At the time of Kirk, 9 years in the future from the TV series.but IIRC there are only 12 of them in the entire fleet
For all we know there were more at some point that were destroyed, or retired because of too much damage.
At the time of Kirk, 9 years in the future from the TV series.but IIRC there are only 12 of them in the entire fleet
Enterprise 1701 and Constitution (whatever registry number it actually has, regardless of the tradition we've been practicing across the decades)...yeah, they'd be about ten years old.
I may have mentioned this earlier in the thread at some point, but I tend to think that the reason we see different ship classes in DSC than in TOS is because DSC season 1 told a story set mainly in Federation territory, within its borders, while TOS was mainly on the frontier, well beyond its borders. So in the latter case, we'd see fewer ships overall, certainly fewer happening to be in the same place at the same time, and they'd tend to be classes meant for deep-space operations and frontier duties, like the Constitution class.
It certainly explains how so many Starfleet ships came running to the "Light of Kahless" battle site so quickly when the Shenzhou yelled for help.I may have mentioned this earlier in the thread at some point, but I tend to think that the reason we see different ship classes in DSC than in TOS is because DSC season 1 told a story set mainly in Federation territory, within its borders, while TOS was mainly on the frontier, well beyond its borders. So in the latter case, we'd see fewer ships overall, certainly fewer happening to be in the same place at the same time, and they'd tend to be classes meant for deep-space operations and frontier duties, like the Constitution class.
Whereas I have kind of the opposite rationalization for the 24th century, where Starfleet could only muster some 40 ships to fight the Borg at Wolf 359 (right in Earth's backyard) yet had hundreds of ships in the Dominion War less than a decade later. I figure that by then, they have many, many ships ranging far into the frontier, more than they have close to home (since the UFP is more secure and peaceful by then and doesn't have as large a defense force, maybe), and they couldn't get them back in time for Wolf 359, but had more time during the Dominion War (and the Klingon conflict leading up to it) to gather their forces back from the frontier.
But getting back to the 23rd century, a simpler explanation for why we see fewer ships in TOS than DSC is that many of the DSC ships were destroyed in the war, so we have a smaller Starfleet in the wake of it.
As soon as these supersized ships appeared, they always switched from "submarine battle mode" to "Napoleonic wars"-tactic of throwing too many people directly in enemy fire lines for them to shoot at once. That was always stupid, and always felt like they wanted to have Star Wars-like battles with fighters and much smaller crafts, but because of budgetary reasons instead inserted the supersized capital ships into the highspeed fighter action.
Galactica did that as well.Babylon 5 did well with the physics of space vessels (e.g. fighters being able to turn without banking and orient themselves in any direction while coasting forward)
Novetversewise, they will in over 100 years.You think? I mean I see a clear chain of development from the NX to the Shenzhou right down to the Akira Class. But yeah the Constitution is ten years old at that point but IIRC there are only 12 of them in the entire fleet and they are considered the top of the line ships. The rest of the fleet is composed of older makeshift/experimental/transitional designs.
I mean how else to explain the USS Shran which, lets face it, I’m surprised Andor didn’t secede from the Federation after having that monstrosity named after one of their greatest.
Well, either one is equally implausible when translated to 3-dimensional, weightless vacuum.
Thing is: It's weightless, NOT mass-less.
That means, while the object is floating around, you still need the same force as on Earth if you want to actually change it's trajectory.
That's btw one of the things real life astronauts most often hurt themselves: They see a massive bag floating in the air, think it's lightweight, apply the force you would use to move a floating balloon - and completely crash into the floating object.
Translates to starships, that means if you want to move a big, capital ship, you still have to use the exact same force to change it's course you would need on Earth as well. A "submarine style" battle for big ships is thus way more realistic than having your big ships maneover like fighter jets.
It always felt weird to see capital flagships with thousands of people on board getting one-shotted without a single burst of their shields...
As soon as these supersized ships appeared, they always switched from "submarine battle mode" to "Napoleonic wars"-tactic of throwing too many people directly in enemy fire lines for them to shoot at once. That was always stupid, and always felt like they wanted to have Star Wars-like battles with fighters and much smaller crafts, but because of budgetary reasons instead inserted the supersized capital ships into the highspeed fighter action.
If I want to see "realistic" space movement, I go watch NASA vid's.
They're very interesting but boring as hell.
I prefer my Sci-fi space entertainment to have loads of action in it.
It may not be how things really work in space, but I can live with that.
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