Shattered Horizon is a weird beast.
It's also the first game from FutureMark Games Studio—you may know them from the popular 3DMark benchmarking program. The game requires Direct X10
The $20 first-person shooter features four maps, one gun, and takes place in space. That means there is no gravity—you can attack from any angle by using your boosters. Turn them off and move with just your inertia to become harder to spot. It's a heady, tense form of combat.
No gravity, one gun, no problem: Shattered Horizon interview
December 13, 2009
3 minute video with in-game footage:
http://www.youtube.com/watch?v=Dd-2dZMDAGw&feature=player_embedded
Video looks cool, music is cinematic orchestral, though it is odd how the sound FX actually sound as if we were in an atmosphere. All we would hear in real life would be anything over a com system headset and vibration from your own gun. Thus you would never know where the enemy's gunfire sound came from in the vacuum of space.
Still it is an interesting look to a game that uses three dimensions and no gravity for movement.