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Donny's TOS Enterprise Interiors

One detail of the TOS bridge that I've never been able to figure out, no matter how many screenshots I study now sequences that I was is the way the upper displays transition to the lower control displays. It seems like there's some sort of black hood or curved surface there. Might you enlighten me on how you handled this detail?
 
One detail of the TOS bridge that I've never been able to figure out, no matter how many screenshots I study now sequences that I was is the way the upper displays transition to the lower control displays. It seems like there's some sort of black hood or curved surface there. Might you enlighten me on how you handled this detail?
I have a confession. This is the ONE detail that I did not reflect accurately. In actuality, the upper black surface above the lower displays curves outward towards the console's user, and it appears the upper displays rest on the flat edge created by this. My version has no such curve. I started modeling the correct version the other day but stopped after a couple tests because i realized making that correction across the many unique consoles (no two are the same as far as screen widths and layout go) would take additional time I wasn't prepared to spend. I plan on updating it in the future but I'm so ready to move on from the bridge and start working on the remaining TOS Enterprise sets.
 
The bridge looks terrific. I was curious though, how realistic are the lighting sources? For example, does general room illumination really come from that lit dome, or are there invisible light sources? I'm curious if someone built the set with a dome like that if it would light the set anywhere close to how it looked on the show with their studio lamps.
 
The bridge looks terrific. I was curious though, how realistic are the lighting sources? For example, does general room illumination really come from that lit dome, or are there invisible light sources? I'm curious if someone built the set with a dome like that if it would light the set anywhere close to how it looked on the show with their studio lamps.
No, I used about 20 or so spotlight objects to light to light the bridge. The dome just gives the illusion that all the light is coming from it, but this is definitley not the case.
 
In real life though, would the Bridge need to be as brightly lit as on the show?

Perhaps not, but I believe the goal is to match the show.

Yes, the goal is to match the show as closely as possible. However, since we see more than one lighting scheme in the bridge over the course of the series, I plan on having an interact on the Captain's chair that allows you to toggle between the "normal" lighting scheme you see in my shots, and a dimmer, more hard-edged lighting scheme you see in a couple of episodes (such as the latter half of Balance of Terror)
 
Yes, the goal is to match the show as closely as possible. However, since we see more than one lighting scheme in the bridge over the course of the series, I plan on having an interact on the Captain's chair that allows you to toggle between the "normal" lighting scheme you see in my shots, and a dimmer, more hard-edged lighting scheme you see in a couple of episodes (such as the latter half of Balance of Terror)
Will it darken the whole bridge and shine a bar of light into your eyes in particularly tense scenes?
 
Yes, the goal is to match the show as closely as possible. However, since we see more than one lighting scheme in the bridge over the course of the series, I plan on having an interact on the Captain's chair that allows you to toggle between the "normal" lighting scheme you see in my shots, and a dimmer, more hard-edged lighting scheme you see in a couple of episodes (such as the latter half of Balance of Terror)

That would be pretty cool. Would be funny to see the labels on the chair :)
 
One detail of the TOS bridge that I've never been able to figure out, no matter how many screenshots I study now sequences that I was is the way the upper displays transition to the lower control displays. It seems like there's some sort of black hood or curved surface there. Might you enlighten me on how you handled this detail?
Hey, Scribble. Check out this photo I found while looking through Inside Star Trek. It shows the curved upper surface of the lower display console, and how the upper display rests on that flat edge.

 
Hey, Scribble. Check out this photo I found while looking through Inside Star Trek. It shows the curved upper surface of the lower display console, and how the upper display rests on that flat edge.


Thank you for posting that shot!
 
Can't say I ever noticed that slight curve and how the upper part rests on top of the lower console. What I don't understand is how the upper part can rest on it all the way, when it is completely flat/straight, whereas the lower part has that “fold” in the middle. I guess I'm not explaining myself well. Maybe I have to do diagrams. :lol:
 
Can't say I ever noticed that slight curve and how the upper part rests on top of the lower console. What I don't understand is how the upper part can rest on it all the way, when it is completely flat/straight, whereas the lower part has that “fold” in the middle. I guess I'm not explaining myself well. Maybe I have to do diagrams. :lol:

I think the outer edge is a bit behind the the curved part, while the center is projected out over it.
 
I think the outer edge is a bit behind the the curved part, while the center is projected out over it.
Ah, okay, I think I can see it now. What we see behind Uhura in this or this screencap seems to confirm what you are saying. Kind of an odd arrangement when you think about it.
 
Assuming I understand what part of the consoles you are discussing, it depends on whether the upper part spans one section or two lower sections. When it spans two lower sections the single upper part (being straight) is only sorta flush with the outer edges of the two lower sections. When spanning a single lower section it has no overhang. You can see this here in "WNMHGB". You can see Spock grabbing the overhang on a 2 section span here.
 
It's not actually projected out at the edges as a couple of people mentioned. What you're seeing is that it's at the very front edge of the upper panel but traverses the gap between upper panels making it appear to project beyond the front of the edge of the upper panel. It's when the curved surface is at the center of the upper panel when it spans two lower sections that confuses me; does the front edge of the curve come all the way to the front of the top panel or is it set back?
 
Hey Donny I;m curious how difficult would it be to Mirror the turbo lift to the opposite side and add a station behind the captain somthing along this
to your model
 
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