So on the most recent TrekYards vessel they revealed / overviewed, it's a Commander Cockings (One of the two hosts) original design with input from 'Rick Sternbach' himself on making it fit into the continuity at the end of ST:Nemesis time line and continuing the ship lineage of design that was helmed by 'Rick Sternbach'. But the most interesting design aspect was the extra Warp Nacelles that function as "Warp Sustainers" / "Back-Up Warp Nacelles" / "Efficiently sized Warp Nacelles for endurance FTL Warp travel". Assuming the logic works within the context of the show's tech and fits in to the design idea of making a ship that is designed to handle USS Voyagers problem of being lost very far away, do you think it's a good idea as a feature for a ship designed to explore Deep Space, far away from the logistical / tactical support of nearby Federation territories / allies / ships? To me, it makes sense in that context as a "Deep Space" explorer that needs to survive on it's own and deal with a Voyager-like situation of being super far away. What are your thoughts on that feature?