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"well over 1,000 visual-effects shots"...

Thanks for reminding me why I stopped posting in this forum months back.

You did?

I don't think I've posted in the trekXI forum for a quarter-year or more, but feel free to look it up for yourself.

To share the credit for my withdrawal with greater fairness and honesty, YOU are the main reason I stopped posting in this forum, and nearly withdrew from the board altogether. You are as much 'false data' as you ever were (in the DARK STAR sense), and seemingly as far above the 'net law here as one could be, so I don't see the point in tilting at your windmill (especially since it is already cocked over so far it should fall of its own accord.)
 
The internet: Bringing together people who annoy eachother.

So they can continue to annoy eachother.
 
Thanks for reminding me why I stopped posting in this forum months back.

You did?

I don't think I've posted in the trekXI forum for a quarter-year or more, but feel free to look it up for yourself.

To share the credit for my withdrawal with greater fairness and honesty, YOU are the main reason I stopped posting in this forum, and nearly withdrew from the board altogether. You are as much 'false data' as you ever were (in the DARK STAR sense), and seemingly as far above the 'net law here as one could be, so I don't see the point in tilting at your windmill (especially since it is already cocked over so far it should fall of its own accord.)
Both of you can take up your issues with each other privately, if need be. It's not to continue in this thread.
Thanks.
 
I believe Tron had something like 900 FX back in the day. ROTJ had somewhere in that range. It wasn't until the late 90s that 1000 shots became more common, the Matrix sequels had well over 1000 but most movies still don't surpass it. 1000 is still a fairly high total even today. For some FX milestones go to:

http://www.filmsite.org/visualeffects.html

Edit: BTW, FX shots tends to include both photographic and mechanical FX.

RAMA
 
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I believe Tron had something like 900 FX back in the day. ROTJ had somewhere in that range. It wasn't until the late 90s that 1000 shots became more common, the Matrix sequels had well over 1000 but most movies still don't surpass it. 1000 is still a fairly high total even today. For some FX milestones go to:

http://www.filmsite.org/visualeffects.html

Edit: BTW, FX shots tends to include both photographic and mechanical FX.

RAMA

Interesting link, but I'm wondering what he/she used to research this stuff. The first film I looked for, SILENT RUNNING, wasn't listed, and the second, ANDROMEDA STRAIN, had a wholly erroneous entry about the first use of 3d rendering (when in fact it is faux, done with slit-scan to look like what we now do as 3d.) I guess this site is well-regarded, but again, I'd like to know what their sources were, so they could get them rechecked.
 
There's just too much pressure to compete with other CGI-heavy summer action flicks.

Hopefully the Dark Knight's recent success will help convince the suits that a film doesn't have to be "wow look at our effects" to be a huge success.
 
I'm not only wondering if 1000 is a lot or not, but I'm also wondering what exactly constitutes "one" effects shot?

I mean I would think the counting of effects shots could be a highly subjective thing.
 
I'm not only wondering if 1000 is a lot or not, but I'm also wondering what exactly constitutes "one" effects shot?

I mean I would think the counting of effects shots could be a highly subjective thing.

Logical would be to count any actual shots.
Meaning the whole bit of film between two cuts counts as one shot. There could be a dozen different effects but it still counts as one shot.
 
I'm not only wondering if 1000 is a lot or not, but I'm also wondering what exactly constitutes "one" effects shot?

I mean I would think the counting of effects shots could be a highly subjective thing.

Logical would be to count any actual shots.
Meaning the whole bit of film between two cuts counts as one shot. There could be a dozen different effects but it still counts as one shot.

That is it exactly. That's also how 205 shots in 2001 adds up to more screen time than 365 in STAR WARS, because the shots are held a long time (though to be fair, I don't think the 365 SW figure takes into account a lot of the stuff farmed out, like the hand gun lasers.)

Nowadays everybody is cut-happy, plus beauty shots that can hold up take a lot more time to finesse (as in, not many folks render cg at 4k, which approaches 35mm resolution) when you work digitally, mainly cuz the creatives are always wanting more iterations of the same shot every day.

1000 is half of what you get in the sw prequels, where almost everything has an fx in it, but more than you see in, say, the LOST IN SPACE feature, which I think had around 750. I'd figure a lot of trek stuff will just be putting in futuristic horizons and perhaps viewscreen burn-ins, so it is really just a matter of demonstrating taste in choosing what to emphasize and how many cuts it takes to tell a story point.
 
Even more than space-battles, I'm interested in seeing just how realistic they make the planet-scenes and other 'space-related' images.​


Oh yeah, and a certain ship named 'Enterprise'.​



;)
i have to agree I rhink a lot of the fx could involve making the space stuff look realistic since the got a NASA scientist involved plus the big E should take a lot of that
 
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