.
 
Yeah, it's really problematic that technobabble replaces the story progression at this point. "We have to jump to the future to save the universe, but we can only so this after this timer runs out during the battle right before we are defeated" - "Why?" -"Because technobabble - trust us!"

When it's used well, technobabble simply replaces science-speak in an otherwise logically built plot. "We can't beam through the shields because tech tech. But if we tech tech, we can actually send a small tricorder through, and then you can try to deactivate the shields from within". It doesn't replace the narrative or resolve the plot - they could have gotten the tricorder through in another way as well - but just speeds up the boring parts of the plot.

That's sadly not the case here. Whatever happens in the season finale - it isn't motivated by plot or characters, but there is a fixed outcome which characters and events are supposed to be at which point, and technobabbel is used as an excuse to get everyone there.
There really wasn't even technobabble explanations for many of the baffling decisions. Though technobabble is out of hand too. Apparently spore drive can now create supernova level energy the suit needs, or something...
 
I had no issue with the montage of people writing letters to loved ones before a confrontation. It has happened in the real world and under similar time constraints, minutes instead of hours or days.

There is still the mystery of the other two signals. Will they make an appearance in the next episode?
 
The 23rd Century version of Control didn't go off the ranch until after the probe from the future infected Airiam. its a simple sequence of events. She gets infected. Saru reports unauthorized messages being sent. Control stops talking to Starfleet. Hard to miss.

No, that's not correct. The first action that is attributable to Control is framing Spock for murder with doctored footage. We first hear about the murder accusation in third episode (Point of Light). Therefore Control was compromised to some degree well before Airiam was hacked by the future probe.
 
I think its fair to say that the original plan for Discovery back in the beginning is far removed from what we have now both in tone and delivery, due to the various changes that occurred in production and the relatively poor response to S1.
Perhaps these things had to happen to ensure that any future shows that come after will be all the better for the lessons learned.

Season Two of Discovery has seen a marked improvement over Season One and I expect that upward curve to continue into Season Three.

Less talk about being holier than thou with more action to back it up and the show is all the better for it.
Yeah, DISCOVERY's first season was so poorly received that CBS decided to create 5 or 6 others shows based on its performance.
:rolleyes:
 
There is still the mystery of the other two signals. Will they make an appearance in the next episode?

It seems pretty clear there is no time left for them in the season. But if Michael was the Red Angel who sent the signals, we'll possibly see the setup for the other two red bursts next season.

The logical 23rd century ship to explore them is the Enterprise, but this doesn't jibe with Anson Mount saying he's not going to be on Discovery next season.
 
Yeah, DISCOVERY's first season was so poorly received that CBS decided to create 5 or 6 others shows based on its performance.
:rolleyes:

And gave it two more seasons. I may not like the show, but it's a stable product in CBS' lineup, as is the franchise right now.
 
Control is not that clear to me either. Like was it bad in the present and only got worse via the thing (itself?) from the future?

Really doesn't matter to me.

I found that everyone going with Burnham really kinda sapped the poignancy of the moment. From one person bravely doing what needed doing to "gosh, the whole gang." Meh. In past iterations of this overused trope (that's redundant, eh?) it was beneficial to have a team along to help. This ep, for a few moments, seemed to say Burnham-suit-and Disco would have worked with just those three elements. Am I wrong? Does she need all the buddies? Sure seemed like a S3 set-up without a real reason, as others have noted.

Also, once again, there is no sense of urgency. There's S31 ships coming NOW, but we're gonna go to our cabins and pick mementos? Or have that meaningful talk about our relationship? Or record goodbyes? Move, people!

One of the most important core values of the Disco crew is they don't abandon their own. That was established in Brother and repeatedly driven home again and again over the course of season. Not sure how this can be a surprise to anyone at this point that they have taken it to heart.
 
Whoop de doo, they knew after the ship aborted the self destruct, raised it's shields and powered up. What then?
Then they returned on it, just like happened in the episode. But instead of their bizarro plan they could have just unplugged the power generators and destroyed the helpless Discovery then.
 
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