Yeah it may be with volume and tuning dials.
Yup! Greg's Flickr page is a treasure trove of obscure TOS prop research. I use it often!Good guess! It was a lamp/radio combo originally. Probably old news to many here, but I can't recommend this thread and @GSchnitzer's posts in it enough. He seems to be one of the leading authorities on TOS props. Give it a read, it's full of images and information about the most obscure TOS props you can imagine. Here's his post about the recorder/task monitor.
??Nevermind, lol
Probably old news to many here, but I can't recommend this thread and @GSchnitzer's posts in it enough. He seems to be one of the leading authorities on TOS props. Give it a read, it's full of images and information about the most obscure TOS props you can imagine. Here's his post about the recorder/task monitor.
Yup! Greg's Flickr page is a treasure trove of obscure TOS prop research. I use it often!
Really? Sure, there are a lot of missing images, but all of @GSchnitzer's posts seem to be intact. At least I can see them.Too bad Photobucket's latest actions have rendered that thread nearly worthless...
I kind of thought so, too. My great-grandfather had an old AM/Weather band radio that had a similar profile, though it didn't have the attached lamp.Good guess! It was a lamp/radio combo originally.
Right, the pair of dials in that configuration was the giveaway.Yeah it may be with volume and tuning dials.
I know you're using Substance, but where are you getting your images for your materials (like the pebbled texture--is it a noise map?)? Are you scanning them, yourself?
I'm sure I read somewhere (Inside Star Trek: The Real Story, I think) that the motor was so loud that they had to redub lines upon occasion!Nice!
I'm a little disappointed that the medical scanner that comes with the Medical Tricorder is thumbwheel operated. I was hoping it would be motorized.
Yes, you're correct. I did a "quick & dirty" lighting build for the last few screenshots, as I'm inpatient with lighting builds these days. So the shadows technically aren't very accurate and will make objects appear to be floating. I apologize for my sloppiness.I know this is a real time render, and this is the first time in pages and pages of art that I've thought this, but something is not tying the scanners and table together, light-wise.
BTW, Donny, I thought of you more than a couple of times watching TWOK at the theater yesterday. Especially in sick bay.
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