Hi, I am recreating the statue of Kahless fighting his brother Morath, I can't discuss what it's for yet,.. but I wanted to get some feedback, and ideas, the pose is a really hard challenge, it is almost inhuman! (Klingons can really stretch! ;") I have created the figures in CGI so I can work on it in VR,. I have finally gotten it to a certain point, where I am now concentrating more on the final look than the pose, so I am doing a muscle study which I will use to further carve into the penultimate 3D mesh in Mudbox. (or any VR Sculpting program I can find that one can import an object into!) I will post some images of the original statue below too and some videos of where I'm at, You can see where it is smooth and I want to carve into it and make it like the original! But the POSE is the biggest challenge! 
I cannot discuss why I am making this,. Because I enjoy it,... with the early 'patina/clay' material and the Muscle Maps to help me Sculpt Muscle Strain peaks and valleys, ,.. etc.. Any POSITIVE or CONSTRUCTIVE comment most welcome! Material Unreal Engine setting suggestions? Pose corrections? Feet too small?
Here is a short video of where I am at with the statue, in a animated camera shot:
BE MY 2,500TH SUBSCRIBER! I will be adding MUCH cool VR, Sci-Fi, Development, VR Tests and Trek / Orville related fun!
Woody.
STATUE REFERENCE IMAGES:
MUSCLE STUDY, I CREATED SO I CAN 'CARVE' AND 'SCULPT' INTO THE EXISTING VERSION (IN AUTODESK 'MUDBOX; OR SOME VR SCULPTING PROGRAM IF I FIND ONE) TO MAKE IT MUCH MORE LIKE THE ORIGINAL! With all the 'straining' striations etc!
Some stills from the first test render:

I cannot discuss why I am making this,. Because I enjoy it,... with the early 'patina/clay' material and the Muscle Maps to help me Sculpt Muscle Strain peaks and valleys, ,.. etc.. Any POSITIVE or CONSTRUCTIVE comment most welcome! Material Unreal Engine setting suggestions? Pose corrections? Feet too small?
Here is a short video of where I am at with the statue, in a animated camera shot:
BE MY 2,500TH SUBSCRIBER! I will be adding MUCH cool VR, Sci-Fi, Development, VR Tests and Trek / Orville related fun!
Woody.
STATUE REFERENCE IMAGES:




MUSCLE STUDY, I CREATED SO I CAN 'CARVE' AND 'SCULPT' INTO THE EXISTING VERSION (IN AUTODESK 'MUDBOX; OR SOME VR SCULPTING PROGRAM IF I FIND ONE) TO MAKE IT MUCH MORE LIKE THE ORIGINAL! With all the 'straining' striations etc!


Some stills from the first test render:


