Well uhh.. you still have to travel if you're running old dungeons for mogs solo.
small comfort compared to everyone having to travel everywhere via gameworld ¯\_(ツ)_/¯Mythic dungeons also have to be traveled to.
Well uhh.. you still have to travel if you're running old dungeons for mogs solo.
small comfort compared to everyone having to travel everywhere via gameworld ¯\_(ツ)_/¯Mythic dungeons also have to be traveled to.
as I've said, they are quality of life improvements (and as I've said, I'm sure they're great for a lot of people)Even though everyone is blah blah community and of course it's true, (though also Golden Ages never last) I am very glad to be able to q for dungeons. I have bad memories of LFGing for what seemed like half my time allotted to play that evening, not to mention the time differences.. and then you'd get a group and there's be a wipe and the healer would rage quit and you were back to LFGing and.. bleh.
What keyring?okay I want to say a positive thing
it's a really nice thing that there's a toybox UI element now, uncluttering inventory space is always a good thing - best thing since the introduction of the keyring
So I think I've done all the main pre-Legion stuff. DH is (mildly) entertaining, although the starting area is a downgrade from the DK one (unsurprisingly though). Overall probably a solid addition.
A little touch I do love are the animated Warcraft 3 style character portraits they're using for story content now.
it's a really nice thing that there's a toybox UI element now, uncluttering inventory space is always a good thing - best thing since the introduction of the keyring
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And yay! Surprisingly fast.
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