SEHLATs

Discussion in 'Fan Fiction' started by Shamrock Holmes, May 28, 2018.

  1. Shamrock Holmes

    Shamrock Holmes Fleet Captain Fleet Captain

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    Jun 30, 2009
    I've been bouncing around a few ideas for a less ambious Star Trek than the "Project Triangle" one that I floated a few months ago and a combination of a few bunnies from various threads (including some about the MACOs and the unit on AR-558) got me thinking about troubleshooters.

    The basic concept could be seen as something of a precessor (or successor depending which would work better) of the Starfleet Corps of Engineers stories, but a slightly more "realistic" take focusing on a unit of mostly non-commissioned technical specialists (engineers, scientists) with some security support, that deal with challenges that can't be fixed with a few minutes/hours technobabble but rather take weeks or even months to resolve.

    The PoV unit - the Starfleet Exploration Division - Hazardous Landing and Assistance Team or SEHLATs - would be approximately 150 strong (Unit CO (experienced LT or LT CMDR), HQ staff (Ops, Medical, Admin/Logistics), two Technical Detachments (LT commanding, 40 each mostly engineers/armory technicans, but also few "blue shirts" as needed), a Security Section (Junior LT or Ensign commanding, 20 personnel) and a Mobility Element (LT commanding, probably the "Number One", 1-3 runabouts or heavy shuttles designed for both transportation and defense).
     
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  2. Nveid Jo'rek

    Nveid Jo'rek Lieutenant Red Shirt

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    I was almost under the impression that Starfleet were using trained sehlats as they would K-9 units...
     
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  3. Sgt_G

    Sgt_G Commodore Commodore

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    At least a LtCmdr / O4 if not a full Cmdr / O5, but probably not an O6, based on examples of modern-day military.
     
  4. Bry_Sinclair

    Bry_Sinclair Rear Admiral Rear Admiral

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    Sounds like an interesting set up, any idea as to characters yet?
     
  5. Shamrock Holmes

    Shamrock Holmes Fleet Captain Fleet Captain

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    Jun 30, 2009
    My revised concept - based more closely on the Green Berets (with other elements from USASOC at Division & Corps level, has a Lieutenant Commander as Company Commander (73-85 persons*), a full Commander as (demi-)Battalion** Commander and a Captain as Group Commander (roughly equivalent of a combined regiment or demi-brigade***).

    Not as yet. I'm still trying to figure out whether to set it in the Federation's "Early Years" or post-Nemesis/post-Hobus (in which case I'm considering having either Renee Picard or Natasha Riker-Troi as a PoV character).

    * 6 or 7 x12-person team commanded by a Lieutenant either Operations or Support.
    ** 20-30 person HQ, three Field Companies, one Support Company (80-150 persons), total est. 300-400.
    *** 150-300 person Group HQ, 4 Field Battalions, one Support Battalion, total est. 1650-2700.
     
  6. Mysterion

    Mysterion Rear Admiral Rear Admiral

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    Starbase 31
    FWIW, here's an excerpt from the Wikipedia article on US Navy SEALS that might be helpful:
    Some of the job descriptions would need to be altered to fit the setting/era, but I think this is good basis to work from for a Starfleet Spec Ops type unit.
     
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  7. SolarisOne

    SolarisOne Commander Red Shirt

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    Agreed. Out of all the known U.S. special operations units one could use as a pattern for Starfleet, the SEALs seem to be the best fit. One would think there wouldn't be a whole bunch of different units, since Starfleet is a combined service, thus no need for a JSOC equivalent. I definitely wouldn't base them on the Army Rangers, like Jeri Taylor did in Mosaic.

    Though, personally, I would call them "STARSOC (Starfleet Special Operations Command)" or something (even though the name is almost a direct copy of MARSOC), because that makes more sense and would be less tacky than "SEAL", in my opinion. Also, it rolls off the tongue.
     
  8. Shamrock Holmes

    Shamrock Holmes Fleet Captain Fleet Captain

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    Jun 30, 2009
    I can see the appeal of the SEALs as a model for Starfleet Special Operations, but they seem a little too centered on combat operations to fit the "stay and play" extended away teams. It's possible that both exist though. perhaps the Command as a whole could be the Starfleet (Exploration Division) Pioneers and the Division-level Special Ops Team could be the SEHLATs.

    As far as Jeri Taylor's Starfleet (Intelligence) Rangers, I'm not planning on using them, but I disagree that they are based on the US Army Rangers (a battalion-level light infantry "big stick"), as they are a covert unit designed for fireteam-level technical intel, recon and hostage rescue (so perhaps inspired by the Ranger School but not the Regiment). I'd put them as more of a Delta/ISA-hybrid (with the primary role of the CIA-SAD). Another possible inspiration might the the Irish Army Ranger Wing (broadly similar to Delta or the British SAS).
     
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