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Donny's TOS Enterprise Interiors

I like everything except the Lucite blocks look a little off as to how they appeared on the show.

Do you have the ability to add people to your sets at some point?
 
I like everything except the Lucite blocks look a little off as to how they appeared on the show.

Do you have the ability to add people to your sets at some point?

1) Blurred tranlucent materials can be tough to pull off in Unreal 4, so I kinda of have to go with what looks closest.
2) I can add people, but I'm not a character artist and I have no proper characters.. I'd need help with that.
 
Edit: Y'kmow, now that I'm jostling the old memory chips, I do have a vague recollection of a rare black and white photo many years ago (the kids call it "grayscale" now). I'm thinking it may have been in Stephen Whitfield's "The Making of Star Trek", of a view straight up the tube taken from the bottom. There was some kind of greeble all the way at the top and some kind of glow beyond it. My memory is very hazy, but it always stuck with me and was rattling around out there. My copy of that book is in a box somewhere, and I'm hoping someone here has a copy handy and can see what I'm talking about.
Found it!
t3xO3mb.jpg


Taken from my iPhone 5c so apologies for any potato quality to the image. :)
 
That's the one!! I knew I didn't imagine it. Thank you for finding that, @BeatleJWOL! :)

Seeing this picture through the eyes of a 10 year old, I imagined that open space at the top being kind of access to the energy flow up in the nacelles. Of course, looking at it as an adult, that space up there was 1) clearly never meant to be seen on camera and 2) too short a distance to be the top of the engine pylon. That spiky thing at the top is interesting, though. Not sure what it's supposed to represent, if anything, or if it's a mounting armature for a camera designed to look down the tube - an angle which we've seen many times in the series.
 
Not sure what it's supposed to represent, if anything, or if it's a mounting armature for a camera designed to look down the tube - an angle which we've seen many times in the series.

Pretty sure that's a camera mount up there. I could be wrong, though, but that was the first thing I thought when I saw studied the picture for my build of the Jefferies tube.
 
Thanks for posting the photo! I had my copy of the book close at hand, but no adequate method to capture the photo.

As a kid in the early 70s, I thought that component at the top of the shaft was a water spigot.
 
Just finished making a video of a demo of the Transporter Room and the cool interactions you can perform! Gotta get to work on a transporter materialization/dematerialization effect!
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Leaving for Vegas tomorrow for Star Trek Las Vegas 2017, wanted to make sure I got a good batch of screens of the finished transporter room uploaded before I'm away for a week. Really enjoyed the brevity of this build.

Regarding the unfortunate lavender walls, which I agree are garish...they simply were the way the walls looked at the end of season 3, which I feel is the best time to set this walkthrough, since it represents the Enterprise as we last saw her and it was at this point the sets were as refined as they'd ever been, being that the sets constantly evolved over their three seasons.

...But I'll be nice and take some shots of the room as it looked at the end of season 2, with just grey walls, shortly after I'm back from Vegas










 
Was that starfield painting really there in Season Three? I thought they junked it after S1, but am happy to be proved wrong; I really liked it!
 
Have a safe and fun trip Donny and thanks for the renders :)

I don't know if it's an optical illusion or not but when I was looking at some references from "Mark of Gideon" and "Turnabout Intruder" the pads are aligned so that two pads face the opening. In the screens above it seems like only one pad faces the opening?
 
Seeing things from unfamiliar angles, but looking so realistic, really makes the ship seem real-er. Thanks!
 
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