Now that everyone is enjoying the disc release I can finally show my small contribution to the 4K Directors Edition. I was originally asked to model a new Starfleet Command model for the San Francisco establishing shot, it's only something we see very briefly so it's mid poly and detail level, but is far closer to Ralph McQuarrie's concept that we saw later on and brings things closer to what we accept as 'the look'.
I then took over the re-work of the V'Ger CG model for the reveal as it leaves the cloud. Starting with the original asset from 2001, I ended up rebuilding 90% of the mesh and producing all new texture maps. Unfortunately, due to time and resource constraints I wasn't able to do as much as I wanted in geo, but managed to get an approximation of the surface detail in texture. There was also a real emphasis on capturing the detail around the engine area.
NOTE: I had to remove my renders, I'll re-post them when I get the ok.



I then took over the re-work of the V'Ger CG model for the reveal as it leaves the cloud. Starting with the original asset from 2001, I ended up rebuilding 90% of the mesh and producing all new texture maps. Unfortunately, due to time and resource constraints I wasn't able to do as much as I wanted in geo, but managed to get an approximation of the surface detail in texture. There was also a real emphasis on capturing the detail around the engine area.
NOTE: I had to remove my renders, I'll re-post them when I get the ok.



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