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Do you think they'll keep making Abramsverse movies after #3?

To be honest, I think I'd like them to be finished after #3. I have enjoyed the last two well enough, but I've become more a fan of complete stories than ongoing series. Of course, this will depend on how #3 ends. It could remain fairly open, but I'd like the last film to know it's the last film, so that it can give us closure.

I would much rather see Trek return to TV in some form and deal with new characters.
 
Which is consistent with Into Darkness, so yeah they just went to warp 11.1 or whatever it was like they did in the episode, problem solved.

So "maximum warp" isn't really maximum warp?

"Maximum warp" just seems to mean the maximum speed they have a preset for. They can force the ship to go faster if they need to.

In TOS they go about 8, maybe 9 for dramatics. In Gamesters they went up to 11.1 without alien interference and without the ship blowing up (barely, but it didn't).

It's however the hell fast they can make it go without going boom basically.
 
Yes.

Star Trek technology has always existed at the speed of the plot, and warp speed only as quantifiable as the number of on-screen whooshes.

STiD had a faster plot so the technology worked at a faster speed. To use this as a knock against it is silly, as faster plotting is something of which the franchise was in desperate need.
 
STiD had a faster plot so the technology worked at a faster speed.

:vulcan:

A faster plot doesn't require faster speed. If the script and editing were handled differently the reliance on Ludicrous Speed could have been avoided while keeping the fast pacing intact.
 
STiD had a faster plot so the technology worked at a faster speed.

:vulcan:

A faster plot doesn't require faster speed. If the script and editing were handled differently the reliance on Ludicrous Speed could have been avoided while keeping the fast pacing intact.

Totally agree. I'm tired of the "speed of plot" excuse. Yes, I realize it applies to TOS, TNG, and nuTrek, but it comes off as lazy and unrealistic. The entire idea that STiD takes place in a 24-36 hour period is just plain dumb. Did the writers think they audience would be bored if the story covered a longer period of time?

I mean, what's the point of transwarp beaming if you beat the ship across the galaxy by only an hour or so?
 
Adding an extra line of dialogue noting the specific passage of speed and/or time is meaningless and unnecessarily superfluous to anyone who isn't a pedant.

It's only ludicrous speed because you perceive it to be--under the erroneous supposition that magical space ship speed must be quantified.

The time/speed the Falcon traversed the distance between Tatooine and Alderaan was the exact time and speed necessary to fit in a quick game of Dejarik and allow Luke to fiddle with his lightsaber. It was the speed of the plot and completely arbitrary.

There was, however, neither a plot nor a thematic reason to denote the time/speed/distance between Earth and Kronos. So they didn't.
 
What I find most absurd is that people actually care. It's freaking magic. All of it.

World building is important. If you change the rules whenever you want for the sake of convenience then the universe that you created feels less real.
 
There was, however, neither a plot nor a thematic reason to denote the time/speed/distance between Earth and Kronos. So they didn't.

I disagree. Distances and travel times have purposefully been given a standard in the Trek universe (at least an honest effort). For all the fanwanking the writers paid in the script, it's perplexing they ignored this one element.

On that note, comparisons to Star Wars are irrelevant. We have no idea what "hyperdrive" is or how fast it goes, because no one has ever tried to explain it before.
 
World building is important. If you change the rules whenever you want for the sake of convenience then the universe that you created feels less real.
Nonsense.

I disagree. Distances and travel times have purposefully been given a standard in the Trek universe.
Only in your imagination.

For all the fanwanking the writers paid in the script, it's perplexing they ignored this one element.
Because the "element" was irrelevant.

Also, fanwaking? Really? :rolleyes:

On that note, comparisons to Star Wars are irrelevant. We have no idea what "hyperdrive" is or how fast it goes, because no one has ever tried to explain it before.
Warp drive have never been explained either--outside of 50 years of inconstancy. Show me a tech manual, and I'll show you at least one episode or film that contradicts it.

I know there are some who think everything needs to be wrapped up into a nice little uniform package of compliance. But that's just not how fiction works. Take the Bible, for example.
 
Well, Marvel doesn't seem to be suffering despite changing the rules and continuity of their universe every twenty-five seconds or so.
 
I'm really not sure what Marvel's movies has to do with this. Are you seriously trying to argue that consistent world building isn't important? That seems to be what CorporalClegg is saying.
 
I'm really not sure what Marvel's movies has to do with this. Are you seriously trying to argue that consistent world building isn't important? That seems to be what CorporalClegg is saying.
Trek's "World building" was haphazard.
 
I'm really not sure what Marvel's movies has to do with this. Are you seriously trying to argue that consistent world building isn't important? That seems to be what CorporalClegg is saying.

It seems there are two camps here. The ones that want a certain modicum of continuity (what you call world-building), and the other camp that claims to eschew all notions of same. If the characters changed names and species from episode to episode, they'd chalk it up as "Fiction!", and tell the other to suck it up.

I suspect each will never see the other's point of view.
 
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