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Star Trek ~ Project Potemkin "We Few..." S03-D NOW ON-LINE

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Now On-Line: Star Trek ~ Project Potemkin: "We Few..." S03-D

A shuttlecraft from the Potemkin crash lands on an inhospitable world. Can Commander Delaney and the others survive until their rescue?

Starring Jeffrey Green as Captain Grigory, Douglas Harper as Commander Delaney, D.C. McQuade as Lieutenant Hastings, Jack Harper as Ensign MacKenzie, and Jeremy Ellenberg as Doctor Da-Nak. Written and Directed by Doug Harper. VFX by Mark Berge. Edited by Randy Landers. Music by Tony Lunn. Co-Executive Producer: Rick Foxx. Executive Producer/Web Series Creator: Randall Landers. Filmed on location in Pittsburgh, Pennsylvania.

[yt]https://www.youtube.com/watch?v=yiMKmmV9ZyM[/yt]
 
As the writer, director, actor, etc., I would be interested in the board's thoughts on this vignette. We have over 300 views already, so people are seeing it. Let me know what you think.:techman:
 
It's interesting how the landscape creates certain moods, and I'm not sure if that was what you were going for, but those snowless bare tree landscapes create a sort of depressing mood, everything looks dead without a covering of snow. It looks like if you waited a couple of days you might have gotten a layer of snow, and that would create an entirely different mood. Maybe it's just me and my West Coast snobbishness ,and I've had my share of winters like that in Ohio, but off the the top of my head, I can't really think of any film or TV show that films in that kind of scenery. Maybe M. Night Shyamalan and some others. Ah, here's one ... Night of the Living Dead, lol. that barren landscape in the Graveyard scene and the aftermath really fit the film title and created the appropriate mood.

On the other hand, I just hate it when Hollywood films something that is supposed to be in the MidWest or the East Coast countryside and it is obviously in Griffith Park or San Bernardino Mountains around LA. Anyway, my point is how the scenery really effects the mood of a film.
 
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Glad you liked it. I really wanted snow for the episode, but there were concerns about frostbite, etc. We had no way to keep warm between shots and it was about 50 degrees Fahrenheit when we filmed. The original shoot date had a foot and a half of snow on the ground. Would have been a cool look, but the safety issues outweighed the cool factor. FYI, the falling snow was added in post.
 
Glad you liked it. I really wanted snow for the episode, but there were concerns about frostbite, etc. We had no way to keep warm between shots and it was about 50 degrees Fahrenheit when we filmed. The original shoot date had a foot and a half of snow on the ground. Would have been a cool look, but the safety issues outweighed the cool factor. FYI, the falling snow was added in post.

Working on my review still, but wanted to comment on this point. For future reference, just a suggestion really. On shoots where it's cold and weather is a major factor "between shots" there's always the option to have someone running the car with the heat on maximum. It's low-rent, it's guerilla, but it's better than nothing. I'm sure the weather wasn't the only reason you guys made the choices you made, and I'm sure this little suggestion was something you already considered, but I agree -- safety concerns should always, always win the day. Just thought I'd throw my two cents in. :)
 
It looked to me like the campfire was composited some scenes, but I wasn't sure if it was in every scene. If that was indeed the case, I'm curious why you didn't just build an actual fire.

We shot a similar short some years ago (characters talking around a fire), and I think having an actual fire gave the actors something to play with (as well as keep warm).
 
Randy and company have made it clear that they seek feedback and are willing to suffer the slings and arrows that can be a part of it. I had some reservations about an earlier episode and rather than get into things that I thought might be overly critical (this is not a professional production after all) I sent them to Randy via PM. My comments were graciously received and responded to with admirable candor. They've put out a lot of product over the last few years and are always looking to improve.
 
It looked to me like the campfire was composited some scenes, but I wasn't sure if it was in every scene. If that was indeed the case, I'm curious why you didn't just build an actual fire.

We shot a similar short some years ago (characters talking around a fire), and I think having an actual fire gave the actors something to play with (as well as keep warm).

The fire was composited on. The park did not allow fires in our area due to all the dead wood. We did have a "fire" of sorts marked out for us so that we could interact with it. Randy composited the fire on top of that.
 
Working on my review still, but wanted to comment on this point. For future reference, just a suggestion really. On shoots where it's cold and weather is a major factor "between shots" there's always the option to have someone running the car with the heat on maximum. It's low-rent, it's guerilla, but it's better than nothing. I'm sure the weather wasn't the only reason you guys made the choices you made, and I'm sure this little suggestion was something you already considered, but I agree -- safety concerns should always, always win the day. Just thought I'd throw my two cents in. :)

Didn't have much of a choice. The area in which we shot was closed off to motor vehicles. That meant we had to schlep everything from the car over to the shooting location. As a result, making quick trips to the car to warm up was not in the cards.

We also had a cameraman who was a no show. It hampered my efforts to get shots set up, but oh well.
 
Do you want a real critique?

Sorry to not use the multi-quote feature. I couldn't get it to work for some reason. I am open to a real critique. Just understand I am not formally trained. I would be interested in the direction and the writing.

The acting is less of a concern to me at this point as I know I have some shortcomings there (and what they are). Jack, who plays MacKenzie, has more acting experience than I do. D.C. had no experience prior to this vignette. So the actual acting is of less concern to me as I see where the weaknesses are. I am looking more at the writing and direction of the episode. :techman:
 
The fire was composited on. The park did not allow fires in our area due to all the dead wood. We did have a "fire" of sorts marked out for us so that we could interact with it. Randy composited the fire on top of that.
Urgh, that sucks. Personally, I'd have looked for another location, but I realise that might not have been an option for you.
 
Working on my review still, but wanted to comment on this point. For future reference, just a suggestion really. On shoots where it's cold and weather is a major factor "between shots" there's always the option to have someone running the car with the heat on maximum. It's low-rent, it's guerilla, but it's better than nothing. I'm sure the weather wasn't the only reason you guys made the choices you made, and I'm sure this little suggestion was something you already considered, but I agree -- safety concerns should always, always win the day. Just thought I'd throw my two cents in. :)

Didn't have much of a choice. The area in which we shot was closed off to motor vehicles. That meant we had to schlep everything from the car over to the shooting location. As a result, making quick trips to the car to warm up was not in the cards.

Yeah I know what you mean. In that regard, it totally sucks, but you make the best out of what you have to work with.

We also had a cameraman who was a no show. It hampered my efforts to get shots set up, but oh well.


Ok, never mind -- this sucks. I hope he was at least good enough to let you know in advance rather than just bail on you.
 
One of the things I admire about Potemkin is their willingness to press on and do the best they can with what they have, rather than folding up and quitting when things get tough.
 
Hi Jack (no pun intended).

If you've not used Multi Quote before, its operation isn't entirely obvious. You need to click on the Multi Quote button for each message you wish to respond to EXCEPT for the final one, where you have to click on Quote. The Quote button actually initiates the editing mode. If you click Quote in a message for which you've already toggled Multi Quote on that message will appear twice in the editor. Dumb, I know.

I hope that helps.
 
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$poilery feedback.

We Few…
As USS Jack Riley has related, the shoot was hampered by a no-show on the planned photographer and a less than ideal location, so as such I’m not going to point out any obvious deficiencies in the photography and the limitations posed by the location (not allowed to build a fire, etc.).

First Time At Bat
As I've said on here many times, I always applaud anyone with the tenacity to make a film and bring it to fruition, regardless of any flaws. My first film was an over-reach which failed to come together, so I'd never claim to be some kind of wunderkind whose early efforts beat those of beginners here in fanfilm land. So, my hat's off to Mike and crew for taking this from the start to the finish line.

That said, based on what Mike wrote (above) he appears to be anxious or at least receptive to input on how to improve. In that spirit I'm going to give feedback on the episode. As is my wont, I hope what I write herein will be accepted in the spirit it is given: as constructive criticism which will hopefully help Jack and company step up their game in subsequent productions.

Acting
As in previous reviews, I do not generally critique the acting, and will not here.

A Vignette Is An Episode
Like a number of fanfilm series, Project Potemkin tends to focus on what they call vingettes. I’m going to be very up-front here because I feel most such fanfilm makers seem to misapprehend the word to mean “a short subject with no real story” whereas I see a vignette much like a short story which zeroes in on plot, character, or theme in a very evocative manner. In other words, a vignette is an “episode” in the true (not TV) sense in that it tells a very concise story.

The Story
But what story is told here? When you strip away all the superficial setup and trappings what’s left is just three people sitting around relating why they joined the service. That’s all fine and good, but it’s not drama. What we do learn isn’t particularly interesting or revelatory and has no context in the narrative nor influences it. The one and only decision any character makes is that MacKenzie says he will take the next watch.

The essence of drama—even in a short short piece—is what decisions people make or fail to make. If these campfire stories influenced the action or inaction or one or all of them, then that would have made this a story. Instead, it’s just talk.

Now allow me to clarify my point about superficial trappings. The setting of this vignette is, in the end, inconsequential. It influences no decisions. It impacts the characters in no meaningful way. The crash doesn’t matter. The deaths don’t matter (no one seems affected by the losses). The abandoned colony doesn’t matter. The weather and the disease don’t matter. The characters take no action and are rescued with no long-lasting effects, rendering moot the specifics of the setting and plot events moot. They could just as well have had these same conversations in a just-fine shuttle or in a cafe. The trick with plot events is to use them to underpin the story, put the characters in situations they must deal with and overcome, or at the very least utilize the setting to reinforce a theme. As portrayed the particulars of the narrative seems to have been decided merely to explain the shooting location: the failed colony justifies the one building we see and the path and pole. The shuttle crash justifies their being alone. The cold and the disease justify… well, really nothing other than arbitrary danger (as if being stranded on an alien planet perhaps with food you can’t eat and water you can’t drink wouldn’t be bad enough).

From all of this one might conclude that I think that I am poo-pooing everything here. On the contrary, what I am pointing out is that there are all these elements in place, all of which could have been exploited to tell a story, but which are not synthesized to that effect.

So, if I’d been given this script to read before it was shot, what would I have suggested to do to fix what I perceive as the narrative failing? Putting on my Story Editor hat, here we go:

At core, the personal revelations must serve a dramatic purpose. What these people say must affect them and how the story resolves. Each of these survivors first think of their own survival, but once they reveal themselves to each other one of them decides to think of the others first. Let's say MacKenzie is moved by he stories of his companions, volunteers to take the watch, because he’s now more concerned for their safety, lets them oversleep and suffers crippling or fatal consequences because of that. He choses to take a risk, and now his superior, Mike has to live with that guilt, knowing if he hadn’t humanized himself that this fellow mightn’t have acted so selflessly, and learning the hard way why commanders must maintain some appropriate distance from their subordinates.

Now, I’m not saying this is the story which should have been told, rather, I am illustrating what kind of human drama you can make from something as simple as three people telling their stories.

If that's not too "inside baseball" I can share some other observations I have regarding dealing with WTF problems like crew members dropping out, location issues, and technical stuff like location sound and dubbing, and why Less Is More is really important where VFX are concerned.

I hope some of that is helpful.
 
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