I had a oddball idea and played around with some numbers to see if it would work. What if the Warp Speed calculation are misunderstood? What if instead of W being linear, it actually follows a spiral as described by the Fibonacci Sequence? Under the current method Warp Speed cubed equals Light Speed: 1 = 1 = one LY takes a year 2 = 8 = one LY takes 45 days 3 = 27 = one LY takes 13 days 4 = 64 = one LY takes 6 days 5 = 125 = one LY takes 3 days 6 = 216 = one LY takes 40 hours 7 = 343 = one LY takes 25 hours 8 = 512 = one LY takes 17 hours 9 = 729 = one LY takes 12 hours 10 = 1000 = one LY takes 9 hours However, if we go by the Fibonacci Sequence, the first two numbers, 0 & 1, are sub-light. The third number, also 1, would be Warp 1. Same as above. Warp 2 = 1+1, and Warp 3 = 1+2. So far so good. But the next Fibonacci number means Warp 4 becomes 2+3 = 5, and then Warp 5 becomes 3+5=8. The chart then becomes: 1 (0+1) = 1^3= 1 = one LY takes a year 2 (1+1) = 2^3 = 8 = one LY takes 45 days 3 (1+2) = 3^3 = 27 = one LY takes 13 days 4 (2+3) = 5^3 = 125 = one LY takes 3 days 5 (3+5) = 8^3 = 512 = one LY takes 17 hours 6 (5+8) = 13^3 = 2,197 = one LY takes 4 hours 7 (8+13) = 21^3 = 9,261 = one LY takes 56 minutes 8 (13+21) = 34^3 = 39,304 = one LY takes 13 minutes 9 (21+34) = 55^3 = 166,375 = one LY takes 3 minutes 10 (34+55) = 89^3 = 704,969 = one LY takes 45 seconds [All times are rounded off.] Under this chart, you can actually get someplace in a reasonable amount of time. Thought???

That's an intriguingly original (yet mathematic) way to get the ever increasing speeds required for higher warp factors. It'll be interesting to see how it compares to TOS's usual suspects

There is a memory Alpha Page about warp speeds and goes into the differences between the TOS and next gen scales. There are even equations.

In Star Trek the Enterprise went fast over long distances on a few occasions. Yet in Voyager it was to take 75 years to make it home.

I'm aware. I was just suggesting another option.... Ah. Okay. I was afraid you were referring to that stupid "Warp Ten" episode.

You mean that bad dream Tom had after watching too many Captain Proton episodes. Though, to address your OP. It's interesting to see a Fibonacci warp scale. I've never heard of one before.

It should probably be some sort of log scale, but for simple math, I would just on a linear scale based on the difference between the two whole number values. 3 --> 5 = 0.2 each, 5 -- > 8 = 0.3 each, etc, etc.

I like it as a sci-fi concept. The thing is, the Fibonacci sequence is an abstract mathematical concept... It doesn't REALLY mean anything or have consequences in the physical world; it's really just a "neat thing" some Italian nerd came up with and published. You can argue that cubing the warp factor is equally as abstract when applied to velocities, but at least as a concept it does get applied to other real-world maths. In TNG they tried applying it roughly to some mysterious universal constant of lightspeed travel as it relates to power required to travel a certain warp factor. The power/speed line that they came up with was completely arbitrary, but at least it was an attempt at relating actual physics to sci-fi concepts. Mark

Actually, the Fibonacci sequence is found all over nature, such as in the arrangment of petals on a flower. Why would it work for Warp Drive? My explantion is each Warp level creates a "shell" of warped space/time, nesting the previous level(s). The size of each shell increases (or perhaps reduces) in a ratio following the sequence, which also happens to be close to the Golden Ratio = 1.618

There's a closed form expression for Fibonacci numbers that continuously fills it in at all fractional values. https://en.wikipedia.org/wiki/Fibonacci_number#Closed-form_expression