There's a short clip of it floating around but this is much longer.I've checked YouTube on and off for this for a while now...glad it's finally up, and thanks for posting it.
I agree, but if you look at one of the company's tests of 1701, it's actually pretty astounding for 1987. It rivaled what was seen on the big screen, if not surpassed it. The only problem is, as Mike Okuda suggests, they couldn't have sustained that level for a whole season in 1987.Thankfully they realized CGI wasn't mature enough yet for weekly TV production.
A little exponential development in computers, and just 5 years later in 1992, the video toaster was ready to make passable (if plastic looking) CGI ready for prime time on babylon 5.
Nah. Rendering times, efficiency as well as motion, angles, etc were all ready. Texture mapping and polygons less so, but within a year that was a moot point as well for the technology.Nothing about Babylon 5 was ready for primetime, especially the CGI.
In 1987 "photo-realistic" seemed so far away. Nothing shocked me as much as Jurassic Park's dinosaurs. When I saw that, I knew the corner had been turned.A nice reminder of a time when CGI was still "cutting edge", unexplored territory, before it became mainstream/affordable enough for a weekly TV budget.
Doctor Who also experimented with CGI for the first time in the 1987 version of that show's title sequence. It's of a similar quality to the above, but again, they could never have afforded to use it as part of their regular effects work at the time.
Yes true, but the tech was there and improving. I thought DS9's and Voyager's CGI was superior to the pioneer on TV: Babylon 5. They waited just long enough for it to be viable and realistic on TV. For every Jurassic Park there was a cheap knock off, but we still saw some good use out of it. It wasn't till the late 2000s that it became commonplace to see good CGI across the board, and not till this decade that it's been close to "perfect" in most films.It depended on the practitioner, of course."Jurassic Park" was epic, but (for example) the Scorpion King as seen in "The Mummy Returns", made nearly a decade later, was laughably cartoon-like and amateurish. Even at the time.
It's really only recently that photorealism has become widely used/affordable. But what can be achieved with special effects now truly does take my breath away.![]()
Yeah that premiered in Sept 1993. Babylon 5's pilot in February 1993 with the 1st season debuting in January 1994. Voyager's high poly Voyager model debuted in January 1995.Wasn't SeaQuest all CGI? I felt the underwater environment hid the flaws much better than a space-based show.
Hell, I still can't tell the difference between the physical and animated models in the Voyager intro.By 1994 Voyager was using 300,000 polygons for it's Voyager model, which is more than Jurassic Park's dinosaurs.
RAMA
There are some articles online about that. It's not a perfect model, but in my 27" CRT TV viewing back then I didn't notice. They redid the model for episodes later on.Hell, I still can't tell the difference between the physical and animated models in the Voyager intro.
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