I absolutely love the "Improbable Cause"/"The Die Is Cast" two-parter, it's one of Ds9's finest achievements and the epic battle sequence and daring rescue at the end was basically the first time DS9 started really stepping up their game in the space battle action department, portending the even bigger battles that were still to come.
But there's one small thing that bothered me. Sisko & Company's daring rescue, thrilling though it is, never really should have needed to happen.
The Colonel Lovok changeling lets Odo go and gives him access to the runabout for him and Garak to leave. So that should have been it. Odo should have been in no further danger whatsoever from the Jem'Hadar fleet.
Lovok should have ordered all the Jem'Hadar ships to just let them go. Or, at worst, Odo could have just contacted them himself and said, "Hey, I'm aboard here! Don't shoot at me. Thank you!"
Sisko and the gang should have met Odo and Garak sitting comfortably in the Runabout, gently cruising home, their feet up on the console while sipping tea.
But there's one small thing that bothered me. Sisko & Company's daring rescue, thrilling though it is, never really should have needed to happen.
The Colonel Lovok changeling lets Odo go and gives him access to the runabout for him and Garak to leave. So that should have been it. Odo should have been in no further danger whatsoever from the Jem'Hadar fleet.
Lovok should have ordered all the Jem'Hadar ships to just let them go. Or, at worst, Odo could have just contacted them himself and said, "Hey, I'm aboard here! Don't shoot at me. Thank you!"
Sisko and the gang should have met Odo and Garak sitting comfortably in the Runabout, gently cruising home, their feet up on the console while sipping tea.