Throughout DS9, we see the Klingons, the Cardassians, and the Jem Hadar attack the station at various times. Assuming that in-show battle scenes aren't overly distorted/magnified, attackers usually come within about 10km of the station, which puts them well within range of DS9's phasers and torpedo launchers.
However, why don't attackers instead just fire torpedoes at DS9 from much further ranges (e.g. like 300,000 km away), perhaps even at warp (by warping, firing, then warping back)?
Since DS9 can't move at warp speeds, it won't be able to fire torpedoes at greater than impulse speed (since torpedoes only maintain but do not initiate warp i.e. they must be fired from a ship traveling at warp to travel at warp). And its phasers propagate at sunlight speeds...so in short, DS9 won't be able to accurately hit anything far from it.
Meanwhile, DS9 itself is relatively stationary (in the Denorios belt), meaning that even unguided torpedoes from enemy ships should be able to hit it easily from extreme ranges.
After all, the main reason Star Trek battles occur at such close range is because of the difficulty of hitting moving targets at long range.
ps don't just say "it's hollywood and they can't make everything realistic" because that's a cop-out
However, why don't attackers instead just fire torpedoes at DS9 from much further ranges (e.g. like 300,000 km away), perhaps even at warp (by warping, firing, then warping back)?
Since DS9 can't move at warp speeds, it won't be able to fire torpedoes at greater than impulse speed (since torpedoes only maintain but do not initiate warp i.e. they must be fired from a ship traveling at warp to travel at warp). And its phasers propagate at sunlight speeds...so in short, DS9 won't be able to accurately hit anything far from it.
Meanwhile, DS9 itself is relatively stationary (in the Denorios belt), meaning that even unguided torpedoes from enemy ships should be able to hit it easily from extreme ranges.
After all, the main reason Star Trek battles occur at such close range is because of the difficulty of hitting moving targets at long range.
ps don't just say "it's hollywood and they can't make everything realistic" because that's a cop-out