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News Roddenberry Archive Panel - Thursday at ST:LV 56

I’ve been seeing teaser elements for this project for a long time now, and I still have yet for somebody to explain precisely what it is that is being done here. It looks amazing, but I honestly have no idea what the heck this is supposed to be. I think it might be beneficial for those who are working on the project to be very clear and spell out for dummies like me exactly what this is.
 
Sorry - just got back from ST:LV56 and seeing the above. Happy to answer any followup questions I can in more detail - we did in total 2 hours of talks on this project ( https://twitter.com/TrekMovie/status/1562940376712810496 ) as well as Q&A - there's a lot of parts to discuss.

There are 3 core elements to the Roddenberry Archive mission:

1) Preservation of materials, testimony, documents and artifacts

These include the years of work scanning in documents, objects, uniforms and film form the Roddenberry archives (physical to digital), and more recently interviews with cast and crew who worked on the show - essentially an extension of the Roddenberry vault work that originated in 2016 on BluRay. Here are some recent ones posted last week to the YT channel:

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https://home.otoy.com/roddenberry_archive_may2022/


2) Virtual walk throughs of the sets and scenes as they were filmed and as they were "in-universe".

Enterprise3x3.png


https://home.otoy.com/roddenberryarchive/

We see this as a long term project that will cover all the key eras of Roddenberry's work, chronologically, with the Cage sets now done and explorable (via a TV and XBOX controller at ST:LV, but other formats like holographic displays and AR in the future).
OutfitCrop1Final.png



Roddenberry_Enterprise_montage_thumb-1.jpg


Enterprise-2x2-Vertical_Crop.jpg



3) Visualizations as holographic media


We also want to populate these virtual sets with characters and important historically relevant scenes form the universe of Roddenberry both from what was filmed (TV/movies) - and also from the printed page (i.e Star Trek is.., Planet of the Titans, Phase II, TMP novel + pocket novels that followed, ST:EV, ST:IDW), to the best of our ability.

We started on that work with the Cage, bringing in performers for Colt, and more recently Spock, and the two concept videos we put out are explorations of the "Ship of Theseus" versions of the characters and their storylines, just as we are doing for the Enterprise,

https://home.otoy.com/roddenberryarchiveaug22/



If the archive allows you to see moments in the history of these characters portrayed in the cage and beyond, then we also show parallel stories (in case of Colt, outside of the Cage, we mostly have ST:EV and IDW Pike's log to go on) that feed into and out of the filmed materials (or in cases like the TMP novel, extend it with information relevant to the creator in that moment in time).

When I get more time, I can share some BTS and other info that might expand more on the above.

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For more detailed information, see our cookies page.

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For more detailed information, see our cookies page.
 
Sorry - just got back from ST:LV56 and seeing the above. Happy to answer any followup questions I can in more detail - we did in total 2 hours of talks on this project ( https://twitter.com/TrekMovie/status/1562940376712810496 ) as well as Q&A - there's a lot of parts to discuss.

There are 3 core elements to the Roddenberry Archive mission:

1) Preservation of materials, testimony, documents and artifacts

These include the years of work scanning in documents, objects, uniforms and film form the Roddenberry archives (physical to digital), and more recently interviews with cast and crew who worked on the show - essentially an extension of the Roddenberry vault work that originated in 2016 on BluRay. Here are some recent ones posted last week to the YT channel:

To view this content we will need your consent to set third party cookies.
For more detailed information, see our cookies page.

https://home.otoy.com/roddenberry_archive_may2022/


2) Virtual walk throughs of the sets and scenes as they were filmed and as they were "in-universe".

Enterprise3x3.png


https://home.otoy.com/roddenberryarchive/

We see this as a long term project that will cover all the key eras of Roddenberry's work, chronologically, with the Cage sets now done and explorable (via a TV and XBOX controller at ST:LV, but other formats like holographic displays and AR in the future).
OutfitCrop1Final.png



Roddenberry_Enterprise_montage_thumb-1.jpg


Enterprise-2x2-Vertical_Crop.jpg



3) Visualizations as holographic media


We also want to populate these virtual sets with characters and important historically relevant scenes form the universe of Roddenberry both from what was filmed (TV/movies) - and also from the printed page (i.e Star Trek is.., Planet of the Titans, Phase II, TMP novel + pocket novels that followed, ST:EV, ST:IDW), to the best of our ability.

We started on that work with the Cage, bringing in performers for Colt, and more recently Spock, and the two concept videos we put out are explorations of the "Ship of Theseus" versions of the characters and their storylines, just as we are doing for the Enterprise,

https://home.otoy.com/roddenberryarchiveaug22/



If the archive allows you to see moments in the history of these characters portrayed in the cage and beyond, then we also show parallel stories (in case of Colt, outside of the Cage, we mostly have ST:EV and IDW Pike's log to go on) that feed into and out of the filmed materials (or in cases like the TMP novel, extend it with information relevant to the creator in that moment in time).

When I get more time, I can share some BTS and other info that might expand more on the above.

To view this content we will need your consent to set third party cookies.
For more detailed information, see our cookies page.

To view this content we will need your consent to set third party cookies.
For more detailed information, see our cookies page.
Are there any plans for the VR elements to be publically accessible in the future (a la the Roddenberry Museum on Sensar) or is it strictly for convention goers?

Because walking around an Enterprise THAT detailed in VR, or walking around 23rd century San Francisco would be something akin to a religious experience.
 
Sorry - just got back from ST:LV56 and seeing the above. Happy to answer any followup questions I can in more detail - we did in total 2 hours of talks on this project ( https://twitter.com/TrekMovie/status/1562940376712810496 ) as well as Q&A - there's a lot of parts to discuss.

There are 3 core elements to the Roddenberry Archive mission:

1) Preservation of materials, testimony, documents and artifacts

These include the years of work scanning in documents, objects, uniforms and film form the Roddenberry archives (physical to digital), and more recently interviews with cast and crew who worked on the show - essentially an extension of the Roddenberry vault work that originated in 2016 on BluRay. Here are some recent ones posted last week to the YT channel:

To view this content we will need your consent to set third party cookies.
For more detailed information, see our cookies page.

https://home.otoy.com/roddenberry_archive_may2022/


2) Virtual walk throughs of the sets and scenes as they were filmed and as they were "in-universe".

Enterprise3x3.png


https://home.otoy.com/roddenberryarchive/

We see this as a long term project that will cover all the key eras of Roddenberry's work, chronologically, with the Cage sets now done and explorable (via a TV and XBOX controller at ST:LV, but other formats like holographic displays and AR in the future).
OutfitCrop1Final.png



Roddenberry_Enterprise_montage_thumb-1.jpg


Enterprise-2x2-Vertical_Crop.jpg



3) Visualizations as holographic media


We also want to populate these virtual sets with characters and important historically relevant scenes form the universe of Roddenberry both from what was filmed (TV/movies) - and also from the printed page (i.e Star Trek is.., Planet of the Titans, Phase II, TMP novel + pocket novels that followed, ST:EV, ST:IDW), to the best of our ability.

We started on that work with the Cage, bringing in performers for Colt, and more recently Spock, and the two concept videos we put out are explorations of the "Ship of Theseus" versions of the characters and their storylines, just as we are doing for the Enterprise,

https://home.otoy.com/roddenberryarchiveaug22/



If the archive allows you to see moments in the history of these characters portrayed in the cage and beyond, then we also show parallel stories (in case of Colt, outside of the Cage, we mostly have ST:EV and IDW Pike's log to go on) that feed into and out of the filmed materials (or in cases like the TMP novel, extend it with information relevant to the creator in that moment in time).

When I get more time, I can share some BTS and other info that might expand more on the above.

To view this content we will need your consent to set third party cookies.
For more detailed information, see our cookies page.

To view this content we will need your consent to set third party cookies.
For more detailed information, see our cookies page.

My apologies. It's clear now you are doing detailed work and I think it's important that anything like this is preserved. I get it now.
 
Are there any plans for the VR elements to be publically accessible in the future (a la the Roddenberry Museum on Sensar) or is it strictly for convention goers?

Because walking around an Enterprise THAT detailed in VR, or walking around 23rd century San Francisco would be something akin to a religious experience.

We would have made the ST:LV experience VR enabled, but had to scale those plans back due to Covid concerns at the show. Next time, that's for sure something we'd like to have supported. Beyond conventions, on a technical level, we are absolutely able to stream the entire experience to a browser or headset (see our streaming demos on otoy.com home page), but when and how that might be put to practical use is up to Roddenberry - I know the hope is to make it a museum experience - the Sansar work was an early experiment we helped with along those lines.
 
I am hoping to see this someday on a huge interactive holographic display thing. That would be a sight to behold.

Kor
 
I am hoping to see this someday on a huge interactive holographic display thing. That would be a sight to behold.

Kor

absolutely second that - hope our work with Light Field Lan can make that happen in the coming year or two
 
Does anyone know how to get mouse look in Sansar? Several websites say Esc triggers it, but that only opens a menu. And instead of interacting with objects, I can only pick them up, and throw them away again...
 
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