To avoid any exploitation by promoters of the Star Wars project.Data processes time much quicker than most organic lifeforms and can reconfigure a system with lightning speeds so I imagine he could target incoming torpedoes just as fast and detonate them before they hit the ship.
A a full-use of Data's established capacities would have busted a lot of stories. Why asking to stressed humanoid engineers to make critical repairs in a short delay instead of sending Data?In fact, there are probably several things that the writers have to ignore because it would bust the story.
Why Data? The ship's computer should be able to do that too.
I think the problem was that the torpedoes were always shown flying really slowly when they had a built in warp drive and should have hit their target a split second after they were launched.
Because nobody ever thought of defensive fire before JJ Abrams.Data processes time much quicker than most organic lifeforms and can reconfigure a system with lightning speeds so I imagine he could target incoming torpedoes just as fast and detonate them before they hit the ship.
Because previously, Starfleet had always had decent shielding.Because nobody ever thought of defensive fire before JJ Abrams.Data processes time much quicker than most organic lifeforms and can reconfigure a system with lightning speeds so I imagine he could target incoming torpedoes just as fast and detonate them before they hit the ship.
Data processes time much quicker than most organic lifeforms and can reconfigure a system with lightning speeds so I imagine he could target incoming torpedoes just as fast and detonate them before they hit the ship.
Data processes time much quicker than most organic lifeforms and can reconfigure a system with lightning speeds so I imagine he could target incoming torpedoes just as fast and detonate them before they hit the ship.
What does Data's processing speed have to do with anything?
Targeting sensors can't track and lock on very fast, as shown in Generations.
Data processes time much quicker than most organic lifeforms and can reconfigure a system with lightning speeds so I imagine he could target incoming torpedoes just as fast and detonate them before they hit the ship.
What does Data's processing speed have to do with anything?
Targeting sensors can't track and lock on very fast, as shown in Generations.
While looking at the main viewer, the millisecond the torpedo is fired, Data could target the torpedo and fire the phasers with lightning speeds before the rest of the crew could even processes the enemy fired a torpedo.
I always thought that the signature glowing energy field around the torpedo was some kind of protective screen against such things. You, and your opponent, could spend the time trying to shoot down all the torpedoes coming at them, or you could both just eliminate the source of said torpedoes.
What does Data's processing speed have to do with anything?
Targeting sensors can't track and lock on very fast, as shown in Generations.
While looking at the main viewer, the millisecond the torpedo is fired, Data could target the torpedo and fire the phasers with lightning speeds before the rest of the crew could even processes the enemy fired a torpedo.
Now I see what you mean, but it doesn't work like that.
Phasers are not aimed manually, that would be even slower. Sensors would have to track the position of the enemy torpedo, then the firing mechanism would have to point the phasers into the probable location of the torpedo. It's just all too slow. On the show, computer locks on once these calculations are done, and the weapons officer just presses a button.
I always thought that the signature glowing energy field around the torpedo was some kind of protective screen against such things. You, and your opponent, could spend the time trying to shoot down all the torpedoes coming at them, or you could both just eliminate the source of said torpedoes.
Yeah, sensors probably can't track it cleanly.
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