Well sh!t, you've talked to him...
I've been thinking about this one for a while and when @calamity_si posted his white Vengeance, I just knew I had to do something as well. When @JJohnson posted his "what would it look like" thread, I slowly rolled into this beast.
Ckicky-the-click the image for the gallery!

This Vengeance is not twice the size; that made no sense to me. It's about one and a half times larger. The original Conny comes in at 289 meters, while this one comes in at almost 395 meters. I'll post a side-to-side comparison soon. I also opted to include the boomerang instead of it having no markings at all, but it's not so obviously red-and-yellow, instead sporting a much more blending black and grey color scheme.
All the open spaces have been filled in this version, but there are visual nods to it. The bridge and sensor dome both have recessed areas around it and those weird, open triangles have been replaced with a shuttle- and cargobay access. I realized that making them triangular would look out of character for the ship: the original's mimicked the open space around the bridge, so I decided to make them circular here as well. Same goes for the deflector dish cover: angular covers were not an option, but an iris system works like a charm.
I'm still doubting about what to do with the side pods, though. Leave them as is (a little bit oval) or revert back to the original cylindrical shape? And I'm not going to include that awkward swivel torpedo launcher; regular tubes (though a lot of them) will do just fine. The main shuttlebay is a real beast right now, by the way. It'll fit lots of shuttles :-D I'm not going for traditional clamshell doors here. They're a pain to work out how the f*ck they actually slide over one another while keeping it all airtight, so a set of sliding doors (like on a Daedalus) will provide access to the shuttlebay.
That bridge is an ongoing work in progress, even more so than the main ship. There was some talk about the Discovery and that green glass in the bottom when someone suggested it could be akin to the Vengeance's old concept art with the split command deck. I found that very interesting and decided to do such a thing here, which fits Marcus's megalomaniac character of looking down upon everyone else. I'm going to put a ring of VIP quarters around it and a briefing room in the aft. Or maybe that's going to be Marcus' ready room. Because I want to add an NX's plotting table to the front (where you'd normally find the conn and viewscreen, same spot from which the second render is made), as a throwback to his fondness for old stuff. I haven't been able to find reliable plans of that table yet, though, so any help would be greatly appreciated.
I've been thinking about this one for a while and when @calamity_si posted his white Vengeance, I just knew I had to do something as well. When @JJohnson posted his "what would it look like" thread, I slowly rolled into this beast.
Ckicky-the-click the image for the gallery!

This Vengeance is not twice the size; that made no sense to me. It's about one and a half times larger. The original Conny comes in at 289 meters, while this one comes in at almost 395 meters. I'll post a side-to-side comparison soon. I also opted to include the boomerang instead of it having no markings at all, but it's not so obviously red-and-yellow, instead sporting a much more blending black and grey color scheme.
All the open spaces have been filled in this version, but there are visual nods to it. The bridge and sensor dome both have recessed areas around it and those weird, open triangles have been replaced with a shuttle- and cargobay access. I realized that making them triangular would look out of character for the ship: the original's mimicked the open space around the bridge, so I decided to make them circular here as well. Same goes for the deflector dish cover: angular covers were not an option, but an iris system works like a charm.
I'm still doubting about what to do with the side pods, though. Leave them as is (a little bit oval) or revert back to the original cylindrical shape? And I'm not going to include that awkward swivel torpedo launcher; regular tubes (though a lot of them) will do just fine. The main shuttlebay is a real beast right now, by the way. It'll fit lots of shuttles :-D I'm not going for traditional clamshell doors here. They're a pain to work out how the f*ck they actually slide over one another while keeping it all airtight, so a set of sliding doors (like on a Daedalus) will provide access to the shuttlebay.
That bridge is an ongoing work in progress, even more so than the main ship. There was some talk about the Discovery and that green glass in the bottom when someone suggested it could be akin to the Vengeance's old concept art with the split command deck. I found that very interesting and decided to do such a thing here, which fits Marcus's megalomaniac character of looking down upon everyone else. I'm going to put a ring of VIP quarters around it and a briefing room in the aft. Or maybe that's going to be Marcus' ready room. Because I want to add an NX's plotting table to the front (where you'd normally find the conn and viewscreen, same spot from which the second render is made), as a throwback to his fondness for old stuff. I haven't been able to find reliable plans of that table yet, though, so any help would be greatly appreciated.