Hi there,
I've been working on this idea for perhaps about a year and a half now - figured it was time to post here and see what people thought.
These two storylines will eventually become interlinked and are set quite firmly in the fiction established by the pocket books novels, especially the Destiny timeline.
Spoiler warning for said timeline - for anyone who hasn't read all of it.
Quick descriptions:
Explorers –
15 years after the Borg invasion - Federation President Kellessar Zh’Tarash as one of her final acts as leader commissions a fleet of 20 new Starfleet exploration vessels. They are to be the most advanced starships ever constructed by the UFP and will serve as a new frontier of exploratory endeavour. These 20 Vesta Refit class ships were built in batches at various shipyards around the Federation and serve as test beds for many new technologies including experimental integrated AI, ship wide holographic interface systems and advanced slipstream drives - they are the absolute bleeding edge of starship development.
Early in the year 2401 the 16th and 17th starships off the production line were completed. The U.S.S. Walkabout (NCC-90116) and the U.S.S. Bacco (NCC-90117).
Newly promoted, Captain T’ryssa Chen is given command of the vessel named for the president who had been taken too early. Her mission - to take the Bacco and its diverse crew to the far edge of the gamma and delta quadrants and explore the truly unknown.
Overwatch –
Meanwhile in the halls of Federation power an organization grows, silently gathering support from council members, civilian entities and Starfleet officials.
This organization, in the wake of the apparent destruction of Section 31, seeks to defend the Federation from all threats. But unlike previous attempts this new group seeks not only to defend the Federation but to radically change Federation policy by challenging some of its most strongly held beliefs.
With the resources of a post-scarcity society, slipstream drive and enough support this group is able to construct an outpost far above the ecliptic plane of the galaxy itself. Equipped with the most advanced sensor arrays, a position specifically chosen to take advantage of the subspatial geometry flowing towards the Milky Way and some of the most brilliant minds in the Federation, Overwatch begins the multitude of tasks that its leaders hope will bring about not only a stronger civilization but one with a further advanced set of moral standards.
So there we go.
Those are the basic premises for the stories that I'll be telling.
I've already a few episodes concepted for Explorers and have begun fleshing out the dialogue for them. I hope to have a short demonstration trailer out by the anniversary date this year. I'm still in the process of setting up a motion capture studio for the animation of it but it goes quite well at this stage. Asset creation has been on-going almost as long as the idea has existed in my head. Slowly building the bridge and testing out character techniques as I learn them.
As to Overwatch - I hope to release little snippets of prelude as I write it in between all the rest. Assuming that I can gather the required support and voice acting talent it will eventually link up Explorers in what I think will be a most pleasing fashion.
Expect to find many new faces but also some old beloved characters from the novels and the television series'.
I'll be trying quite hard to make sure that it remains faithful to the novels, I've obviously extrapolated a few things here and there though as necessary.
Chen for instance I knew from the first moment we met her in the novels had to one day become a captain. One who struggles to overcome her inherent ridiculousness to become a consummate leader.
Some other things that I've pretty much set in stone for the story are as follows:
-Captain Picard has long since retired to civilian life at his family home. His having mentored Chen is one of the primary reasons she is given captaincy of a ship so important to the Federations history and future. -Status of the Enterprise will remain classified within this story.
-Admiral Riker will still be in Starfleet serving as its director of exploratory efforts in San Francisco.
-The relationship with the Romulan Empire will have faced challenges but will have grown significantly in the years since the books left off. This will become important for some way-down-the-line ideas I have for the crew. Oh and as a result of the warming relations the treaty banning the Federation from cloaking technology will have been amended slightly - this will result in the crew having access to personal cloaking systems that allow for easier observation of alien civilisations but they will be, by law, only used in those types of missions.
-The Andorian people will still be recovering from the fertility crisis and many societal norms will have been questioned since the need for strict bond grouping has become less necessary thanks to 'Bashir's Miracle'. This will most certainly be a plot point that gets a lot of focus as many of my characters will either be Andorian or have some kind of attachment to them. One young character in particular will explore these issues in depth.
-A new Federation president will have been elected since Zh'Tarash stepped down. I don't really want to have him/her in either series. The temptation to make their personality too much like Bacco would be far too strong.
-The Typhon Pact will still be around causing the occasional bit of trouble, but won't feature until/if the aforementioned Romulan plot begins.
-The hostile and allied powers will be on the cusp of developing their own slipstream technologies after many years of the Federation thwarting their plans through covert action.
-AI technology has made many advances since the U.S.S Titan's first encounter with the Sentry species and White-Blue. The Vesta Refits(need to talk to Mister Rademaker about a possible name for the class) will be a test bed for the first generation of shipboard AI - they'll be similar in function I think to the Andromeda tv show's AI but different enough to not be a complete cliché. A big inspiration here has been the AI from the Halo series and its novels. The idea of AI pretty much always being evil with few exceptions has really begun to bore me so thus the Bacco will have an AI to do some things and compensate for the crew and its biological fallibilities.
I hope to get the point with Explorers in which I can hit pretty close to the quality of the cut scenes in the last 2 Halo games in terms of CGI. Of course not having millions of dollars and being only one person this seems unlikely. Try I shall anyway. Its a learning experience after all.
As to why CGI - well, I can't afford to pay proper actors and frankly its a lot easier to just have one person doing the motion capture given the circumstances mentioned above. Both body and facial capture will be utilised for Explorers - more than happy to discuss how I plan on doing this and the tech behind it.
Right.
That's about it.
I'd love to discuss some of these ideas with anyone interested. Unfortunately I'm one of those horrible people who so enjoys pinging ideas off others endlessly - I apparently crave validation.
Criticisms are more than welcome and I will take them seriously - but to be quite honest this entire idea isn't for any particular market but my own enjoyment. A true 'in the shower thinking things that sound great in my head' endeavour.
I'll be posting bits and pieces as they happen here in this thread.
Cheers! Doubly so if you got this far...
I've been working on this idea for perhaps about a year and a half now - figured it was time to post here and see what people thought.
These two storylines will eventually become interlinked and are set quite firmly in the fiction established by the pocket books novels, especially the Destiny timeline.
Spoiler warning for said timeline - for anyone who hasn't read all of it.
Quick descriptions:
Explorers –
15 years after the Borg invasion - Federation President Kellessar Zh’Tarash as one of her final acts as leader commissions a fleet of 20 new Starfleet exploration vessels. They are to be the most advanced starships ever constructed by the UFP and will serve as a new frontier of exploratory endeavour. These 20 Vesta Refit class ships were built in batches at various shipyards around the Federation and serve as test beds for many new technologies including experimental integrated AI, ship wide holographic interface systems and advanced slipstream drives - they are the absolute bleeding edge of starship development.
Early in the year 2401 the 16th and 17th starships off the production line were completed. The U.S.S. Walkabout (NCC-90116) and the U.S.S. Bacco (NCC-90117).
Newly promoted, Captain T’ryssa Chen is given command of the vessel named for the president who had been taken too early. Her mission - to take the Bacco and its diverse crew to the far edge of the gamma and delta quadrants and explore the truly unknown.
Overwatch –
Meanwhile in the halls of Federation power an organization grows, silently gathering support from council members, civilian entities and Starfleet officials.
This organization, in the wake of the apparent destruction of Section 31, seeks to defend the Federation from all threats. But unlike previous attempts this new group seeks not only to defend the Federation but to radically change Federation policy by challenging some of its most strongly held beliefs.
With the resources of a post-scarcity society, slipstream drive and enough support this group is able to construct an outpost far above the ecliptic plane of the galaxy itself. Equipped with the most advanced sensor arrays, a position specifically chosen to take advantage of the subspatial geometry flowing towards the Milky Way and some of the most brilliant minds in the Federation, Overwatch begins the multitude of tasks that its leaders hope will bring about not only a stronger civilization but one with a further advanced set of moral standards.
So there we go.
Those are the basic premises for the stories that I'll be telling.
I've already a few episodes concepted for Explorers and have begun fleshing out the dialogue for them. I hope to have a short demonstration trailer out by the anniversary date this year. I'm still in the process of setting up a motion capture studio for the animation of it but it goes quite well at this stage. Asset creation has been on-going almost as long as the idea has existed in my head. Slowly building the bridge and testing out character techniques as I learn them.
As to Overwatch - I hope to release little snippets of prelude as I write it in between all the rest. Assuming that I can gather the required support and voice acting talent it will eventually link up Explorers in what I think will be a most pleasing fashion.
Expect to find many new faces but also some old beloved characters from the novels and the television series'.
I'll be trying quite hard to make sure that it remains faithful to the novels, I've obviously extrapolated a few things here and there though as necessary.
Chen for instance I knew from the first moment we met her in the novels had to one day become a captain. One who struggles to overcome her inherent ridiculousness to become a consummate leader.
Some other things that I've pretty much set in stone for the story are as follows:
-Captain Picard has long since retired to civilian life at his family home. His having mentored Chen is one of the primary reasons she is given captaincy of a ship so important to the Federations history and future. -Status of the Enterprise will remain classified within this story.
-Admiral Riker will still be in Starfleet serving as its director of exploratory efforts in San Francisco.
-The relationship with the Romulan Empire will have faced challenges but will have grown significantly in the years since the books left off. This will become important for some way-down-the-line ideas I have for the crew. Oh and as a result of the warming relations the treaty banning the Federation from cloaking technology will have been amended slightly - this will result in the crew having access to personal cloaking systems that allow for easier observation of alien civilisations but they will be, by law, only used in those types of missions.
-The Andorian people will still be recovering from the fertility crisis and many societal norms will have been questioned since the need for strict bond grouping has become less necessary thanks to 'Bashir's Miracle'. This will most certainly be a plot point that gets a lot of focus as many of my characters will either be Andorian or have some kind of attachment to them. One young character in particular will explore these issues in depth.
-A new Federation president will have been elected since Zh'Tarash stepped down. I don't really want to have him/her in either series. The temptation to make their personality too much like Bacco would be far too strong.
-The Typhon Pact will still be around causing the occasional bit of trouble, but won't feature until/if the aforementioned Romulan plot begins.
-The hostile and allied powers will be on the cusp of developing their own slipstream technologies after many years of the Federation thwarting their plans through covert action.
-AI technology has made many advances since the U.S.S Titan's first encounter with the Sentry species and White-Blue. The Vesta Refits(need to talk to Mister Rademaker about a possible name for the class) will be a test bed for the first generation of shipboard AI - they'll be similar in function I think to the Andromeda tv show's AI but different enough to not be a complete cliché. A big inspiration here has been the AI from the Halo series and its novels. The idea of AI pretty much always being evil with few exceptions has really begun to bore me so thus the Bacco will have an AI to do some things and compensate for the crew and its biological fallibilities.
I hope to get the point with Explorers in which I can hit pretty close to the quality of the cut scenes in the last 2 Halo games in terms of CGI. Of course not having millions of dollars and being only one person this seems unlikely. Try I shall anyway. Its a learning experience after all.
As to why CGI - well, I can't afford to pay proper actors and frankly its a lot easier to just have one person doing the motion capture given the circumstances mentioned above. Both body and facial capture will be utilised for Explorers - more than happy to discuss how I plan on doing this and the tech behind it.
Right.
That's about it.
I'd love to discuss some of these ideas with anyone interested. Unfortunately I'm one of those horrible people who so enjoys pinging ideas off others endlessly - I apparently crave validation.
Criticisms are more than welcome and I will take them seriously - but to be quite honest this entire idea isn't for any particular market but my own enjoyment. A true 'in the shower thinking things that sound great in my head' endeavour.
I'll be posting bits and pieces as they happen here in this thread.
Cheers! Doubly so if you got this far...
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