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Suppose the crew can't get back to their own time at the end of Future's end. What should they do?

at Quark's

Vice Admiral
Admiral
The episode suggests that they could find 'an isolated place' and 'keep a low profile', --supposedly not to influence the timeline.

But then ? 400 years is a lot longer than one lifespan. Destroy all advanced technology? Instruct your offspring never to make contact with 'the natives' until the year 2373? Or never give your offspring access to that knowledge in the first place, or perhaps never even have offspring because they could unknowingly mess up the timeline?

Or would it be better to relocate to a planet they'd still know to be uninhabited by 2373, and only then make contact ?

What policy/protocol would the Voyager crew follow in such a case?
 
This one's easy. Travel at near warp for long enough for time dilation to put them where they need to be. (99.99 percent of C ought to do it.)
 
at Quarks said:
The episode suggests that they could find 'an isolated place' and 'keep a low profile', --supposedly not to influence the timeline.

Picard's tact in First Contact was to order his crew to "find a quiet corner of North America and stay out of history's way." Maybe this is the protocol in these kinds of situations?

at Quarks said:
But then ? 400 years is a lot longer than one lifespan. Destroy all advanced technology? Instruct your offspring never to make contact with 'the natives' until the year 2373? Or never give your offspring access to that knowledge in the first place, or perhaps never even have offspring because they could unknowingly mess up the timeline?

Good question. I'd suggest offspring would be out of the question entirely, as I can imagine that, even without forward knowledge, their very presence could indelibly disrupt the timeline.
 
Picard's tact in First Contact was to order his crew to "find a quiet corner of North America and stay out of history's way." Maybe this is the protocol in these kinds of situations?



Good question. I'd suggest offspring would be out of the question entirely, as I can imagine that, even without forward knowledge, their very presence could indelibly disrupt the timeline.


Or would it if it was a pre-destinan paradox

I hate Temporal mechanics. ;)
 
They would have to all beam down, set Voyager on a course to the sun or something and make sure she was destroyed. My main question is then what do all the non humans do? Tuvok and the other vulcans can hide their ears easily enough, but B'Elanna? Chell? Any of the other non humans? What if they get sick and need medical attention? They can't just walk into a hospital.
 
Why abandon Voyager for past-Earth anyway? I'd rather stay on board and keep looking for a way home, seeing as that's what they were doing anyway.
 
If the ship still works, find a nice out of the way planet and settle down. They can keep working on the ship in the hope they can do a slingshot.
 
They could take the ship underwater and live out there days down there, because apparently starships can do that kind of thing.
Well, it's not recommended, but its not impossible. I know of one Starfleet engineer who called it ridiculous ( while actually doing it). But with 24th Century materials and shielding technology it shouldn't be much of a problem. The Voyager's predecessors managed to survive trips through wormholes, near misses with Black Stars and supernovas. I think 1110 atmospheres should be a breeze.
 
Janeway and Chakotay will own a greasy spoon cafe together. Tom will fit right in with his nerdy obsession with the 20th century. Kes, Neelix, Tuvok and B'Elanna form a punk band to make their alien appearance less noticeable. The Doctor starts touring the world as a singer, a bit like Virtuoso but less cheesy. Harry disappears but no one notices.
 
If the ship was still working properly, why couldn't they do the slingshot around the sun and get back to their own time.

If they had that option, why didn't they simply refuse to follow Braxton when he said he would return them to the Delta quadrant in their own time? Because they were convinced by Braxton they really 'shouldn't' be back in the alpha quadrant at that time? Because Braxton would have destroyed them if they refused?
 
Didn't he tell give them the excuse of the temporal prime directive as to why they had to go back and why he couldn't tell them?
 
He did tell them about the temporal prime directive, yes, but they wouldn't have been bound by that... AFAIK, there is no such directive' in 24th century Starfleet. If there were, Janeway wouldn't have asked in the first place. So in that case for them to obey Braxton, it simply would have been a matter of "doing the right thing", and hence, no slingshot option would have been morally acceptable to them.
 
Well, they could massively disrupt the timeline to attract the Temporal Fleet; say, by evacuating Florida in time for the Xindi weapon attack.

Besides, "staying out of history's way" would be negated by the Butterfly Effect. May as well get comfortable with the fact that you've already contaminated the timeline; and use your knowledge to some sort of (socially responsible) benefit. Like inventing a big-honkin Xindi gun. Or betting on sports and national elections.

Worst case, Tempfleet beams you home.

If doing the slingshot maneuver, first stash a cache of wine and whiskey barrels that will instantly increase in value. And Star Wars toys.

And then there's the little matter of WWIII and the Eugenics Wars to plan around.
 
Can't stop thinking how amazing a Voyager/Friends sitcom would be.

The One Where Janeway Learns to Drive

The One Where Neelix Gives Everyone Food Poisoning

The One Where Chakotay Gets a Job at Stop'n'Shop

The One Where Seven Accidently Assimilates the Mailman
 
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