Do you understand the concept of "burden of proof"? I thought the implications were clear in my previous post, but perhaps not. As you are the one who has made an extraordinary claim (that visual consistency in visual media "almost never happens"), the burden falls on you to provide evidence sufficient to support it. You haven't done that; there is no "mounting evidence" because you haven't mounted any. I don't need to submit any counter-evidence to rebut the assertion; I can merely stand back and let it collapse on its own.But not counter-examples, nor have you actually addressed the mounting evidence that the visual consistency you claim to be "the norm" is not actually present...
You continue to use a quixotic definition of the word "connected," and I continue to reject it. Shows don't have to share the same time period to be connected, nor to involve stories that are direct prequels or sequels to other stories (though in fact ENT does do that). It is enough that they are situated in a common setting — a "shared universe," a concept you finally acknowledged as existing despite much tortuous hair-splitting about what it means....[ENT] -- surprise surprise! -- actually looks nothing like its predecessors because it's in a completely different time period and isn't connected to them at all.
That remark was a response to Makeshift Python, not to you. The post that followed specifically responded to his argumentative fallacies, which were most certainly present. If you want me to quote and itemize them, I can do that, but I'm not sure why you care. If you imagined that I was responding to something you wrote, you were reading very carelessly.That's fair, considering there was no ad hominem or straw man in the passage YOU quoted.
I literally have no idea what you're trying to say here, nor how it relates to your overall argument. For the record, I tried to launch a discussion into what you meant when you used the word "believability," and offered my understanding of the term, but you never responded to those remarks.I'm not using a shifting/subjective definition of "believability," given the "willing" part of "willing suspension of disbelief." On the contrary, I'm stipulating that it is impossible or at least highly implausible to believe things that are inherently contradictory, no matter how much you want to.
No, it's not. No matter how often you assert it without evidence. "The least you can get away with" is exemplified by Lost in Space or Mighty Morphin' Power Rangers or Blake's 7 or the first decade of Doctor Who. I submit that most genre television, certainly including Star Trek, not to mention Babylon 5 and (modern) Doctor Who and countless "prestige" series, aspires to and usually meets a much higher standard. If you disagree, then you're the one making the counter-intuitive claim (indeed an even bolder one now, with "no [show] in history"!), and the burden of proof falls on you.[The self-evident difference between the least a show can get away with and the best it can achieve] Is a nonsense standard... that no science fiction production in history has ever truly met.
You're not just moving the goalposts here, you're trying to change the whole game. Examples like these are matter of narrative conventions, genre conceits, and even the literal foundational premises of specific fictional properties. You might as well have cited FTL propulsion or time travel. If you reject those, you don't read or watch the thing at all, in the first place. That is not what we're talking about. We're talking about inconsistencies within a fictional reality, things that defy a level of suspension of disbelief that has already been established.The PREVAILING standard is such that CONTRADICTIONS are not logically self-evident, so there's no problem in suspending your disbelief. This is what allows you to believe that superman can fly despite having no visible means of propulsion or method of generating lift... things [that] are HIGHLY implausible, but we believe them anyway, because there's no OBVIOUS reason why we shouldn't.
There is no "same way," as the preceding paragraph has literally zero relation to how audiences process visuals, but for what it's worth, the rest of this paragraph is outrageously counter-intuitive. Perhaps you find a wholesale makeover of the Klingons or a change in what the TOS-era Enterprise has looked like for 50+ years to be negligible, yet somehow find it hard to swallow a change in actress for a secondary character or tiny differences in a shooting model, things that even most attentive viewers literally don't notice. But if so, your viewing sensibility is very much an outlier. And, frankly, lacking in any sense of proportionality.This relates to visuals the same way. Changing visuals from one story to another is stupendously common, especially in Star Trek. We roll with these changes, because there's no obvious reason why those changes COULDN'T have happened. On the other hand, there are some changes -- (Ziyal's constantly changing appearance, the 4 foot Enterprise model, the terrible shuttlecraft set) that present contradictions within the context of their own story; these are ALOT harder to swallow, but GOOD LORD do we ever try...
This is ironic, because I haven't done the slightest bit of special pleading. All I've said (in a nutshell) is that audiences base their expectations as much on what they see on screen as on what's said, that internal references between stories establish a shared setting that entails its own expectations of internal consistency, and that statements from writers and producers prompt expectations as well. You're the one who's saying SF shows are never internally consistent, so we shouldn't hold them to a reasonable standard of consistency. You're the one who's saying that visuals are somehow not part of fictional worldbuilding and therefore somehow easier to disregard than narrative events. You're the one who's now saying (and contradicting yourself in the process!) that tiny visual inconsistencies are more bothersome than obvious and glaring ones, and that unavoidable visual changes are more bothersome than willful ones. All the special pleading is on your part.No, I'm saying they aren't "shortcuts" at all, they're deliberate choices by producers who are unaware of the imaginary standard you dreamed up just now. This is the inherent flaw of the Special Pleading fallacy: if you try to create a rule that only applies to a very specific situation, your rule quickly becomes meaningless.
All of which means that TV/movie audiences have become accustomed to scenery and visual presentation changing noticeably from one installment to the next. We often complain about it (because we're a bunch of assholes who complain about EVERYTHING) but even glaring inconsistencies like this:
don't actually break the progression of the STORY:
This. At this point in time, DISCO isn't going to do anything to change minds about this topic in either direction and neither are long, meandering, verbose, posts.Maybe we should all chill out a bit here? At the end of the day, these are small things that aren't going to matter in the long run.
Right? This is a sci-fi television show we're talking about here, not a religion.Maybe we should all chill out a bit here? At the end of the day, these are small things that aren't going to matter in the long run.
Just go to ditl.org and look at their episodes. Almost all have a YATI (Yet Another Trek Inconsistency). Some are nitpicks and some are ridiculous oversights.If only I had a dollar for every time Trek goofed. Seriously think about all the times whether it be in production, casting, writing, whatever category's you can think of where they did something you didn't think was the right path. How many times... Tens? Hundreds? Thousands of times? What did you do? You either got angry and quit or got over it and moved on.
If only...if onlyThere was once a time I actually thought the owners should keep track of every Trek fact in some sort of ledger that would be referenced before creating new Trek just to insure perfection.![]()
I've been there. You'll get three episodes in, though, and then you have to start deciding which contradictory Trek fact you're going to be beholden to.There was once a time I actually thought the owners should keep track of every Trek fact in some sort of ledger that would be referenced before creating new Trek just to insure perfection.![]()
You guys are going in loops and not nudging at all. It's like a brick wall running into a brick wall.
Or something. No one is going to change their mind so it seems pointless.
No, I'm just acknowledging that they were large enough to leave people wondering "What the fuck happened to Gotham City?" That "Forever" is supposed to be a direct sequel to "Returns" has been pretty firmly established in the narrative, but why Gotham City went from Tim Burton Nightmare to EDM music video between films is not well explained.So now you think the differences between Batman Returns and Batman Forever were a problem?
No, I'm just acknowledging that they were large enough to leave people wondering "What the fuck happened to Gotham City?" That "Forever" is supposed to be a direct sequel to "Returns" has been pretty firmly established in the narrative, but why Gotham City went from Tim Burton Nightmare to EDM music video between films is not well explained.
It's a bad choice, but it doesn't actually break the narrative.
So you seem to be saying that story A must be narratively and visually consistent to itself. Story B, if it is in the same world as story A, must be narratively consistent to itself and story B, but need only be visually consistent with itself.
Considering I have gone out of my way to post examples in TV and cinema consistent with my statement, I would say I do.Do you understand the concept of "burden of proof"?
I make the assertion "Cats do not have wings." I provide you examples of ten cats which do not have wings and are incapable of flight.You have offered a handful of examples of visual inconsistencies. As I noted, we can all stipulate that these exist. That's a far cry from establishing that they represent a norm.
That makes no sense. Superman comics, movies, and TV shows have been very consistent in the (general) depiction of superman's outfit: he always has some kind of red cape and a blue suit with a symbol that looks like an "S" on the chest (and the "S" logo has the same basic shape in almost every installment).Moreover, your definition of "consistency" is at odds with your definition of "connection."
Well, okay, it only uses completely different costumes, different props, different sets, different starships, different locations, different actors, and the set designs that are meant to be similar to the show that succeeds it share almost nothing in common with it...You assert that ENT is visually inconsistent with other Trek series. It's actually not
This is like arguing with a biblical literalist at this point. "The bible contains no contradictions! All of the seeming contradictions can be explained if you just approach it with a humble spirit and pray hard enough!"those differences are accounted for in-story
They don't obviously contradict anything else in Discovery, at least not obviously, in much the same way they didn't obviously contradict anything in Enterprise. Special pleading fallacy: You're trying to come up with a rule that only applies to this case but can't think of a reason why it doesn't apply to every other identical case.As for the impossibility of believing contradictory things... I'm not the one who's arguing that it's possible for audiences to "pretend" that plainly contradictory visuals (ship designs, Klingons, etc.) "actually" looked different from what they saw on screen
Babylon 5 does not, as evidenced pretty clearly by the shifting design conventions and composition of its various spinoffs.I submit that most genre television, certainly including Star Trek, not to mention Babylon 5 and (modern) Doctor Who and countless "prestige" series, aspires to and usually meets a much higher standard.
Was that really necessary to bring religion in to it?This is like arguing with a biblical literalist at this point. "The bible contains no contradictions! All of the seeming contradictions can be explained if you just approach it with a humble spirit and pray hard enough!"
I don't much like it either, but it is what it is.![]()
You know what?
All those years later. I still HATE this. It's the ONE truly awful thing from a production standpoint I hate in the TOS movies the most. The revamp in TMP? Is truly unlikely, but they at least adressed it in-universe on-screen. The new Earth spacedock in STIII? Well, they just didn't show it before. The new Enterprise bridge between ST:IV and ST:V? Annoying but nothing severe, since they only showed it for a few seconds. But this? I still hate it. I can see why the did it. But I still think it should have been handled vastly different. It breaks my personal suspension of disbelief.
Coincidentally? I am a person that hates the DIS-redesign of the klingons with a passion, and hope they just do away with it in the future, to be forever forgotten and never mentioned again. To be replaced with "real" klingons for all later appereances. The same way we forget about this, up until we get annoyed by it again when we rewatch it/stumble upon it on the Internet.
Biblical literalism is not religion. Neither, for that matter, is Star Trek.Was that really necessary to bring religion in to it?
Uh-huh.Considering I have gone out of my way to post examples in TV and cinema consistent with my statement, I would say I do.
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