@Shaw would disagree with this.Well - knowing the history of the TOS E, those seem reasonable.
The original Enterprise was supposed to be 540' long, with a crew of 203 but, Gene decided that that was too small for a long range explorer (probably correct) and had Matt Jefferies revise the ship. Matt's (logical) thought was to simply double it's size and make it 1080' long with a crew of over 400 and Gene decided that was too big (?!?).
Therefore, we got 947' feet (which was as close to practical as Matt could make it without Gene fussing about the size) and still had the crew at over 400 once the show really started.
If we go back to Matt's original rescaling of the ship to 1080' (1084' is close enough) then, yes - the Klingon ships should be larger as well and I would expect them to be proportionally so.
One of the issues I often have with blueprints for Sci-Fi ships is that they rarely take into account that it's a "ship", not an office building.
Deck height does not have to be consistent from deck to deck - as evidenced by the ol' 1701 herself and the engine room's roughly double-height. Also, keep in mind that some sections of a real ship are normally not accessed except during repairs or for retrieving specific supplies or equipment (i.e. just for storage or equipment space).
I'm not saying that your basic approach is bad ..
Now, the shuttlebay doors on the old D-7 - that's always been an issue since way back in the before time...
The 1080 ft length comes from the fact that the Enterprise was originally scaled to be 540 ft long and have an approximately 200 person crew. It was later decided to make the ship twice as big to justify a larger crew. Matt Jefferies gave it a length of 947 ft but some people say it should have been 1080 ft based on making it twice as big.To start with, I am a staunch advocate for the original 947. I have no idea where the 1080 number comes from, but the ship was scaled to 947 before either original model was built. they were built as 947 feet long and all the details agree with that.
Second, Star Cruiser correctly points out that starships are not required to have nice even decks. There is no reason for that. We have an excellent example in the TOS Engineering set. We also have an excellent example in the USS Constitution's Orlop deck and the USS Arizona plans (http://www.researcheratlarge.com/Ships/BB39/BOGP/). The decks would be built as needed. Even spacing is not required and Jefferies didn't adhere to that.
Also, the movie Klingon model was an upscaled version of the TOS model. AMT made serious changes, but the development history of the movie model indicates it should be roughly the same length as the TOS ship.
If you are going to rescale the TOS Enterprise, you almost have to rescale the Klingon ships and the movie ships. That screen capture from the Enterprise Incident shows the relative scale. And whether or not the scale could actually be read on the screen, it was in print in TMOST at almost the same time so everyone would know the scale. It was the first publicly available graphic from the series. It establishes a scale for both ships. If you chose to ignore the exact scale, it still provides a relative scale between the ships that should be kept.
so far the only size I've seen that really provides any benefit is to enlarge the TOS E to a little over 1300 feet. That gives just about 11 nice full decks in the saucer and keeps most of the 10 foot set height. As the exterior was designed, it can't be any smaller that 947. The reported 540 size came before the bridge was designed. I think it does tie into the 203 crew size in the script, but nothing else. All the production design was done for a 947 foot long ship. TMOST confused the issue by having a deck description that can't quite fit in the saucer as Jefferies drew it and Datin built it. Jefferies cross sections (TOS and Phase II) both have fewer decks and a higher ceiling height. So if you were sticking to what Jefferies intended, there are guides to go by. I prefer to assume some hollywood trickery and design the interiors to match the exteriors and follow the TMOST desk descriptions. That bothers some so I get the change i size, but there is nothing tying any part of the design history to 1080 feet. That is a bogus number. The bridge as designed fits perfectly in the pilot bridge dome.
But it would be interesting to see what scale the Klingon ships might suggest. I love the discussions, I just hate for anyone to insist that a particular alternate scale must be the right one. Everything was done at 947.
One of the reasons I question this is that Jefferies very specifically listed 947' (or about 289 meters) on his drawings. Just as the Phase II design was longer and the TMP refit was 1000 feet (or about 305 meters). All these sizes are documented by the designers. Changing the scale really doesn't accomplish anything. What it was originally scaled at is irrelevant when the actual designer is telling us what the new scale is. All it means is the designer changed their mind. Just the the TOS Klingon Battle Cruiser was built to a weird scale. From the drawing that is in TMOST and The Enterprise Incident, the Klingon ship is roughly 725 feet long. So how do you get a 29 inch model from that? AMT built it to be twice the scale of their Enterprise, so the scale is 1/325. Weird scale, until you shrink it in half and have 1/650. So whatever scale the two TOS Enterprises were built to is less important that the size of the model.The 1080 ft length comes from the fact that the Enterprise was originally scaled to be 540 ft long and have an approximately 200 person crew. It was later decided to make the ship twice as big to justify a larger crew. Matt Jefferies gave it a length of 947 ft but some people say it should have been 1080 ft based on making it twice as big.
..The picture below gives you a better idea of the problem I think.
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What says it's a shuttlebay? There are no "door" details on it. The K'tinga makes it look door-like, but it could just as easily be a cargo loading door or something like that.Now, the shuttlebay doors on the old D-7 - that's always been an issue since way back in the before time...
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